Age | Commit message (Collapse) | Author |
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Selective backlight allows the user to choose actions that will not
enable the backlight when pressed.
Advanced softlock allows user to choose actions that will not be
blocked by screenlock on devices without a hold button.
Both only occur in FM and WPS Contexts.
Update:
Back from the dead
-Cleaned up code, removed unnecessary calls, re-arranged last filter action
timeout conditional to work in case last_filtered_action_tick was never set
-Added entries to the manual
-Fixed back button on some menus not activating backlight
-Made menus more intuitive, no actions selected now changes menu item to off.
-Added talk fuctionality.
-Added option to disable selective backlight while on external power.
-Rewrote backlight and softlock handling code to fix issue with scrollwheels
-Menu changed to have toggle(yes/no) and settings
-Optimized selective actions lookup
-Added option to disable notification of 'buttons locked' while softlocked
-Removed uneeded code, consolidated action lookup to single function
-Fixed incorrect name on selective softlock menu
-Added option to disable touch on touchscreen devices
-Fixed backlight on original screenlock without selective screenlock active
-Added text selection in mask_select for when show_icons is off
-Fixed voice in mask_select to speak if voice is defined instead of spelling
-Added more lang defines (play skip seek)
-Added option to disable unknown keys turning on backlight
-Fixed Conditional argument In wrong place causing players without
backlight to fail to build
-Fixed Disable Unknown blocking detection of context change
-Fixed canceling menu didn't update new settings
-Added Autolock on backlight off
-Removed backlight_on_force from backlight.c, Now sets ignore next to false
and uses backlight_on
-Cleaned up autolock code added strings to lang file
-Fixed issue where rapid presses would bypass softlock
-Removed old softlock code, Cleaned selective actions code
-Changed menu to match existing RB menus
-Fixed Backlight_on_Hold blocked by backlight_ignore_next
-Fixed ignore_next for ipod
-Fixed bug allowing context with softlock to bypass selective backlight
-Changed mask_select to no longer prompt for changes to be saved
-Changed menu names
-Added ignore timeout to allow ipod scroll wheel to work properly and other
players to still work properly, removed some previous code including
ignore_event
-Increased ignore timeout to prevent sd card accesses from interrupting action
code and turning on backlight
-Changed Unknown action to unmapped action in menu, changed handling code
-Removed unneeded logic and variables for handling unfiltered actions
-Reverted unmapped action code to previous functionality
-Added manual entries (thanks JohnB)
-Removed elusive unhandled unicode character from manual, changed formatting slightly
Actions:
Volume,Play,Seek,Skip
Extras:
Disable unmapped actions
Disable selective backlight on external power
Disable touch during softlock on touchscreen devices
Disable softlock notifications (power button still notifies)
Autolock on backlight off
Method:
Adds a function to ignore backlight on next call
If selected action occurs backlight is forced on,
Filter_first_keypress stays intact.
Selective softlock allows selected actions through, bypasses the normal
softlock routine.
ToDo:
DONE
previous commit (#1) has attribution for folder_select.c which mask_select
is based from.
Change-Id: I08132ddcfd64c81751ef23b720f3ec6d68695fe4
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Reorganization
- Separated iBasso devices from PLATFORM_ANDROID. These are now standlone
hosted targets. Most device specific code is in the
firmware/target/hosted/ibasso directory.
- No dependency on Android SDK, only the Android NDK is needed.
32 bit Android NDK and Android API Level 16.
- Separate implementation for each device where feasible.
Code cleanup
- Rewrite of existing code, from simple reformat to complete reimplementation.
- New backlight interface, seperating backlight from touchscreen.
- Rewrite of device button handler, removing unneeded code and fixing memory
leaks.
- New Debug messages interface logging to Android adb logcat (DEBUGF, panicf,
logf).
- Rewrite of lcd device handler, removing unneeded code and fixing memory leaks.
- Rewrite of audiohw device handler/pcm interface, removing unneeded code and
fixing memory leaks, enabling 44.1/48kHz pthreaded playback.
- Rewrite of power and powermng, proper shutdown, using batterylog results
(see http://gerrit.rockbox.org/r/#/c/1047/).
- Rewrite of configure (Android NDK) and device specific config.
- Rewrite of the Android NDK specific Makefile.
Misc
- All plugins/games/demos activated.
- Update tinyalsa to latest from https://github.com/tinyalsa/tinyalsa.
Includes
- http://gerrit.rockbox.org/r/#/c/993/
- http://gerrit.rockbox.org/r/#/c/1010/
- http://gerrit.rockbox.org/r/#/c/1035/
Does not include http://gerrit.rockbox.org/r/#/c/1007/ due to new backlight
interface and new option for hold switch, touchscreen, physical button
interaction.
Rockbox needs the iBasso DX50/DX90 loader for startup, see
http://gerrit.rockbox.org/r/#/c/1099/
The loader expects Rockbox to be installed in /mnt/sdcard/.rockbox/. If
/mnt/sdcard/ is accessed as USB mass storage device, Rockbox will exit
gracefully and the loader will restart Rockbox on USB disconnect.
Tested on iBasso DX50.
Compiled (not tested) for iBasso DX90.
Compiled (not tested) for PLATFORM_ANDROID.
Change-Id: I5f5e22e68f5b4cf29c28e2b40b2c265f2beb7ab7
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_remote_backlight_* and _buttonlight_* are cleaned as well
Change-Id: I73653752831bbe170c26ba95d3bc04c2e3a5cf30
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should be declared SHAREDBSS_ATTR as any core could potentially touch them even though they seem only to involve threads on one core. The exception is target code for particular CPUs where proper allocation is fixed. playlist.c was a little odd too-- use one mutex for the current playlist and a separate one for created playlists (still pondering the necessity of more than one).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29305 a1c6a512-1295-4272-9138-f99709370657
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function use. SYS_USB_DISCONNECTED_ACK hasn't been doing anything useful for the USB thread; remove it. USB thread simply ignores that value. Observe only valid usb_state transitions.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29084 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27648 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27647 a1c6a512-1295-4272-9138-f99709370657
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peakmeter.c
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27022 a1c6a512-1295-4272-9138-f99709370657
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already)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27021 a1c6a512-1295-4272-9138-f99709370657
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#if (CONFIG_PLATFORM & PLATFORM_HOSTED) (or equivalently).
The simulator defines PLATFORM_HOSTED, as RaaA will do (RaaA will not define SIMULATOR).
The new define is to (de-)select code to compile on hosted platforms generally.
Should be no functional change to targets or the simulator.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27019 a1c6a512-1295-4272-9138-f99709370657
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multiple SYS_TIMEOUT events being posted the backlight thread.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23730 a1c6a512-1295-4272-9138-f99709370657
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into alpine_cdc plugin, since this plugin is only built on SH7034
Also remove it from TIMER_START()
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21558 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20853 a1c6a512-1295-4272-9138-f99709370657
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the backlight thread to avoid potential concurrency issues.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20834 a1c6a512-1295-4272-9138-f99709370657
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fading at all and being and being called too early for backlight always of on PWM fading targets. Also, clean up the code a bit by renaming the function that initiates fading on PWM.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20820 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20796 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20795 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20794 a1c6a512-1295-4272-9138-f99709370657
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and move it into backlight.c
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20793 a1c6a512-1295-4272-9138-f99709370657
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timeout in the backlight thread.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20792 a1c6a512-1295-4272-9138-f99709370657
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get_current_timeout code. No functional change.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20789 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20785 a1c6a512-1295-4272-9138-f99709370657
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buttonlight_timeout to be more inline with backlight, and use a #define instead of a const variable for !HAVE_LCD_SLEEP_SETTING (no functional changes)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20784 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20779 a1c6a512-1295-4272-9138-f99709370657
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settings menu) by ensuring that all calls of target-specific backlight code happen from backlight thread
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20778 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20774 a1c6a512-1295-4272-9138-f99709370657
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calling the screendump function(s). Fixes screendump in simulators for backlight-less targets (Ondio), and reduces mixing of unrelated functionality a bit (screendump was called from backlight thread, triggered by a sim-only system wide event).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20065 a1c6a512-1295-4272-9138-f99709370657
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calls. This required to move the filename creation functions as well. * Fix bug in the BMP header of Clip screendumps. * Add remote screendump for targets with an LCD remote. * Simplify some ifdefs and rename a macro in the sim.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19967 a1c6a512-1295-4272-9138-f99709370657
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fading to a CONFIG_BACKLIGHT_FADING style. The apps/ code will only see which setting is supposed to be used, specific backlight fading handling is kept in firmware, slightly reword the manual text about software fading too with regards to the Gigabeat S
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19860 a1c6a512-1295-4272-9138-f99709370657
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Correct a copyright info too.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19818 a1c6a512-1295-4272-9138-f99709370657
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Fuze and e200v2. Also removed a bit of dead code that was copied by accident into the fuze and e200v2 config files.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19791 a1c6a512-1295-4272-9138-f99709370657
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gives a buffer against wrongly identifying a thread when the slot is recycled (which has been nagging me for awhile). A slot gets 255 uses before it repeats. Everything gets incompatible so a full update is required.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19377 a1c6a512-1295-4272-9138-f99709370657
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how power inputs are sensed. Clean SIMULATOR stuff out of target files. Get rid of USB charging option on targets that don't support it or don't implement it yet. Menu string remains to avoid language incompatibility but should be removed on next cleanup for targets not using it (notice in english.lang). global_settings becomes incompatible for some builds and so plugin API version is incremented.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19315 a1c6a512-1295-4272-9138-f99709370657
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e200/c200, not e100.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19224 a1c6a512-1295-4272-9138-f99709370657
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others - see FS#6800 for credits.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19221 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18523 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18522 a1c6a512-1295-4272-9138-f99709370657
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later. We still need to hunt down snippets used that are not. 1324 modified
files...
http://www.rockbox.org/mail/archive/rockbox-dev-archive-2008-06/0060.shtml
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17847 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17515 a1c6a512-1295-4272-9138-f99709370657
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backlight.c to handle lcd sleep timer. Make HAVE_LCD_SLEEP useable without a setting and use HAVE_LCD_SLEEP_SETTING when a setting is available in addition to HCD_HAVE_SLEEP. If a setting isn't used, the target must define the timeout to be used in the config.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17505 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17442 a1c6a512-1295-4272-9138-f99709370657
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again. is_backlight_on() can now be called from COP.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16988 a1c6a512-1295-4272-9138-f99709370657
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* Incompatible plugin API change -> sorted API.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16965 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16937 a1c6a512-1295-4272-9138-f99709370657
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iPods (LCD is inverted when backlight is on, so the curve is also inverted). This needs a slight extension of is_backlight_on() functionality in the core. * Thorough recalibration of all reachable greyscale targets, and #ifdef cleanup. * Reduce on-target gamma a bit, because the displayable contrast range of a monochrome/greyscale isn't that high.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16936 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16805 a1c6a512-1295-4272-9138-f99709370657
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24 bit BMP instead of unnecessary 32 bit.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16802 a1c6a512-1295-4272-9138-f99709370657
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the correct hold switch. * Kill a warning.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16711 a1c6a512-1295-4272-9138-f99709370657
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longer a long delay when activating it during heavy CPU load.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16543 a1c6a512-1295-4272-9138-f99709370657
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with software PWM fading), and comvert the associated settings to table settings. * Settings system: Unify a bunch of formatters and getlang helpers.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15817 a1c6a512-1295-4272-9138-f99709370657
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