/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 Dave Chapman * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include #include "m4a.h" #if defined(DEBUG) || defined(SIMULATOR) extern struct codec_api* rb; #define DEBUGF rb->debugf #else #define DEBUGF(...) #endif /* Implementation of the stream.h functions used by libalac */ #define _Swap32(v) do { \ v = (((v) & 0x000000FF) << 0x18) | \ (((v) & 0x0000FF00) << 0x08) | \ (((v) & 0x00FF0000) >> 0x08) | \ (((v) & 0xFF000000) >> 0x18); } while(0) #define _Swap16(v) do { \ v = (((v) & 0x00FF) << 0x08) | \ (((v) & 0xFF00) >> 0x08); } while (0) /* A normal read without any byte-swapping */ void stream_read(stream_t *stream, size_t size, void *buf) { stream->ci->read_filebuf(buf,size); if (stream->ci->curpos >= stream->ci->filesize) { stream->eof=1; } } int32_t stream_read_int32(stream_t *stream) { int32_t v; stream_read(stream, 4, &v); #ifdef ROCKBOX_LITTLE_ENDIAN _Swap32(v); #endif return v; } int32_t stream_tell(stream_t *stream) { return stream->ci->curpos; } uint32_t stream_read_uint32(stream_t *stream) { uint32_t v; stream_read(stream, 4, &v); #ifdef ROCKBOX_LITTLE_ENDIAN _Swap32(v); #endif return v; } int16_t stream_read_int16(stream_t *stream) { int16_t v; stream_read(stream, 2, &v); #ifdef ROCKBOX_LITTLE_ENDIAN _Swap16(v); #endif return v; } uint16_t stream_read_uint16(stream_t *stream) { uint16_t v; stream_read(stream, 2, &v); #ifdef ROCKBOX_LITTLE_ENDIAN _Swap16(v); #endif return v; } int8_t stream_read_int8(stream_t *stream) { int8_t v; stream_read(stream, 1, &v); return v; } uint8_t stream_read_uint8(stream_t *stream) { uint8_t v; stream_read(stream, 1, &v); return v; } void stream_skip(stream_t *stream, size_t skip) { stream->ci->advance_buffer(skip); } int stream_eof(stream_t *stream) { return stream->eof; } void stream_create(stream_t *stream,struct codec_api* ci) { stream->ci=ci; stream->eof=0; } /* This function was part of the original alac decoder implementation */ int get_sample_info(demux_res_t *demux_res, uint32_t samplenum, uint32_t *sample_duration, uint32_t *sample_byte_size) { unsigned int duration_index_accum = 0; unsigned int duration_cur_index = 0; if (samplenum >= demux_res->num_sample_byte_sizes) { return 0; } if (!demux_res->num_time_to_samples) { return 0; } while ((demux_res->time_to_sample[duration_cur_index].sample_count + duration_index_accum) <= samplenum) { duration_index_accum += demux_res->time_to_sample[duration_cur_index].sample_count; duration_cur_index++; if (duration_cur_index >= demux_res->num_time_to_samples) { return 0; } } *sample_duration = demux_res->time_to_sample[duration_cur_index].sample_duration; *sample_byte_size = demux_res->sample_byte_size[samplenum]; return 1; } unsigned int get_sample_offset(demux_res_t *demux_res, uint32_t sample) { uint32_t chunk = 1; uint32_t range_samples = 0; uint32_t total_samples = 0; uint32_t chunk_sample; uint32_t prev_chunk; uint32_t prev_chunk_samples; uint32_t file_offset; uint32_t i; /* First check we have the appropriate metadata - we should always * have it. */ if (sample >= demux_res->num_sample_byte_sizes || !demux_res->num_sample_to_chunks || !demux_res->num_chunk_offsets) { return 0; } /* Locate the chunk containing the sample */ prev_chunk = demux_res->sample_to_chunk[0].first_chunk; prev_chunk_samples = demux_res->sample_to_chunk[0].num_samples; for (i = 1; i < demux_res->num_sample_to_chunks; i++) { chunk = demux_res->sample_to_chunk[i].first_chunk; range_samples = (chunk - prev_chunk) * prev_chunk_samples; if (sample < total_samples + range_samples) { break; } total_samples += range_samples; prev_chunk = demux_res->sample_to_chunk[i].first_chunk; prev_chunk_samples = demux_res->sample_to_chunk[i].num_samples; } if (sample >= demux_res->sample_to_chunk[0].num_samples) { chunk = prev_chunk + (sample - total_samples) / prev_chunk_samples; } else { chunk = 1; } /* Get sample of the first sample in the chunk */ chunk_sample = total_samples + (chunk - prev_chunk) * prev_chunk_samples; /* Get offset in file */ if (chunk > demux_res->num_chunk_offsets) { file_offset = demux_res->chunk_offset[demux_res->num_chunk_offsets - 1]; } else { file_offset = demux_res->chunk_offset[chunk - 1]; } if (chunk_sample > sample) { return 0; } for (i = chunk_sample; i < sample; i++) { file_offset += demux_res->sample_byte_size[i]; } if (file_offset > demux_res->mdat_offset + demux_res->mdat_len) { return 0; } return file_offset; } /* Seek to the sample containing sound_sample_loc. Return 1 on success * (and modify sound_samples_done and current_sample), 0 if failed. * * Seeking uses the following arrays: * * 1) the time_to_sample array contains the duration (in sound samples) * of each sample of data. * * 2) the sample_byte_size array contains the length in bytes of each * sample. * * 3) the sample_to_chunk array contains information about which chunk * of samples each sample belongs to. * * 4) the chunk_offset array contains the file offset of each chunk. * * So find the sample number we are going to seek to (using time_to_sample) * and then find the offset in the file (using sample_to_chunk, * chunk_offset sample_byte_size, in that order.). * */ unsigned int alac_seek(demux_res_t* demux_res, stream_t* stream, uint32_t sound_sample_loc, uint32_t* sound_samples_done, int* current_sample) { uint32_t i; uint32_t j; uint32_t new_sample; uint32_t new_sound_sample; uint32_t new_pos; /* First check we have the appropriate metadata - we should always * have it. */ if ((demux_res->num_time_to_samples==0) || (demux_res->num_sample_byte_sizes==0)) { return 0; } /* Find the destination block from time_to_sample array */ i = 0; new_sample = 0; new_sound_sample = 0; while ((i < demux_res->num_time_to_samples) && (new_sound_sample < sound_sample_loc)) { j = (sound_sample_loc - new_sound_sample) / demux_res->time_to_sample[i].sample_duration; if (j <= demux_res->time_to_sample[i].sample_count) { new_sample += j; new_sound_sample += j * demux_res->time_to_sample[i].sample_duration; break; } else { new_sound_sample += (demux_res->time_to_sample[i].sample_duration * demux_res->time_to_sample[i].sample_count); new_sample += demux_res->time_to_sample[i].sample_count; i++; } } /* We know the new block, now calculate the file position. */ new_pos = get_sample_offset(demux_res, new_sample); /* We know the new file position, so let's try to seek to it */ if (stream->ci->seek_buffer(new_pos)) { *sound_samples_done = new_sound_sample; *current_sample = new_sample; return 1; } return 0; } /* Seek to the sample containing file_loc. Return 1 on success (and modify * sound_samples_done and current_sample), 0 if failed. * * Seeking uses the following arrays: * * 1) the chunk_offset array contains the file offset of each chunk. * * 2) the sample_to_chunk array contains information about which chunk * of samples each sample belongs to. * * 3) the sample_byte_size array contains the length in bytes of each * sample. * * 4) the time_to_sample array contains the duration (in sound samples) * of each sample of data. * * Locate the chunk containing location (using chunk_offset), find the * sample of that chunk (using sample_to_chunk) and finally the location * of that sample (using sample_byte_size). Then use time_to_sample to * calculate the sound_samples_done value. */ unsigned int alac_seek_raw(demux_res_t* demux_res, stream_t* stream, uint32_t file_loc, uint32_t* sound_samples_done, int* current_sample) { uint32_t chunk_sample = 0; uint32_t total_samples = 0; uint32_t new_sound_sample = 0; uint32_t new_pos; uint32_t chunk; uint32_t i; if (!demux_res->num_chunk_offsets || !demux_res->num_sample_to_chunks) { return 0; } /* Locate the chunk containing file_loc. */ for (i = 0; i < demux_res->num_chunk_offsets && file_loc < demux_res->chunk_offset[i]; i++) { } chunk = i + 1; new_pos = demux_res->chunk_offset[chunk - 1]; /* Get the first sample of the chunk. */ for (i = 1; i < demux_res->num_sample_to_chunks && chunk < demux_res->sample_to_chunk[i - 1].first_chunk; i++) { chunk_sample += demux_res->sample_to_chunk[i - 1].num_samples * (demux_res->sample_to_chunk[i].first_chunk - demux_res->sample_to_chunk[i - 1].first_chunk); } chunk_sample += (chunk - demux_res->sample_to_chunk[i - 1].first_chunk) * demux_res->sample_to_chunk[i - 1].num_samples; /* Get the position within the chunk. */ for (; chunk_sample < demux_res->num_sample_byte_sizes; chunk_sample++) { if (file_loc < new_pos + demux_res->sample_byte_size[chunk_sample]) { break; } new_pos += demux_res->sample_byte_size[chunk_sample]; } /* Get sound sample offset. */ for (i = 0; i < demux_res->num_time_to_samples; i++) { if (chunk_sample < total_samples + demux_res->time_to_sample[i].sample_count) { break; } total_samples += demux_res->time_to_sample[i].sample_count; new_sound_sample += demux_res->time_to_sample[i].sample_count * demux_res->time_to_sample[i].sample_duration; } new_sound_sample += (chunk_sample - total_samples) * demux_res->time_to_sample[i].sample_duration; /* Go to the new file position. */ if (stream->ci->seek_buffer(new_pos)) { *sound_samples_done = new_sound_sample; *current_sample = chunk_sample; return 1; } return 0; }