/* plugins common to all models */ #if !defined(SIMULATOR) && (CONFIG_BATTERY_MEASURE != 0) battery_bench.c #endif chessclock.c credits.c cube.c dict.c jackpot.c keybox.c logo.c lrcplayer.c mosaique.c main_menu_config.c properties.c random_folder_advance_config.c rockblox.c search.c settings_dumper.c snow.c sort.c stats.c #ifdef HAVE_TOUCHSCREEN stopwatch.lua #else stopwatch.c #endif theme_remove.c vbrfix.c md5sum.c dice.c disktidy.c flipit.c shopper.c resistor.c otp.c windows_lnk.c #ifdef USB_ENABLE_HID remote_control.c #endif #ifdef HAVE_BACKLIGHT lamp.c #endif /* HAVE_BACKLIGHT */ #if defined(HAVE_RECORDING) && (defined(HAVE_LINE_IN) || defined(HAVE_MIC_IN)) pitch_detector.c #endif mp3_encoder.c wav2wv.c #if CONFIG_RTC alarmclock.c #endif /* CONFIG_RTC */ /* Platform-specific */ #if defined(IRIVER_H100_SERIES) || defined(IRIVER_H300_SERIES) iriverify.c #endif #if (CONFIG_PLATFORM & PLATFORM_NATIVE) /* those plugins only run on hardware */ /* Overlays loaders */ #if defined(HAVE_LCD_COLOR) && \ (!defined(LCD_STRIDEFORMAT) || (LCD_STRIDEFORMAT != VERTICAL_STRIDE)) #if (PLUGIN_BUFFER_SIZE > 0x14000) && defined(CPU_ARM) duke3d.c quake.c wolf3d.c #endif #endif #if PLUGIN_BUFFER_SIZE <= 0x20000 && defined(HAVE_LCD_BITMAP) #if CONFIG_KEYPAD != SANSA_M200_PAD \ && CONFIG_KEYPAD != HM60X_PAD /* not enough buttons for rockboy */ rockboy.c #endif zxbox.c chessbox.c goban.c pictureflow.c #endif /* PLUGIN_BUFFER_SIZE <= 0x20000 && HAVE_LCD_BITMAP */ #if defined(IRIVER_H100_SERIES) iriver_flash.c #endif #if defined(IPOD_NANO2G) crypt_firmware.c #endif #endif /* PLATFORM_NATIVE */ metronome.c #ifdef HAVE_LCD_BITMAP /* Not for the Archos Player */ 2048.c /* Lua needs at least 160 KB to work in */ #if PLUGIN_BUFFER_SIZE >= 0x80000 boomshine.lua lua_scripts.lua #ifdef HAVE_LCD_COLOR pixel-painter.lua #endif /* HAVE_LCD_COLOR */ #endif /* PLUGIN_BUFFER_SIZE >= 0x80000 */ rockblox1d.c brickmania.c calendar.c maze.c mazezam.c text_editor.c wavview.c robotfindskitten.c xobox.c spacerocks.c blackjack.c bounce.c bubbles.c calculator.c chip8.c chopper.c demystify.c jewels.c minesweeper.c oscilloscope.c pegbox.c periodic_table.c pong.c sliding_puzzle.c snake.c snake2.c solitaire.c sokoban.c star.c starfield.c vu_meter.c wormlet.c /* Plugins needing the grayscale lib on low-depth LCDs */ fire.c plasma.c #ifdef HAVE_LCD_COLOR clix.c codebuster.c #endif #if (LCD_WIDTH > 112) && (LCD_HEIGHT > 64) fireworks.c #endif #if LCD_DEPTH == 16 /* FIXME: make it work with 24bit (needs lot of memory) */ rockpaint.c #endif rocklife.c #endif /* HAVE_LCD_BITMAP */ #if LCD_DEPTH > 1 /* non-mono bitmap targets */ matrix.c speedread.c #if (LCD_WIDTH > 138) invadrox.c superdom.c #endif #endif /* LCD_DEPTH > 1 */ #ifdef HAVE_TEST_PLUGINS /* enable in advanced build options */ #ifdef HAVE_ADJUSTABLE_CPU_FREQ test_boost.c #endif test_codec.c #ifdef HAVE_JPEG test_core_jpeg.c #endif test_disk.c #ifdef HAVE_LCD_BITMAP test_fps.c test_gfx.c #if LCD_DEPTH < 4 && !defined(SIMULATOR) test_scanrate.c #endif #ifndef HAVE_LCD_COLOR test_grey.c test_greylib_bitmap_scale.c #endif #endif test_mem.c #ifdef HAVE_LCD_BITMAP test_mem_jpeg.c #endif #ifdef HAVE_LCD_COLOR test_resize.c #endif test_sampr.c #ifdef HAVE_TOUCHSCREEN test_touchscreen.c #endif test_viewports.c #endif /* HAVE_TEST_PLUGINS */