/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2006 Jonathan Gordon * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ /* Button Code Definitions for iriver h100/h300 target */ #include #include #include #include "config.h" #include "action.h" #include "button.h" #include "lcd-remote.h" /* for remote_type() */ #include "settings.h" /* * The format of the list is as follows * { Action Code, Button code, Prereq button code } * if there's no need to check the previous button's value, use BUTTON_NONE * Insert LAST_ITEM_IN_LIST at the end of each mapping */ /* CONTEXT_CUSTOM's used in this file... CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions) CONTEXT_CUSTOM|CONTEXT_SETTINGS = the direction keys for the eq/col picker screens i.e where up/down is inc/dec CONTEXT_SETTINGS = up/down is prev/next, l/r is inc/dec */ static const struct button_mapping button_context_standard[] = { { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE }, { ACTION_STD_CANCEL, BUTTON_OFF, BUTTON_NONE }, { ACTION_STD_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT,BUTTON_SELECT }, { ACTION_STD_QUICKSCREEN, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE }, { ACTION_STD_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE }, { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_STD_OK, BUTTON_ON|BUTTON_REL, BUTTON_NONE }, { ACTION_STD_REC, BUTTON_REC|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST }; /* button_context_standard */ static const struct button_mapping button_context_wps[] = { { ACTION_WPS_PLAY, BUTTON_ON|BUTTON_REL, BUTTON_ON }, { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_ON|BUTTON_RIGHT, BUTTON_NONE }, { ACTION_WPS_ABSETA_PREVDIR, BUTTON_ON|BUTTON_LEFT, BUTTON_NONE }, { ACTION_WPS_STOP, BUTTON_OFF|BUTTON_REL, BUTTON_OFF }, { ACTION_WPS_VOLDOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_VOLDOWN, BUTTON_DOWN, BUTTON_NONE }, { ACTION_WPS_VOLUP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_VOLUP, BUTTON_UP, BUTTON_NONE }, { ACTION_WPS_PITCHSCREEN, BUTTON_ON|BUTTON_UP, BUTTON_ON }, { ACTION_WPS_PITCHSCREEN, BUTTON_ON|BUTTON_DOWN, BUTTON_ON }, { ACTION_WPS_QUICKSCREEN, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE }, { ACTION_WPS_MENU, BUTTON_MODE|BUTTON_REL, BUTTON_MODE }, { ACTION_WPS_CONTEXT, BUTTON_SELECT|BUTTON_REPEAT, BUTTON_SELECT }, { ACTION_WPS_BROWSE, BUTTON_SELECT|BUTTON_REL, BUTTON_SELECT }, { ACTION_WPS_ABRESET, BUTTON_ON|BUTTON_SELECT, BUTTON_ON }, { ACTION_WPS_ID3SCREEN, BUTTON_ON|BUTTON_MODE, BUTTON_NONE }, { ACTION_WPS_REC, BUTTON_REC|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_HOTKEY, BUTTON_REC|BUTTON_REL, BUTTON_REC }, LAST_ITEM_IN_LIST }; /* button_context_wps */ static const struct button_mapping button_context_list[] = { { ACTION_LISTTREE_PGUP, BUTTON_ON|BUTTON_UP, BUTTON_ON }, { ACTION_LISTTREE_PGUP, BUTTON_UP|BUTTON_REL, BUTTON_ON|BUTTON_UP }, { ACTION_LISTTREE_PGUP, BUTTON_ON|BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_LISTTREE_PGDOWN, BUTTON_ON|BUTTON_DOWN, BUTTON_ON }, { ACTION_LISTTREE_PGDOWN, BUTTON_DOWN|BUTTON_REL, BUTTON_ON|BUTTON_DOWN }, { ACTION_LISTTREE_PGDOWN, BUTTON_ON|BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_NONE, BUTTON_ON|BUTTON_REL, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_list */ static const struct button_mapping button_context_tree[] = { { ACTION_TREE_WPS, BUTTON_ON|BUTTON_REL, BUTTON_ON }, { ACTION_TREE_STOP, BUTTON_OFF, BUTTON_NONE }, { ACTION_TREE_STOP, BUTTON_OFF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_TREE_HOTKEY, BUTTON_REC|BUTTON_REL, BUTTON_REC }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST) }; /* button_context_tree */ static const struct button_mapping button_context_listtree_scroll_with_combo[] = { { ACTION_NONE, BUTTON_ON, BUTTON_NONE }, { ACTION_TREE_PGLEFT, BUTTON_ON|BUTTON_LEFT, BUTTON_ON }, { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_ON|BUTTON_LEFT }, { ACTION_TREE_PGLEFT, BUTTON_ON|BUTTON_LEFT, BUTTON_LEFT|BUTTON_REL }, { ACTION_TREE_ROOT_INIT, BUTTON_ON|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_ON|BUTTON_LEFT }, { ACTION_TREE_PGLEFT, BUTTON_ON|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_TREE_PGRIGHT, BUTTON_ON|BUTTON_RIGHT, BUTTON_ON }, { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_ON|BUTTON_RIGHT }, { ACTION_TREE_PGRIGHT, BUTTON_ON|BUTTON_RIGHT, BUTTON_RIGHT|BUTTON_REL }, { ACTION_TREE_PGRIGHT, BUTTON_ON|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), }; static const struct button_mapping button_context_listtree_scroll_without_combo[] = { { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), }; static const struct button_mapping button_context_settings[] = { { ACTION_SETTINGS_INC, BUTTON_UP, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_DOWN, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_RESET, BUTTON_ON, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_settings */ static const struct button_mapping button_context_settings_right_is_inc[] = { { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_PREV, BUTTON_UP, BUTTON_NONE }, { ACTION_STD_PREVREPEAT, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_DOWN, BUTTON_NONE }, { ACTION_STD_NEXTREPEAT, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_RESET, BUTTON_ON, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_settingsgraphical */ static const struct button_mapping button_context_yesno[] = { { ACTION_YESNO_ACCEPT, BUTTON_SELECT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_settings_yesno */ static const struct button_mapping button_context_colorchooser[] = { { ACTION_STD_OK, BUTTON_ON|BUTTON_REL, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS), }; /* button_context_settings_colorchooser */ static const struct button_mapping button_context_eq[] = { { ACTION_STD_OK, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, { ACTION_NONE, BUTTON_ON|BUTTON_REL, BUTTON_NONE }, { ACTION_SETTINGS_INCBIGSTEP, BUTTON_ON|BUTTON_RIGHT, BUTTON_ON }, { ACTION_SETTINGS_INCBIGSTEP, BUTTON_RIGHT|BUTTON_REL, BUTTON_ON|BUTTON_RIGHT }, { ACTION_SETTINGS_INCBIGSTEP, BUTTON_ON|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DECBIGSTEP, BUTTON_ON|BUTTON_LEFT, BUTTON_ON }, { ACTION_SETTINGS_DECBIGSTEP, BUTTON_LEFT|BUTTON_REL, BUTTON_ON|BUTTON_LEFT }, { ACTION_SETTINGS_DECBIGSTEP, BUTTON_ON|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_SETTINGS), }; /* button_context_settings_context_eq */ static const struct button_mapping button_context_bmark[] = { { ACTION_BMS_DELETE, BUTTON_REC, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), }; /* button_context_settings_bmark */ static const struct button_mapping button_context_time[] = { { ACTION_STD_CANCEL, BUTTON_OFF, BUTTON_NONE }, { ACTION_STD_OK, BUTTON_ON, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS), }; /* button_context_settings_bmark */ static const struct button_mapping button_context_quickscreen[] = { { ACTION_QS_TOP, BUTTON_UP, BUTTON_NONE }, { ACTION_QS_TOP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_QS_DOWN, BUTTON_DOWN, BUTTON_NONE }, { ACTION_QS_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE }, { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_CANCEL, BUTTON_MODE, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_quickscreen */ static const struct button_mapping button_context_pitchscreen[] = { { ACTION_PS_INC_SMALL, BUTTON_UP, BUTTON_NONE }, { ACTION_PS_INC_BIG, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_PS_DEC_SMALL, BUTTON_DOWN, BUTTON_NONE }, { ACTION_PS_DEC_BIG, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE }, { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, { ACTION_PS_TOGGLE_MODE, BUTTON_MODE, BUTTON_NONE }, { ACTION_PS_RESET, BUTTON_SELECT, BUTTON_NONE }, { ACTION_PS_EXIT, BUTTON_ON, BUTTON_NONE }, { ACTION_PS_EXIT, BUTTON_OFF, BUTTON_NONE }, { ACTION_PS_SLOWER, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_PS_FASTER, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_pitchcreen */ static const struct button_mapping button_context_recscreen[] = { { ACTION_REC_PAUSE, BUTTON_ON, BUTTON_NONE }, { ACTION_REC_NEWFILE, BUTTON_REC, BUTTON_NONE }, { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_recscreen */ static const struct button_mapping button_context_keyboard[] = { { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_CURSOR_LEFT, BUTTON_ON|BUTTON_LEFT, BUTTON_NONE }, { ACTION_KBD_CURSOR_LEFT, BUTTON_ON|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_CURSOR_RIGHT, BUTTON_ON|BUTTON_RIGHT, BUTTON_NONE }, { ACTION_KBD_CURSOR_RIGHT, BUTTON_ON|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_SELECT, BUTTON_SELECT, BUTTON_NONE }, { ACTION_KBD_PAGE_FLIP, BUTTON_MODE, BUTTON_NONE }, { ACTION_KBD_DONE, BUTTON_ON|BUTTON_REL, BUTTON_ON }, { ACTION_KBD_ABORT, BUTTON_OFF, BUTTON_NONE }, { ACTION_KBD_BACKSPACE, BUTTON_REC, BUTTON_NONE }, { ACTION_KBD_BACKSPACE, BUTTON_REC|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_UP, BUTTON_UP, BUTTON_NONE }, { ACTION_KBD_UP, BUTTON_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_DOWN, BUTTON_DOWN, BUTTON_NONE }, { ACTION_KBD_DOWN, BUTTON_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_MORSE_INPUT, BUTTON_ON|BUTTON_MODE, BUTTON_NONE }, { ACTION_KBD_MORSE_SELECT, BUTTON_SELECT|BUTTON_REL, BUTTON_NONE }, LAST_ITEM_IN_LIST }; /* button_context_keyboard */ static const struct button_mapping button_context_radio[] = { { ACTION_FM_MENU, BUTTON_SELECT | BUTTON_REPEAT, BUTTON_NONE }, { ACTION_FM_PRESET, BUTTON_SELECT | BUTTON_REL, BUTTON_SELECT }, { ACTION_FM_STOP, BUTTON_OFF, BUTTON_NONE }, { ACTION_FM_MODE, BUTTON_ON | BUTTON_REPEAT, BUTTON_ON }, { ACTION_FM_EXIT, BUTTON_MODE | BUTTON_REL, BUTTON_MODE }, { ACTION_FM_PLAY, BUTTON_ON | BUTTON_REL, BUTTON_ON }, { ACTION_FM_QUICKSCREEN, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) }; /***************************************************************************** * Remote control mappings *****************************************************************************/ static const struct button_mapping button_context_standard_h100remote[] = { { ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE }, { ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE }, { ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_CANCEL, BUTTON_RC_STOP, BUTTON_NONE }, { ACTION_STD_CONTEXT, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU }, { ACTION_STD_QUICKSCREEN, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE }, { ACTION_STD_MENU, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE }, { ACTION_STD_OK, BUTTON_RC_ON, BUTTON_NONE }, { ACTION_STD_OK, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU }, LAST_ITEM_IN_LIST }; /* button_context_standard_h100lcdremote */ static const struct button_mapping button_context_standard_h300lcdremote[] = { { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE }, { ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, { ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_CANCEL, BUTTON_RC_REW, BUTTON_NONE }, { ACTION_STD_CANCEL, BUTTON_RC_STOP, BUTTON_NONE }, { ACTION_STD_CONTEXT, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU }, { ACTION_STD_QUICKSCREEN, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE }, { ACTION_STD_MENU, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE }, { ACTION_STD_OK, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU }, { ACTION_STD_OK, BUTTON_RC_FF, BUTTON_NONE }, LAST_ITEM_IN_LIST }; static const struct button_mapping button_context_wps_remotescommon[] = { { ACTION_WPS_PLAY, BUTTON_RC_ON|BUTTON_REL, BUTTON_RC_ON }, { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF }, { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW }, { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT }, { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT }, { ACTION_WPS_ABSETB_NEXTDIR, BUTTON_RC_BITRATE, BUTTON_NONE }, { ACTION_WPS_ABSETA_PREVDIR, BUTTON_RC_SOURCE, BUTTON_NONE }, { ACTION_WPS_STOP, BUTTON_RC_STOP|BUTTON_REL, BUTTON_RC_STOP }, { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE }, { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_PITCHSCREEN, BUTTON_RC_ON|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_QUICKSCREEN, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE }, { ACTION_WPS_MENU, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE }, { ACTION_WPS_CONTEXT, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_BROWSE, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU }, /* Now the specific combos, because H100 & H300 LCD remotes have different * keys, capable of acting as "modifier" - H100 : RC_ON; H300: RC_MENU */ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_REMOTE|CONTEXT_WPS) }; static const struct button_mapping button_context_wps_h100remote[] = { { ACTION_WPS_ABRESET, BUTTON_RC_ON|BUTTON_RC_MENU, BUTTON_RC_ON }, { ACTION_WPS_ID3SCREEN, BUTTON_RC_ON|BUTTON_RC_MODE, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; static const struct button_mapping button_context_wps_h300lcdremote[] = { { ACTION_WPS_ABRESET, BUTTON_RC_MENU|BUTTON_RC_ON, BUTTON_RC_MENU }, { ACTION_WPS_ID3SCREEN, BUTTON_RC_MENU|BUTTON_RC_MODE, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; static const struct button_mapping button_context_list_h100remote[] = { { ACTION_LISTTREE_PGUP, BUTTON_RC_SOURCE, BUTTON_NONE }, { ACTION_LISTTREE_PGUP, BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_LISTTREE_PGDOWN, BUTTON_RC_BITRATE, BUTTON_NONE }, { ACTION_LISTTREE_PGDOWN, BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; static const struct button_mapping *button_context_list_h300lcdremote = button_context_list_h100remote; static const struct button_mapping button_context_tree_h100remote[] = { { ACTION_TREE_WPS, BUTTON_RC_ON, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST|CONTEXT_REMOTE) }; /* button_context_tree_h100remote */ static const struct button_mapping button_context_tree_h300lcdremote[] = { { ACTION_TREE_STOP, BUTTON_RC_STOP, BUTTON_NONE }, { ACTION_TREE_WPS, BUTTON_RC_ON, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST|CONTEXT_REMOTE) }; /* button_context_tree_h300lcdremote */ static const struct button_mapping button_context_listtree_scroll_w_cmb_h100remote[] = { { ACTION_TREE_PGLEFT, BUTTON_RC_ON|BUTTON_RC_REW, BUTTON_RC_ON }, { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_ON|BUTTON_RC_REW }, { ACTION_TREE_PGLEFT, BUTTON_RC_ON|BUTTON_RC_REW, BUTTON_RC_REW|BUTTON_REL }, { ACTION_TREE_PGLEFT, BUTTON_RC_ON|BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_TREE_PGLEFT, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, { ACTION_TREE_PGLEFT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_TREE_PGRIGHT, BUTTON_RC_ON|BUTTON_RC_FF, BUTTON_RC_ON }, { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_ON|BUTTON_RC_FF }, { ACTION_TREE_PGRIGHT, BUTTON_RC_ON|BUTTON_RC_FF, BUTTON_RC_FF|BUTTON_REL }, { ACTION_TREE_PGRIGHT, BUTTON_RC_ON|BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_TREE_PGRIGHT, BUTTON_RC_VOL_UP, BUTTON_NONE }, { ACTION_TREE_PGRIGHT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE|CONTEXT_REMOTE), }; static const struct button_mapping button_context_listtree_scroll_w_cmb_h300lcdremote[] = { { ACTION_TREE_PGLEFT, BUTTON_RC_MENU|BUTTON_RC_SOURCE, BUTTON_RC_MENU }, { ACTION_TREE_PGLEFT, BUTTON_RC_SOURCE|BUTTON_REL, BUTTON_RC_MENU|BUTTON_RC_SOURCE }, { ACTION_TREE_PGLEFT, BUTTON_RC_MENU|BUTTON_RC_SOURCE, BUTTON_RC_SOURCE|BUTTON_REL }, { ACTION_TREE_ROOT_INIT, BUTTON_RC_MENU|BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_RC_MENU|BUTTON_RC_SOURCE }, { ACTION_TREE_PGLEFT, BUTTON_RC_MENU|BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_TREE_PGRIGHT, BUTTON_RC_MENU|BUTTON_RC_BITRATE, BUTTON_RC_MENU }, { ACTION_TREE_PGRIGHT, BUTTON_RC_BITRATE|BUTTON_REL, BUTTON_RC_MENU|BUTTON_RC_BITRATE }, { ACTION_TREE_PGRIGHT, BUTTON_RC_MENU|BUTTON_RC_BITRATE, BUTTON_RC_BITRATE|BUTTON_REL }, { ACTION_TREE_PGRIGHT, BUTTON_RC_MENU|BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE|CONTEXT_REMOTE), }; static const struct button_mapping button_context_listtree_scroll_wo_cmb_h100remote[] = { { ACTION_TREE_PGLEFT, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, { ACTION_TREE_ROOT_INIT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_RC_VOL_DOWN }, { ACTION_TREE_PGLEFT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_TREE_PGRIGHT, BUTTON_RC_VOL_UP, BUTTON_NONE }, { ACTION_TREE_PGRIGHT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE|CONTEXT_REMOTE), }; static const struct button_mapping button_context_listtree_scroll_wo_cmb_h300lcdremote[] = { { ACTION_NONE, BUTTON_RC_REW, BUTTON_NONE }, { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW }, { ACTION_TREE_ROOT_INIT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW }, { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT }, { ACTION_NONE, BUTTON_RC_FF, BUTTON_NONE }, { ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF }, { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE|CONTEXT_REMOTE), }; static const struct button_mapping button_context_settings_h100remote[] = { { ACTION_SETTINGS_INC, BUTTON_RC_REW, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_RC_FF, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, /* { ACTION_NONE, BUTTON_RC_ON, BUTTON_NONE }, { ACTION_NONE, BUTTON_RC_STOP, BUTTON_NONE }, { ACTION_NONE, BUTTON_RC_MENU|BUTTON_REL, BUTTON_NONE }, */ LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_settings */ static const struct button_mapping button_context_settings_h300lcdremote[] = { { ACTION_SETTINGS_INC, BUTTON_RC_VOL_UP, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_NONE, BUTTON_RC_REW, BUTTON_NONE }, { ACTION_NONE, BUTTON_RC_FF, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_settings */ static const struct button_mapping button_context_settingsgraphical_h100remote[] = { { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_PREV, BUTTON_RC_SOURCE, BUTTON_NONE }, { ACTION_STD_PREVREPEAT, BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_RC_BITRATE, BUTTON_NONE }, { ACTION_STD_NEXTREPEAT, BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_settingsgraphical_h100remote */ static const struct button_mapping button_context_settingsgraphical_h300lcdremote[] = { { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT,BUTTON_NONE }, { ACTION_STD_PREV, BUTTON_RC_VOL_UP, BUTTON_NONE }, { ACTION_STD_PREVREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, { ACTION_STD_NEXTREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_settingsgraphical_h300remote */ static const struct button_mapping button_context_yesno_h100remote[] = { { ACTION_YESNO_ACCEPT, BUTTON_RC_MENU, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_settings_yesno */ static const struct button_mapping *button_context_yesno_h300lcdremote = button_context_yesno_h100remote; static const struct button_mapping button_context_bmark_h100remote[] = { { ACTION_BMS_DELETE, BUTTON_RC_REC, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST) }; /* button_context_settings_bmark */ static const struct button_mapping *button_context_bmark_h300lcdremote = button_context_bmark_h100remote; static const struct button_mapping button_context_quickscreen_nonlcdremote[] = { { ACTION_QS_TOP, BUTTON_RC_VOL_UP, BUTTON_NONE }, { ACTION_QS_TOP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE }, { ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_QS_RIGHT, BUTTON_RC_FF, BUTTON_NONE }, { ACTION_QS_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_CANCEL, BUTTON_RC_ON, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_quickscreen */ static const struct button_mapping button_context_quickscreen_h100lcdremote[] = { { ACTION_QS_TOP, BUTTON_RC_VOL_UP, BUTTON_NONE }, { ACTION_QS_TOP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE }, { ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_QS_LEFT, BUTTON_RC_FF, BUTTON_NONE }, { ACTION_QS_LEFT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_QS_RIGHT, BUTTON_RC_SOURCE, BUTTON_NONE }, { ACTION_QS_RIGHT, BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_QS_RIGHT, BUTTON_RC_BITRATE, BUTTON_NONE }, { ACTION_QS_RIGHT, BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_CANCEL, BUTTON_RC_MODE, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_quickscreen */ static const struct button_mapping button_context_quickscreen_h300lcdremote[] = { { ACTION_QS_TOP, BUTTON_RC_VOL_UP, BUTTON_NONE }, { ACTION_QS_TOP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE }, { ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_QS_RIGHT, BUTTON_RC_FF, BUTTON_NONE }, { ACTION_QS_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_CANCEL, BUTTON_RC_MODE, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_quickscreen */ static const struct button_mapping button_context_pitchscreen_nonlcdremote[] = { { ACTION_PS_INC_SMALL, BUTTON_RC_VOL_UP, BUTTON_NONE }, { ACTION_PS_INC_BIG, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_PS_DEC_SMALL, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, { ACTION_PS_DEC_BIG, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_PS_NUDGE_LEFT, BUTTON_RC_REW, BUTTON_NONE }, { ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_REW|BUTTON_REL, BUTTON_NONE }, { ACTION_PS_NUDGE_RIGHT, BUTTON_RC_FF, BUTTON_NONE }, { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_FF|BUTTON_REL, BUTTON_NONE }, { ACTION_PS_RESET, BUTTON_RC_MENU, BUTTON_NONE }, { ACTION_PS_EXIT, BUTTON_RC_ON, BUTTON_NONE }, { ACTION_PS_EXIT, BUTTON_RC_STOP, BUTTON_NONE }, { ACTION_PS_SLOWER, BUTTON_RC_REW|BUTTON_REPEAT,BUTTON_NONE }, { ACTION_PS_FASTER, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_pitchcreen */ static const struct button_mapping button_context_pitchscreen_h100lcdremote[] = { { ACTION_PS_INC_SMALL, BUTTON_RC_FF, BUTTON_NONE }, { ACTION_PS_INC_BIG, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_PS_DEC_SMALL, BUTTON_RC_REW, BUTTON_NONE }, { ACTION_PS_DEC_BIG, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_PS_NUDGE_LEFT, BUTTON_RC_SOURCE, BUTTON_NONE }, { ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_SOURCE|BUTTON_REL, BUTTON_NONE }, { ACTION_PS_NUDGE_RIGHT, BUTTON_RC_BITRATE, BUTTON_NONE }, { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_BITRATE|BUTTON_REL, BUTTON_NONE }, { ACTION_PS_RESET, BUTTON_RC_MENU, BUTTON_NONE }, { ACTION_PS_EXIT, BUTTON_RC_ON, BUTTON_NONE }, { ACTION_PS_EXIT, BUTTON_RC_STOP, BUTTON_NONE }, { ACTION_PS_SLOWER, BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_PS_FASTER, BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; static const struct button_mapping button_context_pitchscreen_h300lcdremote[] = { { ACTION_PS_INC_SMALL, BUTTON_RC_VOL_UP, BUTTON_NONE }, { ACTION_PS_INC_BIG, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_PS_DEC_SMALL, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, { ACTION_PS_DEC_BIG, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_PS_NUDGE_LEFT, BUTTON_RC_REW, BUTTON_NONE }, { ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_REW|BUTTON_REL, BUTTON_NONE }, { ACTION_PS_NUDGE_RIGHT, BUTTON_RC_FF, BUTTON_NONE }, { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_FF|BUTTON_REL, BUTTON_NONE }, { ACTION_PS_RESET, BUTTON_RC_MENU, BUTTON_NONE }, { ACTION_PS_EXIT, BUTTON_RC_ON, BUTTON_NONE }, { ACTION_PS_EXIT, BUTTON_RC_STOP, BUTTON_NONE }, { ACTION_PS_SLOWER, BUTTON_RC_REW|BUTTON_REPEAT,BUTTON_NONE }, { ACTION_PS_FASTER, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; static const struct button_mapping button_context_recscreen_h100remote[] = { { ACTION_REC_LCD, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, { ACTION_REC_PAUSE, BUTTON_RC_ON, BUTTON_NONE }, { ACTION_REC_NEWFILE, BUTTON_RC_REC, BUTTON_NONE }, { ACTION_SETTINGS_INC, BUTTON_RC_BITRATE, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_RC_SOURCE, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_recscreen_h100remote */ static const struct button_mapping button_context_recscreen_h300lcdremote[] = { { ACTION_REC_LCD, BUTTON_RC_SOURCE, BUTTON_NONE }, { ACTION_REC_PAUSE, BUTTON_RC_ON, BUTTON_NONE }, { ACTION_REC_NEWFILE, BUTTON_RC_REC, BUTTON_NONE }, { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE }, { ACTION_SETTINGS_INC, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) }; /* button_context_recscreen_h300lcdremote */ static const struct button_mapping button_context_keyboard_h100remote[] = { { ACTION_KBD_LEFT, BUTTON_RC_REW, BUTTON_NONE }, { ACTION_KBD_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_RIGHT, BUTTON_RC_FF, BUTTON_NONE }, { ACTION_KBD_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_CURSOR_LEFT, BUTTON_RC_ON|BUTTON_RC_REW, BUTTON_NONE }, { ACTION_KBD_CURSOR_LEFT, BUTTON_RC_ON|BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_ON|BUTTON_RC_FF, BUTTON_NONE }, { ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_ON|BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_CURSOR_LEFT, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, { ACTION_KBD_CURSOR_LEFT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_VOL_UP, BUTTON_NONE }, { ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_SELECT, BUTTON_RC_MENU, BUTTON_NONE }, { ACTION_KBD_PAGE_FLIP, BUTTON_RC_MODE, BUTTON_NONE }, { ACTION_KBD_DONE, BUTTON_RC_ON|BUTTON_REL, BUTTON_RC_ON }, { ACTION_KBD_ABORT, BUTTON_RC_STOP, BUTTON_NONE }, { ACTION_KBD_BACKSPACE, BUTTON_RC_REC, BUTTON_NONE }, { ACTION_KBD_BACKSPACE, BUTTON_RC_REC|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_UP, BUTTON_RC_SOURCE, BUTTON_NONE }, { ACTION_KBD_UP, BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_DOWN, BUTTON_RC_BITRATE, BUTTON_NONE }, { ACTION_KBD_DOWN, BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_MORSE_INPUT, BUTTON_RC_ON|BUTTON_RC_MODE, BUTTON_NONE }, { ACTION_KBD_MORSE_SELECT, BUTTON_RC_MENU|BUTTON_REL, BUTTON_NONE }, LAST_ITEM_IN_LIST }; /* button_context_keyboard_h100remote */ static const struct button_mapping button_context_keyboard_h300lcdremote[] = { { ACTION_KBD_LEFT, BUTTON_RC_REW, BUTTON_NONE }, { ACTION_KBD_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_RIGHT, BUTTON_RC_FF, BUTTON_NONE }, { ACTION_KBD_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_CURSOR_LEFT, BUTTON_RC_SOURCE, BUTTON_NONE }, { ACTION_KBD_CURSOR_LEFT, BUTTON_RC_SOURCE|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_BITRATE, BUTTON_NONE }, { ACTION_KBD_CURSOR_RIGHT, BUTTON_RC_BITRATE|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_SELECT, BUTTON_RC_MENU, BUTTON_NONE }, { ACTION_KBD_PAGE_FLIP, BUTTON_RC_MODE, BUTTON_NONE }, { ACTION_KBD_DONE, BUTTON_RC_ON, BUTTON_NONE }, { ACTION_KBD_ABORT, BUTTON_RC_STOP, BUTTON_NONE }, { ACTION_KBD_BACKSPACE, BUTTON_RC_REC, BUTTON_NONE }, { ACTION_KBD_BACKSPACE, BUTTON_RC_REC|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_UP, BUTTON_RC_VOL_UP, BUTTON_NONE }, { ACTION_KBD_UP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, { ACTION_KBD_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_KBD_MORSE_INPUT, BUTTON_RC_MENU|BUTTON_RC_MODE, BUTTON_NONE }, { ACTION_KBD_MORSE_SELECT, BUTTON_RC_MENU|BUTTON_REL, BUTTON_NONE }, LAST_ITEM_IN_LIST }; /* button_context_keyboard_h300lcdremote */ static const struct button_mapping button_context_radio_h100remote[] = { { ACTION_FM_MENU, BUTTON_RC_MENU | BUTTON_REPEAT, BUTTON_NONE }, { ACTION_FM_PRESET, BUTTON_RC_MENU | BUTTON_REL, BUTTON_RC_MENU }, { ACTION_FM_STOP, BUTTON_RC_STOP, BUTTON_NONE }, { ACTION_FM_MODE, BUTTON_RC_ON | BUTTON_REPEAT, BUTTON_RC_ON }, { ACTION_FM_EXIT, BUTTON_RC_MODE | BUTTON_REL, BUTTON_RC_MODE }, { ACTION_FM_QUICKSCREEN, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE }, { ACTION_FM_PLAY, BUTTON_RC_ON | BUTTON_REL, BUTTON_RC_ON }, { ACTION_FM_NEXT_PRESET, BUTTON_RC_BITRATE, BUTTON_NONE }, { ACTION_FM_PREV_PRESET, BUTTON_RC_SOURCE, BUTTON_NONE }, { ACTION_SETTINGS_INC, BUTTON_RC_VOL_UP, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE }, { ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE }, { ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST }; static const struct button_mapping button_context_radio_h300lcdremote[] = { { ACTION_FM_MENU, BUTTON_RC_MENU | BUTTON_REPEAT, BUTTON_NONE }, { ACTION_FM_PRESET, BUTTON_RC_MENU | BUTTON_REL, BUTTON_RC_MENU }, { ACTION_FM_STOP, BUTTON_RC_STOP, BUTTON_NONE }, { ACTION_FM_MODE, BUTTON_RC_ON | BUTTON_REPEAT, BUTTON_RC_ON }, { ACTION_FM_EXIT, BUTTON_RC_MODE | BUTTON_REL, BUTTON_RC_MODE }, { ACTION_FM_QUICKSCREEN, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE }, { ACTION_FM_PLAY, BUTTON_RC_ON | BUTTON_REL, BUTTON_RC_ON }, { ACTION_FM_NEXT_PRESET, BUTTON_RC_BITRATE, BUTTON_NONE }, { ACTION_FM_PREV_PRESET, BUTTON_RC_SOURCE, BUTTON_NONE }, { ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE }, { ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE }, { ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) }; static const struct button_mapping button_context_time_remote[] = { { ACTION_STD_CANCEL, BUTTON_OFF, BUTTON_NONE }, { ACTION_STD_OK, BUTTON_ON, BUTTON_NONE }, { ACTION_SETTINGS_INC, BUTTON_RC_BITRATE, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_RC_SOURCE, BUTTON_NONE }, LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS), }; /* button_context_settings_bmark */ /* the actual used tables */ static const struct button_mapping *remote_btn_ctxt_std = 0, *remote_btn_ctxt_wps = 0, *remote_btn_ctxt_list = 0, *remote_btn_ctxt_tree = 0, *remote_btn_ctxt_listtree_scroll_w_cmb = 0, *remote_btn_ctxt_listtree_scroll_wo_cmb = 0, *remote_btn_ctxt_settings = 0, *remote_btn_ctxt_settingsgrph = 0, *remote_btn_ctxt_yesno = 0, *remote_btn_ctxt_bmark = 0, *remote_btn_ctxt_quickscreen = 0, *remote_btn_ctxt_pitchscreen = 0, *remote_btn_ctxt_recscreen = 0, *remote_btn_ctxt_keyboard = 0, *remote_btn_ctxt_radio = 0; static int _remote_type = -1; /*safe value, forces the first press to init the mappings */ static void remap_remote(void) { _remote_type = remote_type(); switch(_remote_type) { case REMOTETYPE_UNPLUGGED: remote_btn_ctxt_std = NULL; remote_btn_ctxt_wps = NULL; remote_btn_ctxt_list = NULL; remote_btn_ctxt_tree = NULL; remote_btn_ctxt_listtree_scroll_w_cmb = NULL; remote_btn_ctxt_listtree_scroll_wo_cmb = NULL; remote_btn_ctxt_settings = NULL; remote_btn_ctxt_settingsgrph = NULL; remote_btn_ctxt_yesno = NULL; remote_btn_ctxt_bmark = NULL; remote_btn_ctxt_quickscreen = NULL; remote_btn_ctxt_pitchscreen = NULL; remote_btn_ctxt_recscreen = NULL; remote_btn_ctxt_keyboard = NULL; remote_btn_ctxt_radio = NULL; break; case REMOTETYPE_H100_LCD: remote_btn_ctxt_std = button_context_standard_h100remote, remote_btn_ctxt_wps = button_context_wps_h100remote, remote_btn_ctxt_list = button_context_list_h100remote, remote_btn_ctxt_tree = button_context_tree_h100remote, remote_btn_ctxt_listtree_scroll_w_cmb = button_context_listtree_scroll_w_cmb_h100remote, remote_btn_ctxt_listtree_scroll_wo_cmb = button_context_listtree_scroll_wo_cmb_h100remote, remote_btn_ctxt_settings = button_context_settings_h100remote, remote_btn_ctxt_settingsgrph = button_context_settingsgraphical_h100remote, remote_btn_ctxt_yesno = button_context_yesno_h100remote, remote_btn_ctxt_bmark = button_context_bmark_h100remote, remote_btn_ctxt_quickscreen = button_context_quickscreen_h100lcdremote, remote_btn_ctxt_pitchscreen = button_context_pitchscreen_h100lcdremote, remote_btn_ctxt_recscreen = button_context_recscreen_h100remote, remote_btn_ctxt_keyboard = button_context_keyboard_h100remote, remote_btn_ctxt_radio = button_context_radio_h100remote; break; case REMOTETYPE_H300_LCD: remote_btn_ctxt_std = button_context_standard_h300lcdremote, remote_btn_ctxt_wps = button_context_wps_h300lcdremote, remote_btn_ctxt_list = button_context_list_h300lcdremote, remote_btn_ctxt_tree = button_context_tree_h300lcdremote, remote_btn_ctxt_listtree_scroll_w_cmb = button_context_listtree_scroll_w_cmb_h300lcdremote, remote_btn_ctxt_listtree_scroll_wo_cmb = button_context_listtree_scroll_wo_cmb_h300lcdremote, remote_btn_ctxt_settings = button_context_settings_h300lcdremote, remote_btn_ctxt_settingsgrph = button_context_settingsgraphical_h300lcdremote, remote_btn_ctxt_yesno = button_context_yesno_h300lcdremote, remote_btn_ctxt_bmark = button_context_bmark_h300lcdremote, remote_btn_ctxt_quickscreen = button_context_quickscreen_h300lcdremote, remote_btn_ctxt_pitchscreen = button_context_pitchscreen_h300lcdremote, remote_btn_ctxt_recscreen = button_context_recscreen_h300lcdremote, remote_btn_ctxt_keyboard = button_context_keyboard_h300lcdremote, remote_btn_ctxt_radio = button_context_radio_h300lcdremote; break; case REMOTETYPE_H300_NONLCD: /* FIXME: add its tables */ remote_btn_ctxt_std = button_context_standard_h300lcdremote, remote_btn_ctxt_wps = button_context_wps_h300lcdremote, remote_btn_ctxt_list = button_context_list_h300lcdremote, remote_btn_ctxt_tree = button_context_tree_h300lcdremote, remote_btn_ctxt_listtree_scroll_w_cmb = button_context_listtree_scroll_w_cmb_h300lcdremote, remote_btn_ctxt_listtree_scroll_wo_cmb = button_context_listtree_scroll_wo_cmb_h300lcdremote, remote_btn_ctxt_settings = button_context_settings_h300lcdremote, remote_btn_ctxt_settingsgrph = button_context_settingsgraphical_h300lcdremote, remote_btn_ctxt_yesno = button_context_yesno_h300lcdremote, remote_btn_ctxt_bmark = button_context_bmark_h300lcdremote, remote_btn_ctxt_quickscreen = button_context_quickscreen_nonlcdremote, remote_btn_ctxt_pitchscreen = button_context_pitchscreen_nonlcdremote, remote_btn_ctxt_recscreen = button_context_recscreen_h300lcdremote, remote_btn_ctxt_keyboard = button_context_keyboard_h300lcdremote, remote_btn_ctxt_radio = button_context_radio_h300lcdremote; #if 0 remote_btn_ctxt_std = remote_btn_ctxt_wps = remote_btn_ctxt_list = remote_btn_ctxt_tree = remote_btn_ctxt_listtree_scroll_w_cmb = remote_btn_ctxt_listtree_scroll_wo_cmb = remote_btn_ctxt_settings = remote_btn_ctxt_settingsgrph = remote_btn_ctxt_yesno = remote_btn_ctxt_bmark = remote_btn_ctxt_quickscreen = remote_btn_ctxt_pitchscreen = remote_btn_ctxt_recscreen = remote_btn_ctxt_keyboard = remote_btn_ctxt_radio = #endif break; } } static const struct button_mapping* get_context_mapping_remote(int context) { if(remote_type() != _remote_type) remap_remote(); context ^= CONTEXT_REMOTE; switch (context) { case CONTEXT_STD: return remote_btn_ctxt_std; case CONTEXT_WPS: /* common for all remotes */ return button_context_wps_remotescommon; case CONTEXT_CUSTOM|CONTEXT_WPS: return remote_btn_ctxt_wps; case CONTEXT_LIST: return remote_btn_ctxt_list; case CONTEXT_TREE: case CONTEXT_MAINMENU: if (global_settings.hold_lr_for_scroll_in_list) return remote_btn_ctxt_listtree_scroll_wo_cmb; else return remote_btn_ctxt_listtree_scroll_w_cmb; case CONTEXT_CUSTOM|CONTEXT_TREE: return remote_btn_ctxt_tree; case CONTEXT_SETTINGS_TIME: case CONTEXT_SETTINGS_RECTRIGGER: return remote_btn_ctxt_settingsgrph; case CONTEXT_SETTINGS: return remote_btn_ctxt_settings; case CONTEXT_YESNOSCREEN: return remote_btn_ctxt_yesno; case CONTEXT_BOOKMARKSCREEN: return remote_btn_ctxt_bmark; case CONTEXT_QUICKSCREEN: return remote_btn_ctxt_quickscreen; case CONTEXT_PITCHSCREEN: return remote_btn_ctxt_pitchscreen; case CONTEXT_RECSCREEN: return remote_btn_ctxt_recscreen; case CONTEXT_KEYBOARD: case CONTEXT_MORSE_INPUT: return remote_btn_ctxt_keyboard; case CONTEXT_FM: return remote_btn_ctxt_radio; } return remote_btn_ctxt_std; } const struct button_mapping* get_context_mapping(int context) { if (context&CONTEXT_REMOTE) return get_context_mapping_remote(context); switch (context) { case CONTEXT_STD: return button_context_standard; case CONTEXT_WPS: return button_context_wps; case CONTEXT_LIST: return button_context_list; case CONTEXT_TREE: case CONTEXT_MAINMENU: if (global_settings.hold_lr_for_scroll_in_list) return button_context_listtree_scroll_without_combo; else return button_context_listtree_scroll_with_combo; case CONTEXT_CUSTOM|CONTEXT_TREE: return button_context_tree; case CONTEXT_SETTINGS: return button_context_settings; case CONTEXT_CUSTOM|CONTEXT_SETTINGS: case CONTEXT_SETTINGS_RECTRIGGER: return button_context_settings_right_is_inc; case CONTEXT_SETTINGS_COLOURCHOOSER: return button_context_colorchooser; case CONTEXT_SETTINGS_EQ: return button_context_eq; case CONTEXT_SETTINGS_TIME: return button_context_time; case CONTEXT_YESNOSCREEN: return button_context_yesno; case CONTEXT_BOOKMARKSCREEN: return button_context_bmark; case CONTEXT_QUICKSCREEN: return button_context_quickscreen; case CONTEXT_PITCHSCREEN: return button_context_pitchscreen; case CONTEXT_RECSCREEN: return button_context_recscreen; case CONTEXT_KEYBOARD: case CONTEXT_MORSE_INPUT: return button_context_keyboard; case CONTEXT_FM: return button_context_radio; } return button_context_standard; }