/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2006-2007 Adam Gashlin (hcs) * Copyright (C) 2004-2007 Shay Green (blargg) * Copyright (C) 2002 Brad Martin * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "codeclib.h" #include "spc_codec.h" #include "spc_profiler.h" /* lovingly ripped off from Game_Music_Emu 0.5.2. http://www.slack.net/~ant/ */ /* DSP Based on Brad Martin's OpenSPC DSP emulator */ /* tag reading from sexyspc by John Brawn (John_Brawn@yahoo.com) and others */ struct cpu_ram_t ram IBSS_ATTR_SPC_LARGE_IRAM CACHEALIGN_ATTR; /**************** Timers ****************/ static void Timer_run_( struct Timer* t, long time ) ICODE_ATTR_SPC; static void Timer_run_( struct Timer* t, long time ) { /* when disabled, next_tick should always be in the future */ assert( t->enabled ); int elapsed = ((time - t->next_tick) >> t->shift) + 1; t->next_tick += elapsed << t->shift; elapsed += t->count; if ( elapsed >= t->period ) /* avoid unnecessary division */ { int n = elapsed / t->period; elapsed -= n * t->period; t->counter = (t->counter + n) & 15; } t->count = elapsed; } static inline void Timer_run( struct Timer* t, long time ) { if ( time >= t->next_tick ) Timer_run_( t, time ); } /**************** SPC emulator ****************/ /* 1.024 MHz clock / 32000 samples per second */ static void SPC_enable_rom( THIS, int enable ) { if ( this->rom_enabled != enable ) { this->rom_enabled = enable; ci->memcpy( RAM + ROM_ADDR, (enable ? this->boot_rom : this->extra_ram), ROM_SIZE ); /* TODO: ROM can still get overwritten when DSP writes to echo buffer */ } } void SPC_Init( THIS ) { this->timer [0].shift = 4 + 3; /* 8 kHz */ this->timer [1].shift = 4 + 3; /* 8 kHz */ this->timer [2].shift = 4; /* 8 kHz */ /* Put STOP instruction around memory to catch PC underflow/overflow. */ ci->memset( ram.padding1, 0xFF, sizeof ram.padding1 ); ci->memset( ram.padding2, 0xFF, sizeof ram.padding2 ); /* A few tracks read from the last four bytes of IPL ROM */ this->boot_rom [sizeof this->boot_rom - 2] = 0xC0; this->boot_rom [sizeof this->boot_rom - 1] = 0xFF; ci->memset( this->boot_rom, 0, sizeof this->boot_rom - 2 ); /* Have DSP in a defined state in case EMU is run and hasn't loaded * a program yet */ DSP_reset(&this->dsp); } static void SPC_load_state( THIS, struct cpu_regs_t const* cpu_state, const void* new_ram, const void* dsp_state ) { ci->memcpy(&(this->r),cpu_state,sizeof this->r); /* ram */ ci->memcpy( RAM, new_ram, sizeof RAM ); ci->memcpy( this->extra_ram, RAM + ROM_ADDR, sizeof this->extra_ram ); /* boot rom (have to force enable_rom() to update it) */ this->rom_enabled = !(RAM [0xF1] & 0x80); SPC_enable_rom( this, !this->rom_enabled ); /* dsp */ /* some SPCs rely on DSP immediately generating one sample */ this->extra_cycles = 32; DSP_reset( &this->dsp ); int i; for ( i = 0; i < REGISTER_COUNT; i++ ) DSP_write( &this->dsp, i, ((uint8_t const*) dsp_state) [i] ); /* timers */ for ( i = 0; i < TIMER_COUNT; i++ ) { struct Timer* t = &this->timer [i]; t->next_tick = -EXTRA_CLOCKS; t->enabled = (RAM [0xF1] >> i) & 1; if ( !t->enabled ) t->next_tick = TIMER_DISABLED_TIME; t->count = 0; t->counter = RAM [0xFD + i] & 15; int p = RAM [0xFA + i]; if ( !p ) p = 0x100; t->period = p; } /* Handle registers which already give 0 when read by setting RAM and not changing it. Put STOP instruction in registers which can be read, to catch attempted execution. */ RAM [0xF0] = 0; RAM [0xF1] = 0; RAM [0xF3] = 0xFF; RAM [0xFA] = 0; RAM [0xFB] = 0; RAM [0xFC] = 0; RAM [0xFD] = 0xFF; RAM [0xFE] = 0xFF; RAM [0xFF] = 0xFF; } static void clear_echo( THIS ) { if ( !(DSP_read( &this->dsp, 0x6C ) & 0x20) ) { unsigned addr = 0x100 * DSP_read( &this->dsp, 0x6D ); size_t size = 0x800 * DSP_read( &this->dsp, 0x7D ); size_t max_size = sizeof RAM - addr; if ( size > max_size ) size = sizeof RAM - addr; ci->memset( RAM + addr, 0xFF, size ); } } int SPC_load_spc( THIS, const void* data, long size ) { struct spc_file_t const* spc = (struct spc_file_t const*) data; struct cpu_regs_t regs; if ( size < SPC_FILE_SIZE ) return -1; if ( ci->memcmp( spc->signature, "SNES-SPC700 Sound File Data", 27 ) != 0 ) return -1; regs.pc = spc->pc [1] * 0x100 + spc->pc [0]; regs.a = spc->a; regs.x = spc->x; regs.y = spc->y; regs.status = spc->status; regs.sp = spc->sp; if ( (unsigned long) size >= sizeof *spc ) ci->memcpy( this->boot_rom, spc->ipl_rom, sizeof this->boot_rom ); SPC_load_state( this, ®s, spc->ram, spc->dsp ); clear_echo(this); return 0; } /**************** DSP interaction ****************/ static void SPC_run_dsp_( THIS, long time ) ICODE_ATTR_SPC; static void SPC_run_dsp_( THIS, long time ) { /* divide by CLOCKS_PER_SAMPLE */ int count = ((time - this->next_dsp) >> 5) + 1; int32_t* buf = this->sample_buf; this->sample_buf = buf + count; this->next_dsp += count * CLOCKS_PER_SAMPLE; DSP_run( &this->dsp, count, buf ); } static inline void SPC_run_dsp( THIS, long time ) { if ( time >= this->next_dsp ) SPC_run_dsp_( this, time ); } int SPC_read( THIS, unsigned addr, long const time ) { int result = RAM [addr]; if ( ((unsigned) (addr - 0xF0)) < 0x10 ) { assert( 0xF0 <= addr && addr <= 0xFF ); /* counters */ int i = addr - 0xFD; if ( i >= 0 ) { struct Timer* t = &this->timer [i]; Timer_run( t, time ); result = t->counter; t->counter = 0; } /* dsp */ else if ( addr == 0xF3 ) { SPC_run_dsp( this, time ); result = DSP_read( &this->dsp, RAM [0xF2] & 0x7F ); } } return result; } void SPC_write( THIS, unsigned addr, int data, long const time ) { /* first page is very common */ if ( addr < 0xF0 ) { RAM [addr] = (uint8_t) data; } else switch ( addr ) { /* RAM */ default: if ( addr < ROM_ADDR ) { RAM [addr] = (uint8_t) data; } else { this->extra_ram [addr - ROM_ADDR] = (uint8_t) data; if ( !this->rom_enabled ) RAM [addr] = (uint8_t) data; } break; /* DSP */ /*case 0xF2:*/ /* mapped to RAM */ case 0xF3: { SPC_run_dsp( this, time ); int reg = RAM [0xF2]; if ( reg < REGISTER_COUNT ) { DSP_write( &this->dsp, reg, data ); } else { /*dprintf( "DSP write to $%02X\n", (int) reg ); */ } break; } case 0xF0: /* Test register */ /*dprintf( "Wrote $%02X to $F0\n", (int) data ); */ break; /* Config */ case 0xF1: { int i; /* timers */ for ( i = 0; i < TIMER_COUNT; i++ ) { struct Timer * t = this->timer+i; if ( !(data & (1 << i)) ) { t->enabled = 0; t->next_tick = TIMER_DISABLED_TIME; } else if ( !t->enabled ) { /* just enabled */ t->enabled = 1; t->counter = 0; t->count = 0; t->next_tick = time; } } /* port clears */ if ( data & 0x10 ) { RAM [0xF4] = 0; RAM [0xF5] = 0; } if ( data & 0x20 ) { RAM [0xF6] = 0; RAM [0xF7] = 0; } SPC_enable_rom( this, (data & 0x80) != 0 ); break; } /* Ports */ case 0xF4: case 0xF5: case 0xF6: case 0xF7: /* to do: handle output ports */ break; /* verified on SNES that these are read/write (RAM) */ /*case 0xF8: */ /*case 0xF9: */ /* Timers */ case 0xFA: case 0xFB: case 0xFC: { int i = addr - 0xFA; struct Timer* t = &this->timer [i]; if ( (t->period & 0xFF) != data ) { Timer_run( t, time ); this->timer[i].period = data ? data : 0x100; } break; } /* Counters (cleared on write) */ case 0xFD: case 0xFE: case 0xFF: /*dprintf( "Wrote to counter $%02X\n", (int) addr ); */ this->timer [addr - 0xFD].counter = 0; break; } } /**************** Sample generation ****************/ int SPC_play( THIS, long count, int32_t* out ) { int i; assert( count % 2 == 0 ); /* output is always in pairs of samples */ long start_time = -(count >> 1) * CLOCKS_PER_SAMPLE - EXTRA_CLOCKS; /* DSP output is made on-the-fly when DSP registers are read or written */ this->sample_buf = out; this->next_dsp = start_time + CLOCKS_PER_SAMPLE; /* Localize timer next_tick times and run them to the present to prevent a running but ignored timer's next_tick from getting too far behind and overflowing. */ for ( i = 0; i < TIMER_COUNT; i++ ) { struct Timer* t = &this->timer [i]; if ( t->enabled ) { t->next_tick += start_time + EXTRA_CLOCKS; Timer_run( t, start_time ); } } /* Run from start_time to 0, pre-advancing by extra cycles from last run */ this->extra_cycles = CPU_run( this, start_time + this->extra_cycles ) + EXTRA_CLOCKS; if ( this->extra_cycles < 0 ) { /*dprintf( "Unhandled instruction $%02X, pc = $%04X\n", (int) CPU_read( r.pc ), (unsigned) r.pc ); */ return -1; } /* Catch DSP up to present */ #if 0 ENTER_TIMER(cpu); #endif SPC_run_dsp( this, -EXTRA_CLOCKS ); #if 0 EXIT_TIMER(cpu); #endif assert( this->next_dsp == CLOCKS_PER_SAMPLE - EXTRA_CLOCKS ); assert( this->sample_buf - out == count ); return 0; }