/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 Miika Pekkarinen * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef _DSP_H #define _DSP_H #include #include #define NATIVE_FREQUENCY 44100 enum { STEREO_INTERLEAVED = 0, STEREO_NONINTERLEAVED, STEREO_MONO, STEREO_NUM_MODES, }; enum { CODEC_IDX_AUDIO = 0, CODEC_IDX_VOICE, }; enum { DSP_MYDSP = 1, DSP_SET_FREQUENCY, DSP_SWITCH_FREQUENCY, DSP_SET_SAMPLE_DEPTH, DSP_SET_STEREO_MODE, DSP_RESET, DSP_FLUSH, DSP_SET_TRACK_GAIN, DSP_SET_ALBUM_GAIN, DSP_SET_TRACK_PEAK, DSP_SET_ALBUM_PEAK, DSP_CROSSFEED }; enum { DSP_CALLBACK_SET_PRESCALE = 0, DSP_CALLBACK_SET_BASS, DSP_CALLBACK_SET_TREBLE, DSP_CALLBACK_SET_CHANNEL_CONFIG, DSP_CALLBACK_SET_STEREO_WIDTH }; /* A bunch of fixed point assembler helper macros */ #if defined(CPU_COLDFIRE) /* These macros use the Coldfire EMAC extension and need the MACSR flags set * to fractional mode with no rounding. */ /* Multiply two S.31 fractional integers and return the sign bit and the * 31 most significant bits of the result. */ #define FRACMUL(x, y) \ ({ \ long t; \ asm ("mac.l %[a], %[b], %%acc0\n\t" \ "movclr.l %%acc0, %[t]\n\t" \ : [t] "=r" (t) : [a] "r" (x), [b] "r" (y)); \ t; \ }) /* Multiply two S.31 fractional integers, and return the 32 most significant * bits after a shift left by the constant z. NOTE: Only works for shifts of * 1 to 8 on Coldfire! */ #define FRACMUL_SHL(x, y, z) \ ({ \ long t, t2; \ asm ("mac.l %[a], %[b], %%acc0\n\t" \ "moveq.l %[d], %[t]\n\t" \ "move.l %%accext01, %[t2]\n\t" \ "and.l %[mask], %[t2]\n\t" \ "lsr.l %[t], %[t2]\n\t" \ "movclr.l %%acc0, %[t]\n\t" \ "asl.l %[c], %[t]\n\t" \ "or.l %[t2], %[t]\n\t" \ : [t] "=&d" (t), [t2] "=&d" (t2) \ : [a] "r" (x), [b] "r" (y), [mask] "d" (0xff), \ [c] "i" ((z)), [d] "i" (8 - (z))); \ t; \ }) #elif defined(CPU_ARM) /* Multiply two S.31 fractional integers and return the sign bit and the * 31 most significant bits of the result. */ #define FRACMUL(x, y) \ ({ \ long t, t2; \ asm ("smull %[t], %[t2], %[a], %[b]\n\t" \ "mov %[t2], %[t2], asl #1\n\t" \ "orr %[t], %[t2], %[t], lsr #31\n\t" \ : [t] "=&r" (t), [t2] "=&r" (t2) \ : [a] "r" (x), [b] "r" (y)); \ t; \ }) /* Multiply two S.31 fractional integers, and return the 32 most significant * bits after a shift left by the constant z. */ #define FRACMUL_SHL(x, y, z) \ ({ \ long t, t2; \ asm ("smull %[t], %[t2], %[a], %[b]\n\t" \ "mov %[t2], %[t2], asl %[c]\n\t" \ "orr %[t], %[t2], %[t], lsr %[d]\n\t" \ : [t] "=&r" (t), [t2] "=&r" (t2) \ : [a] "r" (x), [b] "r" (y), \ [c] "M" ((z) + 1), [d] "M" (31 - (z))); \ t; \ }) #else #define FRACMUL(x, y) (long) (((((long long) (x)) * ((long long) (y))) >> 31)) #define FRACMUL_SHL(x, y, z) \ ((long)(((((long long) (x)) * ((long long) (y))) >> (31 - (z))))) #endif #define DIV64(x, y, z) (long)(((long long)(x) << (z))/(y)) struct dsp_config; int dsp_process(struct dsp_config *dsp, char *dest, const char *src[], int count); int dsp_input_count(struct dsp_config *dsp, int count); int dsp_output_count(struct dsp_config *dsp, int count); intptr_t dsp_configure(struct dsp_config *dsp, int setting, intptr_t value); void dsp_set_replaygain(void); void dsp_set_crossfeed(bool enable); void dsp_set_crossfeed_direct_gain(int gain); void dsp_set_crossfeed_cross_params(long lf_gain, long hf_gain, long cutoff); void dsp_set_eq(bool enable); void dsp_set_eq_precut(int precut); void dsp_set_eq_coefs(int band); void dsp_dither_enable(bool enable); void dsp_timestretch_enable(bool enable); bool dsp_timestretch_available(void); void sound_set_pitch(int r); int sound_get_pitch(void); void dsp_set_timestretch(int percent); int dsp_get_timestretch(void); int dsp_callback(int msg, intptr_t param); #endif