Age | Commit message (Collapse) | Author |
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* Custom statusbars inappropriately overwriten
* Off-by-one error displaying playlist position.
Change-Id: I08df67110fab97ed213c53e8fa86d386367cd6be
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Patch by Igor Poretsky
Change-Id: I8828cefdb3346a25071fba0afff2c9d3bca440a1
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Bascially made it impossible to back out of the screen.
Change-Id: Ied8a956d8be8c987d3695e1163bc44a0866a0bd9
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Original patch by Stanislav Chizhik
Udpated by Igor Poretsky & myself
Change-Id: I472d4852ac25885658245f077723e4c98b9ad9b8
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- fix double down wins/looses too much money
- fix splitting doubles lost/won amount of first split
- fix insurance pays out too litle
- fix splitting allows to overdraw account
- fix insurance allows to overdraw account
Change-Id: Ib58954d6b960fb2a78f5b4d29496974b7c58fb65
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Originally by Stephane Doyon.
Updated by Alex Wallis, Igor Poretsky, and myself.
Change-Id: I15a06f7774c886cefd9c2cb93230d67de3e5f9a9
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Originally by Stephane Doyon.
Updated by Alex Wallis, Igor Poretsky, and myself.
Change-Id: I996f18043bd3377d5aeaf65f4290250ea2a6832b
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Change-Id: I80607bc3ac0887b2cd28dbf2aaa487f8829a7810
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Change-Id: If36420329cbb67dc5b40b10bcd03e295cf0418f6
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rewrite the logic of boomshine to make it more difficult
especially small screens
rewrite of the game engine to make memory usage more consistent
throught the level and decrease overall memory usage
this also removes most of the stuttering in play
Add test of device speed this should improve very slow devices
but the threshold might still need tweaked
Change-Id: I49f5269c69405f6b6060ab18f52c96e3f69ebb14
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Change-Id: Icfe116d72fd7c73d2ec1b18ffcc294052b7d5159
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Change-Id: I164ed8c1a8135cb051e3342b20e474cc798f3c38
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Both had 'Enabled' showing up a Add to Quick Screen option
Change-Id: Ief48a4d0ea2a473704a9a42d5863f1451dbfc6af
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Change-Id: Ie8953e3ffc5188685f1ea056863bfbdb817080a7
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This allows targets to automatically switch audio settings when the
line out is plugged/unplugged.
Only hooked up on the xDuoo X3, but there are other potential users.
Change-Id: Ic46a329bc955cca2e2ad0335ca16295eab24ad59
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Change-Id: I6bf446ecb17f5526c2f37158e672f06a5435f5a9
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Original patch Michael Gentry
Updated by Igor Poretsky
Change-Id: Id0fd67d2b2f6c257e3cbbe9bfda5c0eace5caca5
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Change-Id: I5d599d4b25207dcf03ed3f4be76d10907d36a99b
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Taken from the xvortex fork (Roman Stolyarov)
Ported, rebased, and cleaned up by myself.
Change-Id: I7b2bca2d29502f2e4544e42f3d122786dd4b7978
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Taken from Igor Poretsky's tree
Change-Id: Ia0b5644849b02a92294beb04d3e361388d98c7f5
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- Synchronized with actual state of Vortex version in general.
- Playback resume has been moved to the Power button.
- Option button acts identically in most contexts: main menu on short
press and quickscreen on long press.
- Defined A-B repeat mode control buttons.
- Level change action in chessbox has been moved to the volume down button.
(Patch by Igor Poretsky)
Change-Id: I48046ff123d2bccdc0d0c4ed8b088e2053aefa5e
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Original patch by Alexander Spyridakis
Modified by Steve Bavin and Igor Poretsky
Keymap fixes by Marianne Arnold
Change-Id: I5a252d97d2b05c533e048931f7354f4261f76499
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In newer builds line markers prevent lua helper scripts
from grabbing some inputs especially _bool
This patch adds the -P switch
Inhibit generation of linemarkers in the output from the preprocessor.
This might be useful when running the preprocessor on something that
is not C code, and will be sent to a program which might be confused
by the linemarkers.
Change-Id: I66c3b099729f6651300f9fcf4670533a20cc90c1
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Change-Id: I7dcbd00a084e05e15ba09c3b65cabd33ac71e7f4
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(Thanks to Gergely Békési)
Change-Id: Ib56417794cbcd693324419710c370779b2fcf954
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(Thanks to Nathan Follens)
Change-Id: I9b000cf7e7294c3dc750a72577ca7c1d2f04e659
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(Updated Russian Translation)
Change-Id: I88150c897d9facf566beff38e5a0c863d5256c0c
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Credit to Igor Poretsky
Change-Id: I151d3511b9cee269190d87df7fa7dd355aaafc9b
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Credit to Igor Poretsky
Change-Id: Ie9e61740f87f3b56d0b602cd431757262a6ed808
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(Thanks to Malik Safak)
Change-Id: I21339b331ad8c6ca975f23cd98041426acf8961f
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(Thanks, Adam Rak!)
Change-Id: I39aa0d9eb265827a5dcd05943a2c0abbb9f81fa8
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(Thanks Guinness)
Change-Id: Ia978b26744ba7d97393d1b87b6704690e39e8ccd
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(Thanks, Roman!)
Change-Id: I270ed16fa899d1ec69dddb1d783e5c37b08af838
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Files with extension "aac" in ADTS or ADIF format are now playable.
Full credit goes to Igor Poretsky.
Change-Id: I413b34e15e5242fea60d3461966ae0984080f530
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Change-Id: I45304719e3c5f9c6e9aa92347d1ba9b483431a54
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Change-Id: I8f4edc4ca84792f977ea673d2435e15f7e2da14e
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Change-Id: I36e37c7557d6eee07978046e549509ee628aba2e
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Unifies time formatting in settings_list.c allows time format to
display as HH:MM:SS.MSS or any consecutive combination thereof
(hh:mm:ss, mm:ss, mm:ss.mss, ss.mss, hh, mm, ss ,mss)
works in INT and TABLE settings with the addition of flag 'F_TIME_SETTING'
Time is auto-ranged dependent on value
Adds talk_time_intervals to allow time values to be spoken similar to
display format: x Hours, x Minutes, x Seconds, x Milliseconds
Table lookups merged or removed from recording, clip meter and lcd timeout
-String_Choice replaced with TABLE_SETTING or INT_SETTING for these
functions as well, cleaned-up cfg_vals that get saved to cfgfile
RTL Languages ARE supported
Negative values ARE supported
Backlight on/off are now Always and Never to share formatter with LCD
Timeout
Added flag to allow ranged units to be locked to a minimum index
Added flag to allow leading zero to be supressed from the largest unit
merged talk_time_unit() and talk_time_intervals()
optimized time_split()
optimized format_time_auto()
Backlight time-out list same as original
Change-Id: I59027c62d3f2956bd16fdcc1a48b2ac32c084abd
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This brings the code to upstream commit 3ece3d6 (I've made my own Rockbox-
specific changes on top of that).
Changes include using C99 `bool' throughout, and minor logic fixes for some
puzzles.
Change-Id: Ie823e73ae49a8ee1de411d6d406df2ba835af541
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I set up panics on invalid entries throughout tree.c
dirbrowser was checking for file attributes even when the result
was unused, the database browser called this code with an
invalid (to the tagcache) index
This patch fixes that oversight and also adds __func__ to the
panics for easier sleuthing in the future
Change-Id: Ie1d6511423bba48125e4916b1c3049c048abaee0
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the gigabeatS has an embedded struct that needs to be parsed
Change-Id: I88c9101afaaa95182f37ade1410cccb4fb768e33
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(Thank you, Peter!)
Change-Id: I90495070e8f2f5118497f7fbce5e5112ba690777
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moved items to rb.system
added read access to audio_current_track and audio_next_track
Change-Id: Ia055b8cb3848e540067818f596ffd1058da057fb
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Change-Id: I7abed5dab9b4d0d053c274404dc4dc06864aa060
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4adad0bc1f508360999de176048f89025ce84b3e
Change-Id: I7aa013e99c1f20c4f62299a5fa65dc7db65bf386
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(Taken from Igor Poretsky's tree)
Change-Id: I0fee8346e857eeaea5059360c0f35bd6a2e98b97
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Modified from original ticket, Taken from Igor Poretsky's tree, and
further modified by myself to incorporate feedback.
Change-Id: Ibc2180e52af76890b1448d23f79386fd0f88f709
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Modified version from ticket, taken from Igor Poretsky's tree, and
further modified to incorporate feedback.
Change-Id: I9284497d53a0247a51739d29fdc1db5fbbebfadc
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Admittedly I can not really think of a reason this would occur
in normal use but if it does it'll result in a crash so
better safe than sorry
Change-Id: I593652bb658475bbd9a18026243c02524f5e7ccb
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I observed a crash on buflib>move_block
after dumping ram I noticed that the buffer for filetypes was being corrupted
tree_get_entry_at returns a entry from the buflib 'tree entry' buffer
filetree.c->ft_load writes data to this buffer before checking if it has
reached the last entry resulting in buffer overflow that overwrites the
next entry in the buffer ['filetypes']
Patch checks that the index passed to tree_get_entry_at() is in range
otherwise it returns NULL
Added checks + panic in other functions using tree_get_entry_at()
Fixed tree_lock_cache() calls in playlist and filetree
Change-Id: Ibf9e65652b4e00445e8e509629aebbcddffcfd4d
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