/* Emacs style mode select -*- C++ -*- *----------------------------------------------------------------------------- * * * PrBoom a Doom port merged with LxDoom and LSDLDoom * based on BOOM, a modified and improved DOOM engine * Copyright (C) 1999 by * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman * Copyright (C) 1999-2000 by * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * DESCRIPTION: * Created by a sound utility. * Kept as a sample, DOOM2 sounds. * *-----------------------------------------------------------------------------*/ #include "doomtype.h" #include "sounds.h" // // Information about all the music // musicinfo_t S_music[] = { { 0, 0, 0, 0 }, { "e1m1", 0, 0, 0 }, { "e1m2", 0, 0, 0 }, { "e1m3", 0, 0, 0 }, { "e1m4", 0, 0, 0 }, { "e1m5", 0, 0, 0 }, { "e1m6", 0, 0, 0 }, { "e1m7", 0, 0, 0 }, { "e1m8", 0, 0, 0 }, { "e1m9", 0, 0, 0 }, { "e2m1", 0, 0, 0 }, { "e2m2", 0, 0, 0 }, { "e2m3", 0, 0, 0 }, { "e2m4", 0, 0, 0 }, { "e2m5", 0, 0, 0 }, { "e2m6", 0, 0, 0 }, { "e2m7", 0, 0, 0 }, { "e2m8", 0, 0, 0 }, { "e2m9", 0, 0, 0 }, { "e3m1", 0, 0, 0 }, { "e3m2", 0, 0, 0 }, { "e3m3", 0, 0, 0 }, { "e3m4", 0, 0, 0 }, { "e3m5", 0, 0, 0 }, { "e3m6", 0, 0, 0 }, { "e3m7", 0, 0, 0 }, { "e3m8", 0, 0, 0 }, { "e3m9", 0, 0, 0 }, { "inter", 0, 0, 0 }, { "intro", 0, 0, 0 }, { "bunny", 0, 0, 0 }, { "victor", 0, 0, 0 }, { "introa", 0, 0, 0 }, { "runnin", 0, 0, 0 }, { "stalks", 0, 0, 0 }, { "countd", 0, 0, 0 }, { "betwee", 0, 0, 0 }, { "doom", 0, 0, 0 }, { "the_da", 0, 0, 0 }, { "shawn", 0, 0, 0 }, { "ddtblu", 0, 0, 0 }, { "in_cit", 0, 0, 0 }, { "dead", 0, 0, 0 }, { "stlks2", 0, 0, 0 }, { "theda2", 0, 0, 0 }, { "doom2", 0, 0, 0 }, { "ddtbl2", 0, 0, 0 }, { "runni2", 0, 0, 0 }, { "dead2", 0, 0, 0 }, { "stlks3", 0, 0, 0 }, { "romero", 0, 0, 0 }, { "shawn2", 0, 0, 0 }, { "messag", 0, 0, 0 }, { "count2", 0, 0, 0 }, { "ddtbl3", 0, 0, 0 }, { "ampie", 0, 0, 0 }, { "theda3", 0, 0, 0 }, { "adrian", 0, 0, 0 }, { "messg2", 0, 0, 0 }, { "romer2", 0, 0, 0 }, { "tense", 0, 0, 0 }, { "shawn3", 0, 0, 0 }, { "openin", 0, 0, 0 }, { "evil", 0, 0, 0 }, { "ultima", 0, 0, 0 }, { "read_m", 0, 0, 0 }, { "dm2ttl", 0, 0, 0 }, { "dm2int", 0, 0, 0 } }; // // Information about all the sfx // sfxinfo_t S_sfx[] = { // S_sfx[0] needs to be a dummy for odd reasons. { "none", false, 0, 0, -1, -1, 0, 0, 0 }, { "pistol", false, 64, 0, -1, -1, 0, 0, 0 }, { "shotgn", false, 64, 0, -1, -1, 0, 0, 0 }, { "sgcock", false, 64, 0, -1, -1, 0, 0, 0 }, { "dshtgn", false, 64, 0, -1, -1, 0, 0, 0 }, { "dbopn", false, 64, 0, -1, -1, 0, 0, 0 }, { "dbcls", false, 64, 0, -1, -1, 0, 0, 0 }, { "dbload", false, 64, 0, -1, -1, 0, 0, 0 }, { "plasma", false, 64, 0, -1, -1, 0, 0, 0 }, { "bfg", false, 64, 0, -1, -1, 0, 0, 0 }, { "sawup", false, 64, 0, -1, -1, 0, 0, 0 }, { "sawidl", false, 118, 0, -1, -1, 0, 0, 0 }, { "sawful", false, 64, 0, -1, -1, 0, 0, 0 }, { "sawhit", false, 64, 0, -1, -1, 0, 0, 0 }, { "rlaunc", false, 64, 0, -1, -1, 0, 0, 0 }, { "rxplod", false, 70, 0, -1, -1, 0, 0, 0 }, { "firsht", false, 70, 0, -1, -1, 0, 0, 0 }, { "firxpl", false, 70, 0, -1, -1, 0, 0, 0 }, { "pstart", false, 100, 0, -1, -1, 0, 0, 0 }, { "pstop", false, 100, 0, -1, -1, 0, 0, 0 }, { "doropn", false, 100, 0, -1, -1, 0, 0, 0 }, { "dorcls", false, 100, 0, -1, -1, 0, 0, 0 }, { "stnmov", false, 119, 0, -1, -1, 0, 0, 0 }, { "swtchn", false, 78, 0, -1, -1, 0, 0, 0 }, { "swtchx", false, 78, 0, -1, -1, 0, 0, 0 }, { "plpain", false, 96, 0, -1, -1, 0, 0, 0 }, { "dmpain", false, 96, 0, -1, -1, 0, 0, 0 }, { "popain", false, 96, 0, -1, -1, 0, 0, 0 }, { "vipain", false, 96, 0, -1, -1, 0, 0, 0 }, { "mnpain", false, 96, 0, -1, -1, 0, 0, 0 }, { "pepain", false, 96, 0, -1, -1, 0, 0, 0 }, { "slop", false, 78, 0, -1, -1, 0, 0, 0 }, { "itemup", true, 78, 0, -1, -1, 0, 0, 0 }, { "wpnup", true, 78, 0, -1, -1, 0, 0, 0 }, { "oof", false, 96, 0, -1, -1, 0, 0, 0 }, { "telept", false, 32, 0, -1, -1, 0, 0, 0 }, { "posit1", true, 98, 0, -1, -1, 0, 0, 0 }, { "posit2", true, 98, 0, -1, -1, 0, 0, 0 }, { "posit3", true, 98, 0, -1, -1, 0, 0, 0 }, { "bgsit1", true, 98, 0, -1, -1, 0, 0, 0 }, { "bgsit2", true, 98, 0, -1, -1, 0, 0, 0 }, { "sgtsit", true, 98, 0, -1, -1, 0, 0, 0 }, { "cacsit", true, 98, 0, -1, -1, 0, 0, 0 }, { "brssit", true, 94, 0, -1, -1, 0, 0, 0 }, { "cybsit", true, 92, 0, -1, -1, 0, 0, 0 }, { "spisit", true, 90, 0, -1, -1, 0, 0, 0 }, { "bspsit", true, 90, 0, -1, -1, 0, 0, 0 }, { "kntsit", true, 90, 0, -1, -1, 0, 0, 0 }, { "vilsit", true, 90, 0, -1, -1, 0, 0, 0 }, { "mansit", true, 90, 0, -1, -1, 0, 0, 0 }, { "pesit", true, 90, 0, -1, -1, 0, 0, 0 }, { "sklatk", false, 70, 0, -1, -1, 0, 0, 0 }, { "sgtatk", false, 70, 0, -1, -1, 0, 0, 0 }, { "skepch", false, 70, 0, -1, -1, 0, 0, 0 }, { "vilatk", false, 70, 0, -1, -1, 0, 0, 0 }, { "claw", false, 70, 0, -1, -1, 0, 0, 0 }, { "skeswg", false, 70, 0, -1, -1, 0, 0, 0 }, { "pldeth", false, 32, 0, -1, -1, 0, 0, 0 }, { "pdiehi", false, 32, 0, -1, -1, 0, 0, 0 }, { "podth1", false, 70, 0, -1, -1, 0, 0, 0 }, { "podth2", false, 70, 0, -1, -1, 0, 0, 0 }, { "podth3", false, 70, 0, -1, -1, 0, 0, 0 }, { "bgdth1", false, 70, 0, -1, -1, 0, 0, 0 }, { "bgdth2", false, 70, 0, -1, -1, 0, 0, 0 }, { "sgtdth", false, 70, 0, -1, -1, 0, 0, 0 }, { "cacdth", false, 70, 0, -1, -1, 0, 0, 0 }, { "skldth", false, 70, 0, -1, -1, 0, 0, 0 }, { "brsdth", false, 32, 0, -1, -1, 0, 0, 0 }, { "cybdth", false, 32, 0, -1, -1, 0, 0, 0 }, { "spidth", false, 32, 0, -1, -1, 0, 0, 0 }, { "bspdth", false, 32, 0, -1, -1, 0, 0, 0 }, { "vildth", false, 32, 0, -1, -1, 0, 0, 0 }, { "kntdth", false, 32, 0, -1, -1, 0, 0, 0 }, { "pedth", false, 32, 0, -1, -1, 0, 0, 0 }, { "skedth", false, 32, 0, -1, -1, 0, 0, 0 }, { "posact", true, 120, 0, -1, -1, 0, 0, 0 }, { "bgact", true, 120, 0, -1, -1, 0, 0, 0 }, { "dmact", true, 120, 0, -1, -1, 0, 0, 0 }, { "bspact", true, 100, 0, -1, -1, 0, 0, 0 }, { "bspwlk", true, 100, 0, -1, -1, 0, 0, 0 }, { "vilact", true, 100, 0, -1, -1, 0, 0, 0 }, { "noway", false, 78, 0, -1, -1, 0, 0, 0 }, { "barexp", false, 60, 0, -1, -1, 0, 0, 0 }, { "punch", false, 64, 0, -1, -1, 0, 0, 0 }, { "hoof", false, 70, 0, -1, -1, 0, 0, 0 }, { "metal", false, 70, 0, -1, -1, 0, 0, 0 }, { "chgun", false, 64, &S_sfx[sfx_pistol], 150, 0, 0, 0, 0 }, { "tink", false, 60, 0, -1, -1, 0, 0, 0 }, { "bdopn", false, 100, 0, -1, -1, 0, 0, 0 }, { "bdcls", false, 100, 0, -1, -1, 0, 0, 0 }, { "itmbk", false, 100, 0, -1, -1, 0, 0, 0 }, { "flame", false, 32, 0, -1, -1, 0, 0, 0 }, { "flamst", false, 32, 0, -1, -1, 0, 0, 0 }, { "getpow", false, 60, 0, -1, -1, 0, 0, 0 }, { "bospit", false, 70, 0, -1, -1, 0, 0, 0 }, { "boscub", false, 70, 0, -1, -1, 0, 0, 0 }, { "bossit", false, 70, 0, -1, -1, 0, 0, 0 }, { "bospn", false, 70, 0, -1, -1, 0, 0, 0 }, { "bosdth", false, 70, 0, -1, -1, 0, 0, 0 }, { "manatk", false, 70, 0, -1, -1, 0, 0, 0 }, { "mandth", false, 70, 0, -1, -1, 0, 0, 0 }, { "sssit", false, 70, 0, -1, -1, 0, 0, 0 }, { "ssdth", false, 70, 0, -1, -1, 0, 0, 0 }, { "keenpn", false, 70, 0, -1, -1, 0, 0, 0 }, { "keendt", false, 70, 0, -1, -1, 0, 0, 0 }, { "skeact", false, 70, 0, -1, -1, 0, 0, 0 }, { "skesit", false, 70, 0, -1, -1, 0, 0, 0 }, { "skeatk", false, 70, 0, -1, -1, 0, 0, 0 }, { "radio", false, 60, 0, -1, -1, 0, 0, 0 }, #ifdef DOGS // killough 11/98: dog sounds { "dgsit", false, 98, 0, -1, -1, 0, 0, 0 }, { "dgatk", false, 70, 0, -1, -1, 0, 0, 0 }, { "dgact", false, 120, 0, -1, -1, 0, 0, 0 }, { "dgdth", false, 70, 0, -1, -1, 0, 0, 0 }, { "dgpain", false, 96, 0, -1, -1, 0, 0, 0 }, #endif };