/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2010 Mohamed Tarek * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "codeclib.h" #include "libasf/asf.h" #include "libwmapro/wmaprodec.h" CODEC_HEADER static int32_t *dec[2]; /* pointers to the output buffers in WMAProDecodeCtx in wmaprodec.c */ /* this is the codec entry point */ enum codec_status codec_main(enum codec_entry_call_reason reason) { if (reason == CODEC_LOAD) { /* Generic codec initialisation */ ci->configure(DSP_SET_SAMPLE_DEPTH, WMAPRO_DSP_SAMPLE_DEPTH); } return CODEC_OK; } /* this is called for each file to process */ enum codec_status codec_run(void) { uint32_t elapsedtime; asf_waveformatex_t wfx; /* Holds the stream properties */ int res; /* Return values from asf_read_packet() and decode_packet() */ uint8_t* audiobuf; /* Pointer to the payload of one wma pro packet */ int audiobufsize; /* Payload size */ int packetlength = 0; /* Logical packet size (minus the header size) */ int outlen = 0; /* Number of bytes written to the output buffer */ int pktcnt = 0; /* Count of the packets played */ uint8_t *data; /* Pointer to decoder input buffer */ int size; /* Size of the input frame to the decoder */ intptr_t param; restart_track: if (codec_init()) { LOGF("(WMA PRO) Error: Error initialising codec\n"); return CODEC_ERROR; } /* Copy the format metadata we've stored in the id3 TOC field. This saves us from parsing it again here. */ memcpy(&wfx, ci->id3->toc, sizeof(wfx)); ci->configure(DSP_SWITCH_FREQUENCY, wfx.rate); ci->configure(DSP_SET_STEREO_MODE, wfx.channels == 1 ? STEREO_MONO : STEREO_NONINTERLEAVED); codec_set_replaygain(ci->id3); if (decode_init(&wfx) < 0) { LOGF("(WMA PRO) Error: Unsupported or corrupt file\n"); return CODEC_ERROR; } /* Now advance the file position to the first frame */ ci->seek_buffer(ci->id3->first_frame_offset); elapsedtime = 0; /* The main decoding loop */ while (pktcnt < wfx.numpackets) { enum codec_command_action action = ci->get_command(¶m); if (action == CODEC_ACTION_HALT) break; /* Deal with any pending seek requests */ if (action == CODEC_ACTION_SEEK_TIME) { if (param == 0) { ci->set_elapsed(0); ci->seek_complete(); goto restart_track; /* Pretend you never saw this... */ } elapsedtime = asf_seek(param, &wfx); if (elapsedtime < 1){ ci->set_elapsed(0); ci->seek_complete(); break; } ci->set_elapsed(elapsedtime); ci->seek_complete(); } res = asf_read_packet(&audiobuf, &audiobufsize, &packetlength, &wfx); if (res < 0) { LOGF("(WMA PRO) Warning: asf_read_packet returned %d", res); return CODEC_ERROR; } else { data = audiobuf; size = audiobufsize; pktcnt++; /* We now loop on the packet, decoding and outputting the subframes * one-by-one. For more information about how wma pro structures its * audio frames, see libwmapro/wmaprodec.c */ while(size > 0) { res = decode_packet(&wfx, dec, &outlen, data, size); if(res < 0) { LOGF("(WMA PRO) Error: decode_packet returned %d", res); return CODEC_ERROR; } data += res; size -= res; if(outlen) { ci->yield (); outlen /= (wfx.channels); ci->pcmbuf_insert(dec[0], dec[1], outlen ); elapsedtime += outlen*10/(wfx.rate/100); ci->set_elapsed(elapsedtime); ci->yield (); } } } /* Advance to the next logical packet */ ci->advance_buffer(packetlength); } return CODEC_OK; }