// Emacs style mode select -*- C++ -*- //----------------------------------------------------------------------------- // // $Id$ // // Copyright (C) 1993-1996 by id Software, Inc. // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // $Log$ // Revision 1.1 2006/03/28 15:44:01 dave // Patch #2969 - Doom! Currently only working on the H300. // // // DESCRIPTION: // DoomDef - basic defines for DOOM, e.g. Version, game mode // and skill level, and display parameters. // //----------------------------------------------------------------------------- #ifdef __GNUG__ #pragma implementation "doomdef.h" #endif #include "doomdef.h" // Location for any defines turned variables. #if(LCD_HEIGHT>LCD_WIDTH) bool rotate_screen=0; int SCREENWIDTH; int SCREENHEIGHT; #endif