/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2007 Nicolas Pennequin * Copyright (C) 2009 Jonathan Gordon * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef _SKIN_ENGINE_H #define _SKIN_ENGINE_H #include "skin_buffer.h" #include "wps_internals.h" /* TODO: remove this line.. shoudlnt be needed */ enum skinnable_screens { CUSTOM_STATUSBAR, WPS, SKINNABLE_SCREENS_COUNT }; #ifdef HAVE_TOUCHSCREEN int wps_get_touchaction(struct wps_data *data); #endif /* Do a update_type update of the skinned screen */ bool skin_update(struct gui_wps *gwps, unsigned int update_type); /* * setup up the skin-data from a format-buffer (isfile = false) * or from a skinfile (isfile = true) */ bool skin_data_load(enum screen_type screen, struct wps_data *wps_data, const char *buf, bool isfile); /* call this in statusbar toggle handlers if needed */ void skin_statusbar_changed(struct gui_wps*); /* load a backdrop into the skin buffer. * reuse buffers if the file is already loaded */ char* skin_backdrop_load(char* backdrop, char *bmpdir, enum screen_type screen); void skin_backdrop_init(void); #endif