/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) Linus Nielsen Feltzing (2002) * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ /* 2005 Kevin Ferrare : - Multi screen support - Rewrote a lot of code to avoid global vars and make it accept eventually more that 3 buttons on the bar (just the prototype of gui_buttonbar_set and the constant BUTTONBAR_MAX_BUTTONS to modify) */ #include "config.h" #include "buttonbar.h" #ifdef HAS_BUTTONBAR #include "lcd.h" #include "font.h" #include "string.h" #include "settings.h" void gui_buttonbar_init(struct gui_buttonbar * buttonbar) { gui_buttonbar_unset(buttonbar); } void gui_buttonbar_set_display(struct gui_buttonbar * buttonbar, struct screen * display) { buttonbar->display = display; } void gui_buttonbar_draw_button(struct gui_buttonbar * buttonbar, int num) { int xpos, ypos, button_width, text_width; int fh; struct screen * display = buttonbar->display; display->getstringsize("M", NULL, &fh); button_width = display->width/BUTTONBAR_MAX_BUTTONS; xpos = num * button_width; ypos = display->height - fh; if(buttonbar->caption[num][0] != 0) { /* center the text */ text_width = display->getstringsize(buttonbar->caption[num], NULL, NULL); display->putsxy(xpos + (button_width - text_width)/2, ypos, buttonbar->caption[num]); } display->set_drawmode(DRMODE_COMPLEMENT); display->fillrect(xpos, ypos, button_width - 1, fh); display->set_drawmode(DRMODE_SOLID); } void gui_buttonbar_set(struct gui_buttonbar * buttonbar, const char *caption1, const char *caption2, const char *caption3) { gui_buttonbar_unset(buttonbar); if(caption1) { strncpy(buttonbar->caption[0], caption1, 7); buttonbar->caption[0][7] = 0; } if(caption2) { strncpy(buttonbar->caption[1], caption2, 7); buttonbar->caption[1][7] = 0; } if(caption3) { strncpy(buttonbar->caption[2], caption3, 7); buttonbar->caption[2][7] = 0; } } void gui_buttonbar_unset(struct gui_buttonbar * buttonbar) { int i; for(i = 0;i < BUTTONBAR_MAX_BUTTONS;i++) buttonbar->caption[i][0] = 0; } void gui_buttonbar_draw(struct gui_buttonbar * buttonbar) { struct screen * display = buttonbar->display; screen_has_buttonbar(display, gui_buttonbar_isset(buttonbar)); if(!global_settings.buttonbar || !display->has_buttonbar) return; int i; display->setfont(FONT_SYSFIXED); display->set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID); display->fillrect(0, display->height - BUTTONBAR_HEIGHT, display->width, BUTTONBAR_HEIGHT); display->set_drawmode(DRMODE_SOLID); for(i = 0;i < BUTTONBAR_MAX_BUTTONS;i++) gui_buttonbar_draw_button(buttonbar, i); display->update_rect(0, display->height - BUTTONBAR_HEIGHT, display->width, BUTTONBAR_HEIGHT); display->setfont(FONT_UI); } bool gui_buttonbar_isset(struct gui_buttonbar * buttonbar) { /* If all buttons are unset, the button bar is considered disabled */ int i; for(i = 0;i < BUTTONBAR_MAX_BUTTONS;i++) if(buttonbar->caption[i][0] != 0) return true; return false; } #endif /* HAS_BUTTONBAR */