/* * asap.h - public interface of ASAP * * Copyright (C) 2005-2010 Piotr Fusik * * This file is part of ASAP (Another Slight Atari Player), * see http://asap.sourceforge.net * * ASAP is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published * by the Free Software Foundation; either version 2 of the License, * or (at your option) any later version. * * ASAP is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with ASAP; if not, write to the Free Software Foundation, Inc., * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #ifndef _ASAP_H_ #define _ASAP_H_ #ifdef __cplusplus extern "C" { #endif /* ASAP version. */ #define ASAP_VERSION_MAJOR 2 #define ASAP_VERSION_MINOR 1 #define ASAP_VERSION_MICRO 2 #define ASAP_VERSION "2.1.2" /* Short credits of the ASAP engine. */ #define ASAP_YEARS "2005-2010" #define ASAP_CREDITS \ "Another Slight Atari Player (C) 2005-2010 Piotr Fusik\n" \ "CMC, MPT, TMC, TM2 players (C) 1994-2005 Marcin Lewandowski\n" \ "RMT player (C) 2002-2005 Radek Sterba\n" \ "DLT player (C) 2009 Marek Konopka\n" \ "CMS player (C) 1999 David Spilka\n" /* Short GPL notice. Display after the credits. */ #define ASAP_COPYRIGHT \ "This program is free software; you can redistribute it and/or modify\n" \ "it under the terms of the GNU General Public License as published\n" \ "by the Free Software Foundation; either version 2 of the License,\n" \ "or (at your option) any later version." /* Maximum length of AUTHOR, NAME and DATE tags including the terminator. */ #define ASAP_INFO_CHARS 128 /* Maximum length of a "mm:ss.xxx" string including the terminator. */ #define ASAP_DURATION_CHARS 10 /* Maximum length of a supported input file. You can assume that files longer than this are not supported by ASAP. */ #define ASAP_MODULE_MAX 65000 /* Maximum number of songs in a file. */ #define ASAP_SONGS_MAX 32 /* Output sample rate. */ #define ASAP_SAMPLE_RATE 44100 /* WAV file header length. */ #define ASAP_WAV_HEADER_BYTES 44 /* Output formats. */ typedef enum { ASAP_FORMAT_U8 = 8, /* unsigned char */ ASAP_FORMAT_S16_LE = 16, /* signed short, little-endian */ ASAP_FORMAT_S16_BE = -16 /* signed short, big-endian */ } ASAP_SampleFormat; /* Useful type definitions. */ #ifndef FALSE #define FALSE 0 #endif #ifndef TRUE #define TRUE 1 #endif typedef int abool; typedef unsigned char byte; /* Information about a music file. */ typedef struct { char author[ASAP_INFO_CHARS]; /* author's name */ char name[ASAP_INFO_CHARS]; /* title */ char date[ASAP_INFO_CHARS]; /* creation date */ int channels; /* 1 for mono or 2 for stereo */ int songs; /* number of subsongs */ int default_song; /* 0-based index of the "main" subsong */ int durations[ASAP_SONGS_MAX]; /* lengths of songs, in milliseconds, -1 = indeterminate */ abool loops[ASAP_SONGS_MAX]; /* whether songs repeat or not */ /* the following technical information should not be used outside ASAP. */ abool ntsc; int type; int fastplay; int music; int init; int player; int covox_addr; int header_len; byte song_pos[ASAP_SONGS_MAX]; } ASAP_ModuleInfo; /* POKEY state. Not for use outside the ASAP engine. */ typedef struct { int audctl; abool init; int poly_index; int div_cycles; int mute1; int mute2; int mute3; int mute4; int audf1; int audf2; int audf3; int audf4; int audc1; int audc2; int audc3; int audc4; int tick_cycle1; int tick_cycle2; int tick_cycle3; int tick_cycle4; int period_cycles1; int period_cycles2; int period_cycles3; int period_cycles4; int reload_cycles1; int reload_cycles3; int out1; int out2; int out3; int out4; int delta1; int delta2; int delta3; int delta4; int skctl; int delta_buffer[888]; } PokeyState; /* Player state. Only module_info is meant to be read outside the ASAP engine. */ typedef struct { int cycle; int cpu_pc; int cpu_a; int cpu_x; int cpu_y; int cpu_s; int cpu_nz; int cpu_c; int cpu_vdi; int scanline_number; int nearest_event_cycle; int next_scanline_cycle; int timer1_cycle; int timer2_cycle; int timer4_cycle; int irqst; int extra_pokey_mask; int consol; byte covox[4]; PokeyState base_pokey; PokeyState extra_pokey; int sample_offset; int sample_index; int samples; int iir_acc_left; int iir_acc_right; ASAP_ModuleInfo module_info; int tmc_per_frame; int tmc_per_frame_counter; int current_song; int current_duration; int blocks_played; int silence_cycles; int silence_cycles_counter; byte poly9_lookup[511]; byte poly17_lookup[16385]; byte memory[65536]; } ASAP_State; /* Parses the string in the "mm:ss.xxx" format and returns the number of milliseconds or -1 if an error occurs. */ int ASAP_ParseDuration(const char *s); /* Converts number of milliseconds to a string in the "mm:ss.xxx" format. */ void ASAP_DurationToString(char *s, int duration); /* Checks whether the extension of the passed filename is known to ASAP. */ abool ASAP_IsOurFile(const char *filename); /* Checks whether the filename extension is known to ASAP. */ abool ASAP_IsOurExt(const char *ext); /* Changes the filename extension, returns true on success. */ abool ASAP_ChangeExt(char *filename, const char *ext); /* Gets information about a module. "module_info" is the structure where the information is returned. "filename" determines file format. "module" is the music data (contents of the file). "module_len" is the number of data bytes. ASAP_GetModuleInfo() returns true on success. */ abool ASAP_GetModuleInfo(ASAP_ModuleInfo *module_info, const char *filename, const byte module[], int module_len); /* Extracts year from date. */ abool ASAP_DateToYear(const char *date, char *year); /* Loads music data. "ast" is the destination structure. "filename" determines file format. "module" is the music data (contents of the file). "module_len" is the number of data bytes. ASAP does not make copies of the passed pointers. You can overwrite or free "filename" and "module" once this function returns. ASAP_Load() returns true on success. If false is returned, the structure is invalid and you cannot call the following functions. */ abool ASAP_Load(ASAP_State *ast, const char *filename, const byte module[], int module_len); /* Enables silence detection. Makes ASAP finish playing after the specified period of silence. "ast" is ASAP state initialized by ASAP_Load(). "seconds" is the minimum length of silence that ends playback. */ void ASAP_DetectSilence(ASAP_State *ast, int seconds); /* Prepares ASAP to play the specified song of the loaded module. "ast" is ASAP state initialized by ASAP_Load(). "song" is a zero-based index which must be less than the "songs" field of the ASAP_ModuleInfo structure. "duration" is playback time in milliseconds - use durations[song] unless you want to override it. -1 means indefinitely. */ void ASAP_PlaySong(ASAP_State *ast, int song, int duration); /* Mutes the selected POKEY channels. This is only useful for people who want to grab samples of individual instruments. "ast" is ASAP state after calling ASAP_PlaySong(). "mask" is a bit mask which selects POKEY channels to be muted. Bits 0-3 control the base POKEY channels, bits 4-7 control the extra POKEY channels. */ void ASAP_MutePokeyChannels(ASAP_State *ast, int mask); /* Returns current position in milliseconds. "ast" is ASAP state initialized by ASAP_PlaySong(). */ int ASAP_GetPosition(const ASAP_State *ast); /* Rewinds the current song. "ast" is ASAP state initialized by ASAP_PlaySong(). "position" is the requested absolute position in milliseconds. */ void ASAP_Seek(ASAP_State *ast, int position); /* Fills the specified buffer with WAV file header. "ast" is ASAP state initialized by ASAP_PlaySong() with a positive "duration". "buffer" is buffer of ASAP_WAV_HEADER_BYTES bytes. "format" is the format of samples. */ void ASAP_GetWavHeader(const ASAP_State *ast, byte buffer[], ASAP_SampleFormat format); /* Fills the specified buffer with generated samples. "ast" is ASAP state initialized by ASAP_PlaySong(). "buffer" is the destination buffer. "buffer_len" is the length of this buffer in bytes. "format" is the format of samples. ASAP_Generate() returns number of bytes actually written (less than buffer_len if reached the end of the song). Normally you use a buffer of a few kilobytes or less, and call ASAP_Generate() in a loop or via a callback. */ int ASAP_Generate(ASAP_State *ast, void *buffer, int buffer_len, ASAP_SampleFormat format); /* Checks whether information in the specified file can be edited. */ abool ASAP_CanSetModuleInfo(const char *filename); /* Updates the specified module with author, name, date, stereo and song durations as specified in "module_info". "module_info" contains the new module information. "module" is the source file contents. "module_len" is the source file length. "out_module" is the destination buffer of size ASAP_MODULE_MAX. ASAP_SetModuleInfo() returns the resulting file length (number of bytes written to "out_module") or -1 if illegal characters were found. */ int ASAP_SetModuleInfo(const ASAP_ModuleInfo *module_info, const byte module[], int module_len, byte out_module[]); /* Checks whether the specified module can be converted to another format. "filename" determines the source format. "module_info" contains the information about the source module, with possibly modified public fields. "module" is the source file contents. "module_len" is the source file length. ASAP_CanConvert() returns the extension of the target format or NULL if there's no possible conversion. */ const char *ASAP_CanConvert(const char *filename, const ASAP_ModuleInfo *module_info, const byte module[], int module_len); /* Converts the specified module to the format returned by ASAP_CanConvert(). "filename" determines the source format. "module_info" contains the information about the source module, with possibly modified public fields. "module" is the source file contents. "module_len" is the source file length. "out_module" is the destination buffer of size ASAP_MODULE_MAX. ASAP_Convert() returns the resulting file length (number of bytes written to "out_module") or -1 on error. */ int ASAP_Convert(const char *filename, const ASAP_ModuleInfo *module_info, const byte module[], int module_len, byte out_module[]); #ifdef __cplusplus } #endif #endif