/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 Dave Chapman * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "codeclib.h" #include "libm4a/m4a.h" #include "libfaad/common.h" #include "libfaad/structs.h" #include "libfaad/decoder.h" CODEC_HEADER /* Global buffers to be used in the mdct synthesis. This way the arrays can * be moved to IRAM for some targets */ #define GB_BUF_SIZE 1024 static ALIGN real_t gb_time_buffer[2][GB_BUF_SIZE] IBSS_ATTR_FAAD_LARGE_IRAM; static ALIGN real_t gb_fb_intermed[2][GB_BUF_SIZE] IBSS_ATTR_FAAD_LARGE_IRAM; /* this is the codec entry point */ enum codec_status codec_main(void) { /* Note that when dealing with QuickTime/MPEG4 files, terminology is * a bit confusing. Files with sound are split up in chunks, where * each chunk contains one or more samples. Each sample in turn * contains a number of "sound samples" (the kind you refer to with * the sampling frequency). */ size_t n; demux_res_t demux_res; stream_t input_stream; uint32_t sound_samples_done; uint32_t elapsed_time; uint32_t sample_duration; uint32_t sample_byte_size; int file_offset; int framelength; int lead_trim = 0; int needed_bufsize; unsigned int i; unsigned char* buffer; NeAACDecFrameInfo frame_info; NeAACDecHandle decoder; int err; uint32_t s = 0; unsigned char c = 0; void *ret; /* Generic codec initialisation */ ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED); ci->configure(DSP_SET_SAMPLE_DEPTH, 29); next_track: err = CODEC_OK; /* Clean and initialize decoder structures */ memset(&demux_res , 0, sizeof(demux_res)); if (codec_init()) { LOGF("FAAD: Codec init error\n"); err = CODEC_ERROR; goto exit; } while (!*ci->taginfo_ready && !ci->stop_codec) ci->sleep(1); file_offset = ci->id3->offset; ci->configure(DSP_SWITCH_FREQUENCY, ci->id3->frequency); codec_set_replaygain(ci->id3); stream_create(&input_stream,ci); /* if qtmovie_read returns successfully, the stream is up to * the movie data, which can be used directly by the decoder */ if (!qtmovie_read(&input_stream, &demux_res)) { LOGF("FAAD: File init error\n"); err = CODEC_ERROR; goto done; } /* initialise the sound converter */ decoder = NeAACDecOpen(); if (!decoder) { LOGF("FAAD: Decode open error\n"); err = CODEC_ERROR; goto done; } NeAACDecConfigurationPtr conf = NeAACDecGetCurrentConfiguration(decoder); conf->outputFormat = FAAD_FMT_24BIT; /* irrelevant, we don't convert */ NeAACDecSetConfiguration(decoder, conf); err = NeAACDecInit2(decoder, demux_res.codecdata, demux_res.codecdata_len, &s, &c); if (err) { LOGF("FAAD: DecInit: %d, %d\n", err, decoder->object_type); err = CODEC_ERROR; goto done; } /* Set pointer to be able to use IRAM an to avoid alloc in decoder. Must * be called after NeAACDecOpen(). */ /* A buffer of framelength or 2*frameLenght size must be allocated for * time_out. If frameLength is too big or SBR/forceUpSampling is active, * we do not use the IRAM buffer and keep faad's internal allocation (see * specrec.c). */ needed_bufsize = decoder->frameLength; #ifdef SBR_DEC if ((decoder->sbr_present_flag == 1) || (decoder->forceUpSampling == 1)) { needed_bufsize *= 2; } #endif if (needed_bufsize <= GB_BUF_SIZE) { decoder->time_out[0] = &gb_time_buffer[0][0]; decoder->time_out[1] = &gb_time_buffer[1][0]; } /* A buffer of with frameLength elements must be allocated for fb_intermed. * If frameLength is too big, we do not use the IRAM buffer and keep faad's * internal allocation (see specrec.c). */ needed_bufsize = decoder->frameLength; if (needed_bufsize <= GB_BUF_SIZE) { decoder->fb_intermed[0] = &gb_fb_intermed[0][0]; decoder->fb_intermed[1] = &gb_fb_intermed[1][0]; } ci->id3->frequency = s; i = 0; if (file_offset > 0) { if (alac_seek_raw(&demux_res, &input_stream, file_offset, &sound_samples_done, (int*) &i)) { elapsed_time = (sound_samples_done * 10) / (ci->id3->frequency / 100); ci->set_elapsed(elapsed_time); } else { sound_samples_done = 0; } } else { sound_samples_done = 0; } if (i == 0) { lead_trim = ci->id3->lead_trim; } /* The main decoding loop */ while (i < demux_res.num_sample_byte_sizes) { ci->yield(); if (ci->stop_codec || ci->new_track) { break; } /* Deal with any pending seek requests */ if (ci->seek_time) { if (alac_seek(&demux_res, &input_stream, ((ci->seek_time-1)/10)*(ci->id3->frequency/100), &sound_samples_done, (int*) &i)) { elapsed_time = (sound_samples_done * 10) / (ci->id3->frequency / 100); ci->set_elapsed(elapsed_time); if (i == 0) { lead_trim = ci->id3->lead_trim; } } ci->seek_complete(); } /* Lookup the length (in samples and bytes) of block i */ if (!get_sample_info(&demux_res, i, &sample_duration, &sample_byte_size)) { LOGF("AAC: get_sample_info error\n"); err = CODEC_ERROR; goto done; } /* There can be gaps between chunks, so skip ahead if needed. It * doesn't seem to happen much, but it probably means that a * "proper" file can have chunks out of order. Why one would want * that an good question (but files with gaps do exist, so who * knows?), so we don't support that - for now, at least. */ file_offset = get_sample_offset(&demux_res, i); if (file_offset > ci->curpos) { ci->advance_buffer(file_offset - ci->curpos); } else if (file_offset == 0) { LOGF("AAC: get_sample_offset error\n"); err = CODEC_ERROR; goto done; } /* Request the required number of bytes from the input buffer */ buffer=ci->request_buffer(&n,sample_byte_size); /* Decode one block - returned samples will be host-endian */ ret = NeAACDecDecode(decoder, &frame_info, buffer, n); /* NeAACDecDecode may sometimes return NULL without setting error. */ if (ret == NULL || frame_info.error > 0) { LOGF("FAAD: decode error '%s'\n", NeAACDecGetErrorMessage(frame_info.error)); err = CODEC_ERROR; goto done; } /* Advance codec buffer (no need to call set_offset because of this) */ ci->advance_buffer(n); /* Output the audio */ ci->yield(); framelength = (frame_info.samples >> 1) - lead_trim; if (i == demux_res.num_sample_byte_sizes - 1 && framelength > 0) { /* Currently limited to at most one frame of tail_trim. * Seems to be enough. */ if (ci->id3->tail_trim == 0 && sample_duration < (frame_info.samples >> 1)) { /* Subtract lead_trim just in case we decode a file with * only one audio frame with actual data. */ framelength = sample_duration - lead_trim; } else { framelength -= ci->id3->tail_trim; } } if (framelength > 0) { ci->pcmbuf_insert(&decoder->time_out[0][lead_trim], &decoder->time_out[1][lead_trim], framelength); } if (lead_trim > 0) { /* frame_info.samples can be 0 for the first frame */ lead_trim -= (i > 0 || frame_info.samples) ? (frame_info.samples >> 1) : sample_duration; if (lead_trim < 0 || ci->id3->lead_trim == 0) { lead_trim = 0; } } /* Update the elapsed-time indicator */ sound_samples_done += sample_duration; elapsed_time = (sound_samples_done * 10) / (ci->id3->frequency / 100); ci->set_elapsed(elapsed_time); i++; } err = CODEC_OK; done: LOGF("AAC: Decoded %lu samples\n", (unsigned long)sound_samples_done); if (ci->request_next_track()) goto next_track; exit: return err; }