// Game_Music_Emu 0.6-pre. http://www.slack.net/~ant/ #include "gbs_emu.h" #include "blargg_endian.h" /* Copyright (C) 2003-2009 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "blargg_source.h" #ifndef LOG_MEM #define LOG_MEM( addr, str, data ) data #endif int Read_mem( struct Gbs_Emu* this, addr_t addr ) { int result = *Cpu_get_code( &this->cpu, addr ); if ( (unsigned) (addr - io_addr) < io_size ) result = Apu_read_register( &this->apu, Time( this ), addr ); return LOG_MEM( addr, ">", result ); } inline void Write_io_inline( struct Gbs_Emu* this, int offset, int data, int base ) { if ( (unsigned) (offset - (io_addr - base)) < io_size ) Apu_write_register( &this->apu, Time( this ), offset + base, data & 0xFF ); else if ( (unsigned) (offset - (0xFF06 - base)) < 2 ) Update_timer( this ); else if ( offset == io_base - base ) this->ram [base - ram_addr + offset] = 0; // keep joypad return value 0 else this->ram [base - ram_addr + offset] = 0xFF; } void Write_mem( struct Gbs_Emu* this, addr_t addr, int data ) { (void) LOG_MEM( addr, "<", data ); int offset = addr - ram_addr; if ( (unsigned) offset < 0x10000 - ram_addr ) { this->ram [offset] = data; offset -= 0xE000 - ram_addr; if ( (unsigned) offset < 0x1F80 ) Write_io_inline( this, offset, data, 0xE000 ); } else if ( (unsigned) (offset - (0x2000 - ram_addr)) < 0x2000 ) { Set_bank( this, data & 0xFF ); } #ifndef NDEBUG else if ( unsigned (addr - 0x8000) < 0x2000 || unsigned (addr - 0xE000) < 0x1F00 ) { /* dprintf( "Unmapped write $%04X\n", (unsigned) addr ); */ } #endif } void Write_io_( struct Gbs_Emu* this, int offset, int data ) { Write_io_inline( this, offset, data, io_base ); } inline void Write_io( struct Gbs_Emu* this, int offset, int data ) { (void) LOG_MEM( offset + io_base, "<", data ); this->ram [io_base - ram_addr + offset] = data; if ( (unsigned) offset < 0x80 ) Write_io_( this, offset, data ); } int Read_io( struct Gbs_Emu* this, int offset ) { int const io_base = 0xFF00; int result = this->ram [io_base - ram_addr + offset]; if ( (unsigned) (offset - (io_addr - io_base)) < io_size ) { result = Apu_read_register( &this->apu, Time( this ), offset + io_base ); (void) LOG_MEM( offset + io_base, ">", result ); } else { check( result == read_mem( offset + io_base ) ); } return result; } #define READ_FAST( emu, addr, out ) \ {\ out = READ_CODE( addr );\ if ( (unsigned) (addr - io_addr) < io_size )\ out = LOG_MEM( addr, ">", Apu_read_register( &emu->apu, TIME() + emu->end_time, addr ) );\ else\ check( out == Read_mem( emu, addr ) );\ } #define READ_MEM( emu, addr ) Read_mem( emu, addr ) #define WRITE_MEM( emu, addr, data ) Write_mem( emu, addr, data ) #define WRITE_IO( emu, addr, data ) Write_io( emu, addr, data ) #define READ_IO( emu, addr, out ) out = Read_io( emu, addr ) #define CPU_BEGIN \ void Run_cpu( struct Gbs_Emu* this )\ { \ struct Gb_Cpu* cpu = &this->cpu; #include "gb_cpu_run.h" }