/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2007 Jonathan Gordon * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include #include #include "config.h" #include "sound.h" #include "lang.h" #include "action.h" #include "settings.h" #include "menu.h" #include "sound_menu.h" #include "eq_menu.h" #include "exported_menus.h" #include "menu_common.h" #include "splash.h" #include "kernel.h" #include "talk.h" #include "option_select.h" #include "misc.h" static const char* vol_limit_format(char* buffer, size_t buffer_size, int value, const char* unit) { (void)unit; format_sound_value(buffer, buffer_size, SOUND_VOLUME, value); return buffer; } static int volume_limit_callback(int action, const struct menu_item_ex *this_item, struct gui_synclist *this_list) { (void)this_item; (void)this_list; static struct int_setting volume_limit_int_setting; volume_limit_int_setting.option_callback = NULL; volume_limit_int_setting.unit = UNIT_DB; volume_limit_int_setting.min = sound_min(SOUND_VOLUME); volume_limit_int_setting.max = sound_max(SOUND_VOLUME); volume_limit_int_setting.step = sound_steps(SOUND_VOLUME); volume_limit_int_setting.formatter = vol_limit_format; volume_limit_int_setting.get_talk_id = NULL; struct settings_list setting; setting.flags = F_BANFROMQS|F_INT_SETTING|F_T_INT|F_NO_WRAP; setting.lang_id = LANG_VOLUME_LIMIT; setting.default_val.int_ = volume_limit_int_setting.max; setting.int_setting = &volume_limit_int_setting; switch (action) { case ACTION_ENTER_MENUITEM: setting.setting = &global_settings.volume_limit; option_screen(&setting, NULL, false, ID2P(LANG_VOLUME_LIMIT)); /* Fallthrough */ case ACTION_EXIT_MENUITEM: /* on exit */ setvol(); break; } return action; } /***********************************/ /* SOUND MENU */ MENUITEM_SETTING(volume, &global_settings.volume, NULL); MENUITEM_SETTING(volume_limit, &global_settings.volume_limit, volume_limit_callback); #ifdef AUDIOHW_HAVE_BASS MENUITEM_SETTING(bass, &global_settings.bass, #ifdef HAVE_SW_TONE_CONTROLS lowlatency_callback #else NULL #endif ); #ifdef AUDIOHW_HAVE_BASS_CUTOFF MENUITEM_SETTING(bass_cutoff, &global_settings.bass_cutoff, NULL); #endif #endif /* AUDIOHW_HAVE_BASS */ #ifdef AUDIOHW_HAVE_TREBLE MENUITEM_SETTING(treble, &global_settings.treble, #ifdef HAVE_SW_TONE_CONTROLS lowlatency_callback #else NULL #endif ); #ifdef AUDIOHW_HAVE_TREBLE_CUTOFF MENUITEM_SETTING(treble_cutoff, &global_settings.treble_cutoff, NULL); #endif #endif /* AUDIOHW_HAVE_TREBLE */ MENUITEM_SETTING(balance, &global_settings.balance, NULL); MENUITEM_SETTING(channel_config, &global_settings.channel_config, lowlatency_callback ); MENUITEM_SETTING(stereo_width, &global_settings.stereo_width, lowlatency_callback ); #ifdef AUDIOHW_HAVE_DEPTH_3D MENUITEM_SETTING(depth_3d, &global_settings.depth_3d, NULL); #endif #ifdef AUDIOHW_HAVE_FILTER_ROLL_OFF MENUITEM_SETTING(roll_off, &global_settings.roll_off, NULL); #endif #ifdef AUDIOHW_HAVE_POWER_MODE MENUITEM_SETTING(power_mode, &global_settings.power_mode, NULL); #endif /* Crossfeed Submenu */ MENUITEM_SETTING(crossfeed, &global_settings.crossfeed, lowlatency_callback); MENUITEM_SETTING(crossfeed_direct_gain, &global_settings.crossfeed_direct_gain, lowlatency_callback); MENUITEM_SETTING(crossfeed_cross_gain, &global_settings.crossfeed_cross_gain, lowlatency_callback); MENUITEM_SETTING(crossfeed_hf_attenuation, &global_settings.crossfeed_hf_attenuation, lowlatency_callback); MENUITEM_SETTING(crossfeed_hf_cutoff, &global_settings.crossfeed_hf_cutoff, lowlatency_callback); MAKE_MENU(crossfeed_menu,ID2P(LANG_CROSSFEED), NULL, Icon_NOICON, &crossfeed, &crossfeed_direct_gain, &crossfeed_cross_gain, &crossfeed_hf_attenuation, &crossfeed_hf_cutoff); #ifdef HAVE_PITCHCONTROL static int timestretch_callback(int action, const struct menu_item_ex *this_item, struct gui_synclist *this_list) { (void)this_list; switch (action) { case ACTION_EXIT_MENUITEM: /* on exit */ if (global_settings.timestretch_enabled && !dsp_timestretch_available()) splash(HZ*2, ID2P(LANG_PLEASE_REBOOT)); break; } lowlatency_callback(action, this_item, NULL); return action; } MENUITEM_SETTING(timestretch_enabled, &global_settings.timestretch_enabled, timestretch_callback); #endif MENUITEM_SETTING(dithering_enabled, &global_settings.dithering_enabled, lowlatency_callback); MENUITEM_SETTING(afr_enabled, &global_settings.afr_enabled, lowlatency_callback); MENUITEM_SETTING(pbe, &global_settings.pbe, lowlatency_callback); MENUITEM_SETTING(pbe_precut, &global_settings.pbe_precut, lowlatency_callback); MAKE_MENU(pbe_menu,ID2P(LANG_PBE), NULL, Icon_NOICON, &pbe,&pbe_precut); MENUITEM_SETTING(surround_enabled, &global_settings.surround_enabled, lowlatency_callback); MENUITEM_SETTING(surround_balance, &global_settings.surround_balance, lowlatency_callback); MENUITEM_SETTING(surround_fx1, &global_settings.surround_fx1, lowlatency_callback); MENUITEM_SETTING(surround_fx2, &global_settings.surround_fx2, lowlatency_callback); MENUITEM_SETTING(surround_method2, &global_settings.surround_method2, lowlatency_callback); MENUITEM_SETTING(surround_mix, &global_settings.surround_mix, lowlatency_callback); MAKE_MENU(surround_menu,ID2P(LANG_SURROUND), NULL, Icon_NOICON, &surround_enabled,&surround_balance,&surround_fx1,&surround_fx2,&surround_method2,&surround_mix); /* compressor submenu */ MENUITEM_SETTING(compressor_threshold, &global_settings.compressor_settings.threshold, lowlatency_callback); MENUITEM_SETTING(compressor_gain, &global_settings.compressor_settings.makeup_gain, lowlatency_callback); MENUITEM_SETTING(compressor_ratio, &global_settings.compressor_settings.ratio, lowlatency_callback); MENUITEM_SETTING(compressor_knee, &global_settings.compressor_settings.knee, lowlatency_callback); MENUITEM_SETTING(compressor_attack, &global_settings.compressor_settings.attack_time, lowlatency_callback); MENUITEM_SETTING(compressor_release, &global_settings.compressor_settings.release_time, lowlatency_callback); MAKE_MENU(compressor_menu,ID2P(LANG_COMPRESSOR), NULL, Icon_NOICON, &compressor_threshold, &compressor_gain, &compressor_ratio, &compressor_knee, &compressor_attack, &compressor_release); #ifdef HAVE_SPEAKER MENUITEM_SETTING(speaker_mode, &global_settings.speaker_mode, NULL); #endif #ifdef AUDIOHW_HAVE_EQ #endif /* AUDIOHW_HAVE_EQ */ MAKE_MENU(sound_settings, ID2P(LANG_SOUND_SETTINGS), NULL, Icon_Audio, &volume ,&volume_limit #ifdef AUDIOHW_HAVE_BASS ,&bass #endif #ifdef AUDIOHW_HAVE_BASS_CUTOFF ,&bass_cutoff #endif #ifdef AUDIOHW_HAVE_TREBLE ,&treble #endif #ifdef AUDIOHW_HAVE_TREBLE_CUTOFF ,&treble_cutoff #endif #ifdef AUDIOHW_HAVE_EQ ,&audiohw_eq_tone_controls #endif ,&balance,&channel_config,&stereo_width #ifdef AUDIOHW_HAVE_DEPTH_3D ,&depth_3d #endif #ifdef AUDIOHW_HAVE_FILTER_ROLL_OFF ,&roll_off #endif #ifdef AUDIOHW_HAVE_POWER_MODE ,&power_mode #endif ,&crossfeed_menu, &equalizer_menu, &dithering_enabled ,&surround_menu, &pbe_menu, &afr_enabled #ifdef HAVE_PITCHCONTROL ,×tretch_enabled #endif ,&compressor_menu #ifdef HAVE_SPEAKER ,&speaker_mode #endif );