// Game_Music_Emu 0.6-pre. http://www.slack.net/~ant/ #include "z80_cpu.h" /* Copyright (C) 2006-2008 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "blargg_source.h" // flags, named with hex value for clarity int const S80 = 0x80; int const Z40 = 0x40; int const F20 = 0x20; int const H10 = 0x10; int const F08 = 0x08; int const V04 = 0x04; int const P04 = 0x04; int const N02 = 0x02; int const C01 = 0x01; void Z80_init( struct Z80_Cpu* this ) { this->cpu_state = &this->cpu_state_; int i; for ( i = 0x100; --i >= 0; ) { int p, even = 1; for ( p = i; p; p >>= 1 ) even ^= p; int n = (i & (S80 | F20 | F08)) | ((even & 1) * P04); this->szpc [i] = n; this->szpc [i + 0x100] = n | C01; } this->szpc [0x000] |= Z40; this->szpc [0x100] |= Z40; } inline void set_page( struct Z80_Cpu* this, int i, void* write, void const* read ) { int offset = Z80_CPU_OFFSET( i * page_size ); byte * write2 = STATIC_CAST(byte *,write) - offset; byte const* read2 = STATIC_CAST(byte const*,read ) - offset; this->cpu_state_.write [i] = write2; this->cpu_state_.read [i] = read2; this->cpu_state->write [i] = write2; this->cpu_state->read [i] = read2; } void Z80_reset( struct Z80_Cpu* this, void* unmapped_write, void const* unmapped_read ) { check( this->cpu_state == &this->cpu_state_ ); this->cpu_state = &this->cpu_state_; this->cpu_state_.time = 0; this->cpu_state_.base = 0; this->end_time_ = 0; int i; for ( i = 0; i < page_count + 1; i++ ) set_page( this, i, unmapped_write, unmapped_read ); memset( &this->r, 0, sizeof this->r ); } void Z80_map_mem( struct Z80_Cpu* this, addr_t start, int size, void* write, void const* read ) { // address range must begin and end on page boundaries require( start % page_size == 0 ); require( size % page_size == 0 ); require( start + size <= 0x10000 ); int offset; for ( offset = 0; offset < size; offset += page_size ) set_page( this, (start + offset) >> page_bits, STATIC_CAST(char *,write) + offset, STATIC_CAST(char const*,read ) + offset ); }