/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * * Copyright (C) 200 * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ /* Button Code Definitions for target */ #include "config.h" #include "action.h" #include "button.h" #define LAST_ITEM_IN_LIST { ACTION_NONE,BUTTON_NONE,BUTTON_NONE } /* {Action Code, Button code, Prereq button code } */ /** This file is where all button mappings are defined. In ../action.h there is an enum with all the used ACTION_ codes. Ideally All the ACTION_STD_* and ACTION_WPS_* codes should be defined somehwere in this file. Remeber to make a copy of this file and rename it to keymap-.c and add it to apps/SOURCES Good luck and thanks for porting a new target! :D **/ /* * The format of the list is as follows * { Action Code, Button code, Prereq button code } * if there's no need to check the previous button's value, use BUTTON_NONE * Insert LAST_ITEM_IN_LIST at the end of each mapping */ const struct button_mapping button_context_standard[] = { LAST_ITEM_IN_LIST }; /* button_context_standard */ const struct button_mapping button_context_wps[] = { LAST_ITEM_IN_LIST }; /* button_context_wps */ /* get_context_mapping returns a pointer to one of the above defined arrays depending on the context */ const struct button_mapping* get_context_mapping(int context) { switch (context) { case CONTEXT_STD: return button_context_standard; case CONTEXT_WPS: return button_context_wps; case CONTEXT_TREE: case CONTEXT_LIST: case CONTEXT_MAINMENU: case CONTEXT_SETTINGS: case CONTEXT_SETTINGS|CONTEXT_REMOTE: default: return button_context_standard; } return button_context_standard; }