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path: root/uisimulator/sdl/lcd-bitmap.h
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2009-02-09Put the display colours for monochrome and greyscale targets into the target ↵Jens Arnold
config files, and use them both for the simulator UI and screendumps. The Clip now shows the split display properly in screendumps and simulator. A side effect is that screendumps of ordinary monochrome targets are now 4-bit BMP files (saves an alternate code path, and might be more compatible with some gfx programs). * Simplify the simulation of split display, and also simplify greylib simulation. The simulator now always calculates 129 shades (2*128 for a Clip sim), and just uses 2 (or 4) of those for native display simulation. * Centralised the simulator LCD dimension definition. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19950 a1c6a512-1295-4272-9138-f99709370657
2008-06-28Updated our source code header to explicitly mention that we are GPL v2 orDaniel Stenberg
later. We still need to hunt down snippets used that are not. 1324 modified files... http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
2006-03-19code policed // commentsDaniel Stenberg
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9112 a1c6a512-1295-4272-9138-f99709370657
2006-02-26Finally - grayscale library support for the simulators. Currently SDL only, ↵Jens Arnold
win32 and x11 won't link anymore due to missing simulator functions. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8845 a1c6a512-1295-4272-9138-f99709370657
2006-02-09Refactor SDL sim source so drawing routines are written once. Split bitmap, ↵Dan Everton
remote, and charcell LCD in to their own files. Add zoom support, use --zoom factor (e.g. --zoom 2 for two times zoom) to use it. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8645 a1c6a512-1295-4272-9138-f99709370657