/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $$ * * Copyright (C) 2005 Ray Lambert * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "abrepeat.h" #include "settings.h" #include "audio.h" #include "kernel.h" #ifdef HAVE_LCD_BITMAP #include "lcd.h" #endif #ifdef AB_REPEAT_ENABLE static int ab_audio_event_handler(unsigned short event, unsigned long data) { int rc = AUDIO_EVENT_RC_IGNORED; if ( ab_repeat_mode_enabled() ) { switch(event) { case AUDIO_EVENT_POS_REPORT: { if ( ! (audio_status() & AUDIO_STATUS_PAUSE) && ab_reached_B_marker(data) ) { ab_jump_to_A_marker(); rc = AUDIO_EVENT_RC_HANDLED; } break; } case AUDIO_EVENT_END_OF_TRACK: { if ( ab_A_marker_set() && ! ab_B_marker_set() ) { ab_jump_to_A_marker(); rc = AUDIO_EVENT_RC_HANDLED; } break; } } } return rc; } void ab_repeat_init(void) { static bool ab_initialized = false; if ( ! ab_initialized ) { ab_initialized = true; audio_register_event_handler(ab_audio_event_handler, AUDIO_EVENT_POS_REPORT | AUDIO_EVENT_END_OF_TRACK ); } } static unsigned int ab_A_marker = AB_MARKER_NONE; static unsigned int ab_B_marker = AB_MARKER_NONE; bool ab_repeat_mode_enabled(void) { extern struct user_settings global_settings; return global_settings.repeat_mode == REPEAT_AB; } bool ab_A_marker_set(void) { return ab_A_marker != AB_MARKER_NONE; } bool ab_B_marker_set(void) { return ab_B_marker != AB_MARKER_NONE; } unsigned int ab_get_A_marker(void) { return ab_A_marker; } unsigned int ab_get_B_marker(void) { return ab_B_marker; } bool ab_reached_B_marker(unsigned int song_position) { /* following is the size of the window in which we'll detect that the B marker was hit; it must be larger than the frequency (in milliseconds) at which this function is called otherwise detection of the B marker will be unreliable; we assume that this function will be called on each system tick and derive the window size from this with a generous margin of error (note: the number of ticks per second is given by HZ) */ #define B_MARKER_DETECT_WINDOW ((1000/HZ)*10) if (ab_B_marker != AB_MARKER_NONE) { if ( (song_position >= ab_B_marker) && (song_position <= (ab_B_marker+B_MARKER_DETECT_WINDOW)) ) return true; } return false; } /* determines if the given song position is earlier than the A mark; intended for use in handling the jump NEXT and PREV commands */ bool ab_before_A_marker(unsigned int song_position) { return (ab_A_marker != AB_MARKER_NONE) && (song_position < ab_A_marker); } /* determines if the given song position is later than the A mark; intended for use in handling the jump PREV command */ bool ab_after_A_marker(unsigned int song_position) { /* following is the size of the virtual A marker; we pretend that the A marker is larger than a single instant in order to give the user time to hit PREV again to jump back to the start of the song; it should be large enough to allow a reasonable amount of time for the typical user to react */ #define A_MARKER_VIRTUAL_SIZE 1000 return (ab_A_marker != AB_MARKER_NONE) && (song_position > (ab_A_marker+A_MARKER_VIRTUAL_SIZE)); } void ab_jump_to_A_marker(void) { bool paused = (audio_status() & AUDIO_STATUS_PAUSE) != 0; if ( ! paused ) audio_pause(); audio_ff_rewind(ab_A_marker); if ( ! paused ) audio_resume(); } void ab_reset_markers(void) { ab_A_marker = AB_MARKER_NONE; ab_B_marker = AB_MARKER_NONE; } /* following is a fudge factor to help overcome the latency between the time the user hears the passage they want to mark and the time they actually press the button; the actual song position is adjusted by this fudge factor when setting a mark */ #define EAR_TO_HAND_LATENCY_FUDGE 200 void ab_set_A_marker(unsigned int song_position) { ab_A_marker = song_position; ab_A_marker = (ab_A_marker >= EAR_TO_HAND_LATENCY_FUDGE) ? (ab_A_marker - EAR_TO_HAND_LATENCY_FUDGE) : 0; /* check if markers are out of order */ if ( (ab_B_marker != AB_MARKER_NONE) && (ab_A_marker > ab_B_marker) ) ab_B_marker = AB_MARKER_NONE; } void ab_set_B_marker(unsigned int song_position) { ab_B_marker = song_position; ab_B_marker = (ab_B_marker >= EAR_TO_HAND_LATENCY_FUDGE) ? (ab_B_marker - EAR_TO_HAND_LATENCY_FUDGE) : 0; /* check if markers are out of order */ if ( (ab_A_marker != AB_MARKER_NONE) && (ab_B_marker < ab_A_marker) ) ab_A_marker = AB_MARKER_NONE; } #ifdef HAVE_LCD_BITMAP static int ab_calc_mark_x_pos(int mark, int capacity, int offset, int size) { int w = size - offset; return offset + ( (w * mark) / capacity ); } static void ab_draw_veritcal_line_mark(int x, int y, int h) { lcd_set_drawmode(DRMODE_COMPLEMENT); lcd_vline(x, y, y+h-1); } #define DIRECTION_RIGHT 1 #define DIRECTION_LEFT -1 static void ab_draw_arrow_mark(int x, int y, int h, int direction) { /* draw lines in decreasing size until a height of zero is reached */ lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID); while( h > 0 ) { lcd_vline(x, y, y+h-1); h -= 2; y++; x += direction; lcd_set_drawmode(DRMODE_COMPLEMENT); } } void ab_draw_markers(int capacity, int x, int y, int w, int h) { /* if both markers are set, determine if they're far enough apart to draw arrows */ if ( ab_A_marker_set() && ab_B_marker_set() ) { int xa = ab_calc_mark_x_pos(ab_A_marker, capacity, x, w); int xb = ab_calc_mark_x_pos(ab_B_marker, capacity, x, w); int arrow_width = (h+1) / 2; if ( (xb-xa) < (arrow_width*2) ) { ab_draw_veritcal_line_mark(xa, y, h); ab_draw_veritcal_line_mark(xb, y, h); } else { ab_draw_arrow_mark(xa, y, h, DIRECTION_RIGHT); ab_draw_arrow_mark(xb, y, h, DIRECTION_LEFT); } } else { if (ab_A_marker_set()) { int xa = ab_calc_mark_x_pos(ab_A_marker, capacity, x, w); ab_draw_arrow_mark(xa, y, h, DIRECTION_RIGHT); } if (ab_B_marker_set()) { int xb = ab_calc_mark_x_pos(ab_B_marker, capacity, x, w); ab_draw_arrow_mark(xb, y, h, DIRECTION_LEFT); } } } #endif /* HAVE_LCD_BITMAP */ #endif /* AB_REPEAT_ENABLE */