################################################################ # # $Id$ # # $Log: Makefile,v $ # Revision 1.13 2006-12-13 06:52:09 kkurbjun # Free more plugin memory # # Revision 1.12 2006-12-13 05:46:51 kkurbjun # Will it fit? # # Revision 1.11 2006-12-13 04:44:17 kkurbjun # Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet). # # Revision 1.10 2006-10-27 21:47:55 amiconn # Next step of Makefile tuning: * Use 'make' internal commands for printing messages. Saves build time especially on cygwin. * SILENT variable used in more places. * Bitmap build system uses one Makefille less. # # Revision 1.9 2006-10-23 22:33:36 amiconn # Consistent style of 'make' messages. Always use ranlib after ar. # # Revision 1.8 2006-10-23 14:09:28 markun # rearrange compiler options to avoid conflicts with header files on FreeBSD # # Revision 1.7 2006-10-22 00:21:56 amiconn # Speed up build process in general by using internal functions of make instead of spawning sub-shells where possible. # # Revision 1.6 2006-09-29 20:04:35 barrywardell # Cleaner implementation of the recent OSX simulator build fix. No need to define SHARED_FLAG in each Makefile. Just have configure create it in the root Makefile instead. # # Revision 1.5 2006-09-29 16:15:08 barrywardell # Allow UI simulator to be build on OS (Slightly updated version of FS5767) # # Revision 1.4 2006-07-27 13:27:19 linus # Moved the X5 button driver to the target tree # # Revision 1.3 2006-04-14 21:07:56 kkurbjun # Start of profiling support for doom. # # Revision 1.2 2006-03-29 21:16:45 kkurbjun # Use rockbox endian defines # # Revision 1.1 2006-03-28 15:44:01 dave # Patch #2969 - Doom! Currently only working on the H300. # # INCLUDES = -I$(APPSDIR) -I.. -I. $(TARGET_INC) -I$(FIRMDIR)/include -I$(FIRMDIR)/export \ -I$(FIRMDIR)/common -I$(FIRMDIR)/drivers -I$(OUTDIR) -I$(BUILDDIR) CFLAGS = $(INCLUDES) $(GCCOPTS) $(TARGET) $(EXTRA_DEFINES) \ -DTARGET_ID=$(TARGET_ID) -DMEM=${MEMORYSIZE} -DPLUGIN \ -Wno-strict-prototypes $(PROFILE_OPTS) ifdef APPEXTRA INCLUDES += $(patsubst %,-I$(APPSDIR)/%,$(subst :, ,$(APPEXTRA))) endif # The arm code compiles too large for the plugin buffer when set to optimize for speed #ifeq ($(CC), arm-elf-gcc) ifneq (,$(strip $(foreach tgt,SANSA_E200 IPOD_NANO IPOD_COLOR IPOD_VIDEO IPOD_MINI IPOD_3G IPOD_4G IRIVER_H10_5GB IRIVER_H10 GIGABEAT_F,$(findstring $(tgt),$(TARGET))))) CFLAGS += -Os ifndef SIMVER ifeq ($(TARGET), IRIVER_H100) CFLAGS += -mstructure-size-boundary=8 endif endif else CFLAGS += -O2 endif LINKFILE := $(OBJDIR)/link.lds DEPFILE = $(OBJDIR)/dep-doom SRC = info.c doomdef.c doomstat.c dstrings.c tables.c \ f_finale.c f_wipe.c d_net.c d_items.c g_game.c m_menu.c m_argv.c \ m_cheat.c m_random.c am_map.c p_ceilng.c p_doors.c p_genlin.c \ p_enemy.c p_floor.c p_inter.c p_lights.c p_map.c p_maputl.c p_plats.c \ p_pspr.c p_setup.c p_sight.c p_spec.c p_switch.c p_mobj.c p_telept.c \ p_tick.c p_saveg.c p_user.c r_bsp.c r_data.c r_draw.c r_main.c \ r_plane.c r_segs.c r_sky.c r_things.c wi_stuff.c v_video.c st_lib.c \ st_stuff.c hu_stuff.c hu_lib.c s_sound.c z_zone.c z_bmalloc.c sounds.c \ d_main.c m_misc.c m_bbox.c i_system.c i_sound.c i_video.c \ w_wad.c rockdoom.c d_deh.c ../../../firmware/common/sscanf.c # sscanf isn't built into the core right now - should remove from here if that # changes SOURCES = $(SRC) OBJS := $(SRC:%.c=$(OBJDIR)/%.o) #OBJS2 := $(SRC:%.c=$(OBJDIR)/%.o) #OBJS = $(patsubst %.S, $(OBJDIR)/%.o, $(OBJS2)) DIRS = . ifndef SIMVER LDS := ../plugin.lds OUTPUT = $(OUTDIR)/doom.rock else ## simulators OUTPUT = $(OUTDIR)/doom.rock endif all: $(OUTPUT) ifndef SIMVER $(OBJDIR)/doom.elf: $(OBJS) $(LINKFILE) $(call PRINTS,LD $(@F))$(CC) $(CFLAGS) -o $@ $(OBJS) -L$(BUILDDIR) -lplugin -lgcc\ -T$(LINKFILE) -Wl,-Map,$(OBJDIR)/doom.map $(OUTPUT): $(OBJDIR)/doom.elf $(call PRINTS,OBJCOPY $(@F))$(OC) -O binary $< $@ else ifeq ($(SIMVER), x11) ################################################### # This is the X11 simulator version $(OUTPUT): $(OBJS) $(call PRINTS,LD $(@F))$(CC) $(CFLAGS) $(SHARED_FLAG) $(OBJS) -L$(BUILDDIR) -lplugin -o $@ ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN) # 'x' must be kept or you'll have "Win32 error 5" # $ fgrep 5 /usr/include/w32api/winerror.h | head -1 # #define ERROR_ACCESS_DENIED 5L else @chmod -x $@ endif else # end of x11-simulator ifeq ($(SIMVER), sdl) ################################################### # This is the sdl simulator version $(OUTPUT): $(OBJS) $(call PRINTS,LD $(@F))$(CC) $(CFLAGS) $(SHARED_FLAG) $(OBJS) -L$(BUILDDIR) -lplugin -o $@ ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN) # 'x' must be kept or you'll have "Win32 error 5" # $ fgrep 5 /usr/include/w32api/winerror.h | head -1 # #define ERROR_ACCESS_DENIED 5L else @chmod -x $@ endif else # end of sdl-simulator ################################################### # This is the win32 simulator version DLLTOOLFLAGS = --export-all DLLWRAPFLAGS = -s --entry _DllMain@12 --target=i386-mingw32 -mno-cygwin $(OUTPUT): $(OBJS) $(call PRINTS,DLL $(@F))$(DLLTOOL) $(DLLTOOLFLAGS) -z $(OBJDIR)/$*.def $(OBJS) $(SILENT)$(DLLWRAP) $(DLLWRAPFLAGS) --def $(OBJDIR)/$*.def $(OBJS) \ $(BUILDDIR)/libplugin.a -o $@ ifeq ($(findstring CYGWIN,$(UNAME)),CYGWIN) # 'x' must be kept or you'll have "Win32 error 5" # $ fgrep 5 /usr/include/w32api/winerror.h | head -1 # #define ERROR_ACCESS_DENIED 5L else @chmod -x $@ endif endif # end of win32-simulator endif endif # end of simulator section include $(TOOLSDIR)/make.inc # MEMORYSIZE should be passed on to this makefile with the chosen memory size # given in number of MB $(LINKFILE): $(LDS) $(call PRINTS,build $(@F))cat $< | $(CC) -DMEMORYSIZE=$(MEMORYSIZE) $(INCLUDES) $(TARGET) $(DEFINES) \ -E -P - >$@ clean: $(call PRINTS,cleaning doom)rm -rf $(OBJDIR)/doom $(SILENT)rm -f $(OBJDIR)/doom.* $(DEPFILE) -include $(DEPFILE)