#include "clock_counter.h" #include "clock_bitmap_strings.h" void counter_init(struct counter* counter){ counter->ticks_since_started=0; counter->ticks_at_last_unpause=0; counter->paused=true; } int counter_get_ticks_since_last_pause(struct counter* counter){ if(!counter->paused) return(*rb->current_tick - counter->ticks_at_last_unpause); return(0); } void counter_toggle(struct counter* counter){ counter_pause(counter, !counter->paused); } void counter_pause(struct counter* counter, bool pause){ if(pause){ counter->ticks_since_started+=counter_get_ticks_since_last_pause(counter); }else{ counter->ticks_at_last_unpause=*rb->current_tick; } counter->paused=pause; } void counter_get_elapsed_time(struct counter* counter, struct time* elapsed_time){ int total_time=counter_get_ticks_since_last_pause(counter); total_time+=counter->ticks_since_started; total_time/=HZ;/* converts ticks to seconds */ elapsed_time->second = total_time%60; elapsed_time->minute = (total_time%3600) / 60; elapsed_time->hour = total_time / 3600; /* not yet ! */ elapsed_time->day=0; elapsed_time->month=0; elapsed_time->year=0; }