/* Emacs style mode select -*- C++ -*- *----------------------------------------------------------------------------- * * * PrBoom a Doom port merged with LxDoom and LSDLDoom * based on BOOM, a modified and improved DOOM engine * Copyright (C) 1999 by * id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman * Copyright (C) 1999-2000 by * Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * DESCRIPTION: * External non-system-specific stuff, like storing config settings, * simple file handling, and saving screnshots. * *-----------------------------------------------------------------------------*/ #ifndef __M_MISC__ #define __M_MISC__ #include "doomtype.h" // // MISC // boolean M_WriteFile (char const* name,void* source,int length); int M_ReadFile (char const* name,byte** buffer); void M_ScreenShot (void); void M_DoScreenShot (const char*); // cph void M_LoadDefaults (void); void M_SaveDefaults (void); int M_DrawText (int x,int y,boolean direct,char* string); struct default_s *M_LookupDefault(const char *name); /* killough 11/98 */ // phares 4/21/98: // Moved from m_misc.c so m_menu.c could see it. // CPhipps - struct to hold a value in a config file // Cannot be a union, as it must be initialised typedef struct default_s { const char* name; /* cph - * The location struct holds the pointer to the variable holding the * setting. For int's we do nothing special. * For strings, the string is actually stored on our heap with Z_Strdup() * BUT we don't want the rest of the program to be able to modify them, * so we declare it const. It's not really const though, and m_misc.c and * m_menu.c cast it back when they need to change it. Possibly this is * more trouble than it's worth. */ struct { int* pi; const char** ppsz; } location; struct { int i; const char* psz; } defaultvalue; // CPhipps - default value // Limits (for an int) int minvalue; // jff 3/3/98 minimum allowed value int maxvalue; // jff 3/3/98 maximum allowed value enum { def_none, // Dummy entry def_str, // A string def_int, // Integer def_hex, // Integer (write in hex) def_bool = def_int, // Boolean def_key = def_hex, // Key code (byte) def_mouseb = def_int,// Mouse button def_colour = def_hex // Colour (256 colour palette entry) } type; // CPhipps - type of entry int setupscreen; // phares 4/19/98: setup screen where this appears int *current; /* cph - MBF-like pointer to current value */ // cph - removed the help strings from the config file // const char* help; // jff 3/3/98 description of parameter // CPhipps - remove unused "lousy hack" code struct setup_menu_s *setup_menu; /* Xref to setup menu item, if any */ } default_t; #define IS_STRING(dv) ((dv).type == def_str) // CPhipps - What is the max. key code that X will send us? #define MAX_KEY 65536 #define MAX_MOUSEB 2 #define UL (-123456789) /* magic number for no min or max for parameter */ #endif