/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2005 Dave Chapman * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "codeclib.h" #include /* Needed by a52.h */ #include #include CODEC_HEADER #define BUFFER_SIZE 4096 #define A52_SAMPLESPERFRAME (6*256) static a52_state_t *state; unsigned long samplesdone; unsigned long frequency; /* used outside liba52 */ static uint8_t buf[3840] IBSS_ATTR; static inline void output_audio(sample_t *samples) { ci->yield(); ci->pcmbuf_insert(&samples[0], &samples[256], 256); } void a52_decode_data(uint8_t *start, uint8_t *end) { static uint8_t *bufptr = buf; static uint8_t *bufpos = buf + 7; /* * sample_rate and flags are static because this routine could * exit between the a52_syncinfo() and the ao_setup(), and we want * to have the same values when we get back ! */ static int sample_rate; static int flags; int bit_rate; int len; while (1) { len = end - start; if (!len) break; if (len > bufpos - bufptr) len = bufpos - bufptr; memcpy(bufptr, start, len); bufptr += len; start += len; if (bufptr == bufpos) { if (bufpos == buf + 7) { int length; length = a52_syncinfo(buf, &flags, &sample_rate, &bit_rate); if (!length) { //DEBUGF("skip\n"); for (bufptr = buf; bufptr < buf + 6; bufptr++) bufptr[0] = bufptr[1]; continue; } bufpos = buf + length; } else { /* Unity gain is 1 << 26, and we want to end up on 28 bits of precision instead of the default 30. */ level_t level = 1 << 24; sample_t bias = 0; int i; /* This is the configuration for the downmixing: */ flags = A52_STEREO | A52_ADJUST_LEVEL; if (a52_frame(state, buf, &flags, &level, bias)) goto error; a52_dynrng(state, NULL, NULL); frequency = sample_rate; /* An A52 frame consists of 6 blocks of 256 samples So we decode and output them one block at a time */ for (i = 0; i < 6; i++) { if (a52_block(state)) goto error; output_audio(a52_samples(state)); samplesdone += 256; } ci->set_elapsed(samplesdone/(frequency/1000)); bufptr = buf; bufpos = buf + 7; continue; error: //logf("Error decoding A52 stream\n"); bufptr = buf; bufpos = buf + 7; } } } } /* this is the codec entry point */ enum codec_status codec_main(void) { size_t n; unsigned char *filebuf; int sample_loc; int retval; /* Generic codec initialisation */ ci->configure(DSP_SET_STEREO_MODE, STEREO_NONINTERLEAVED); ci->configure(DSP_SET_SAMPLE_DEPTH, 28); ci->configure(CODEC_SET_FILEBUF_CHUNKSIZE, 1024*128); next_track: if (codec_init()) { retval = CODEC_ERROR; goto exit; } while (!ci->taginfo_ready) ci->yield(); ci->configure(DSP_SWITCH_FREQUENCY, ci->id3->frequency); /* Intialise the A52 decoder and check for success */ state = a52_init(0); /* The main decoding loop */ if (ci->id3->offset) { if (ci->seek_buffer(ci->id3->offset)) { samplesdone = (ci->id3->offset / ci->id3->bytesperframe) * A52_SAMPLESPERFRAME; ci->set_elapsed(samplesdone/(ci->id3->frequency / 1000)); } } else { samplesdone = 0; } while (1) { if (ci->stop_codec || ci->new_track) break; if (ci->seek_time) { sample_loc = (ci->seek_time - 1)/1000 * ci->id3->frequency; if (ci->seek_buffer((sample_loc/A52_SAMPLESPERFRAME)*ci->id3->bytesperframe)) { samplesdone = sample_loc; ci->set_elapsed(samplesdone/(ci->id3->frequency/1000)); } ci->seek_complete(); } filebuf = ci->request_buffer(&n, BUFFER_SIZE); if (n == 0) /* End of Stream */ break; a52_decode_data(filebuf, filebuf + n); ci->advance_buffer(n); } retval = CODEC_OK; if (ci->request_next_track()) goto next_track; exit: a52_free(state); return retval; }