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2014-10-22YH820/YH92X: Improve some keymaps for plugins.Szymon Dziok
Change-Id: Ib598737327043809f60127f7c538f2d45ddabb87
2014-10-09Fixed disktidy bug and added a couple of new features to disktidy.Richard Burke
The following updates were made to disktidy: - Fixed bug FS#12825. disktidy now checks subdirectories again for files to delete. - Use iterative rather than recursive method to traverse file system. - Once disktidy finishes a run it now returns to it's main menu rather than exiting. - Added "Last Run Stats" view to disktidy. This shows how many files and directories were deleted in the last run as well as the total size of those files, the length of time the run took and when the run took place (for players with RTC). - Added "Playback Control" option to disktidy main menu. Change-Id: I9b7d6d5d08aef2b5f85fb63fcd2ec60f1c1ec2e0 Reviewed-on: http://gerrit.rockbox.org/808 Reviewed-by: Franklin Wei <frankhwei536@gmail.com> Tested: Franklin Wei <frankhwei536@gmail.com> Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
2014-09-29New Rockblox featuresFranklin Wei
- Add "Ghost piece" feature - on 1-bit displays, it's too hard to distinguish from "real" pieces, should it be disabled? - Show what your score is when you get a high score - Indent Change-Id: Ibefe748bca3a84736cf1884cc0872d9c36daa613 Reviewed-on: http://gerrit.rockbox.org/990 Tested: Franklin Wei <frankhwei536@gmail.com> Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-25Add ptable to SOURCESFranklin Wei
Change-Id: Ie31306210e3cfe78288269574e78976b682eab31 Reviewed-on: http://gerrit.rockbox.org/981 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-25Ptable: hopefully fix all the warnings, modify actinide/lanthanide behavior ↵Franklin Wei
once again ... it's ready! :) Change-Id: Ie6e9de6097bad2d2dcca2b6d927fe748fa69f60d Reviewed-on: http://gerrit.rockbox.org/968 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-18Introducing Targets iBasso DX50 & iBasso DX90Simon Rothen
The port to for this two targets has been entirely developped by Ilia Sergachev (alias Il or xzcc). His source can be found at https://bitbucket.org/isergachev/rockbox . The few necesary modifications for the DX90 port was done by headwhacker form head-fi.org. Unfortunately i could not try out the final state of the DX90 port. The port is hosted on android (without java) as standalone app. The official Firmware is required to run this port. Ilia did modify the source files for the "android" target in the rockbox source to make the DX port work. The work I did was to separate the code for DX50 (&DX90) from the android target. On this Target Ilia used source from tinyalsa from AOSP. I did not touch that part of the code because I do not understand it. What else I changed from Ilias sources besides the separation from the target "android": * removed a dirty hack to keep backlight off * changed value battery meter to voltage battery meter * made all plugins compile (named target as "standalone") and added keymaps * i added the graphics for the manual but did not do anything else for the manual yet * minor optimizations known bugs: * timers are slowed donw when playback is active (tinyalsa related?) * some minor bugs Things to do: * The main prolem will be how to install the app correctly. A guy called DOC2008 added a CWM (by androtab.info) to the official firmware and Ilia made a CWM installation script and a dualboot selector (rbutils/ibassoboot, build with ndk-build). We will have to find a way to install rockbox in a proper way without breaking any copyrights. Maybe ADB is an option but it is not enable with OF by default. Patching the OF is probably the way to go. * All the wiki and manual to build: needed: android ndk installed, android sdk installed with additional build-tools 19.1.0 installed ./tools/configure select iBasso DX50 or iBasso DX90 make -j apk the content of rockbox.zip/.rockbox needs to be copied to /system/rockbox/app_rockbox/rockbox/ (rockbox app not needed) the content of libs/armeabi to /system/rockbox/lib/ (rockbox app needed) The boot selector is needed as /system/bin/MangoPlayer and the iBasso app as /system/bin/MangoPlayer_original. There is also the "vold" file. The one from OF does not work with DX50 rockbox (DX90 works!?), the one from Ilia is necessary. Until we have found a proper way to install it, it can only be installed following the instructions of Ilia on his bitbucket page, using the CWM-OF and his installation script package. Change-Id: Ic4faaf84824c162aabcc08e492cee6e0068719d0 Reviewed-on: http://gerrit.rockbox.org/941 Tested: Chiwen Chang <rock1104.tw@yahoo.com.tw> Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-15Disable periodic table plugin until all the compilation issues are sorted out.Michael Giacomelli
Change-Id: Idb93aa9b5ad57ae1d5671ba5f17d0af0f2d201c7
2014-09-15hopefully fix the warningsFranklin Wei
Change-Id: Id822234afc8906bb7c023810e902e604451ddfda Reviewed-on: http://gerrit.rockbox.org/963 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-15ifdef out lcd_set_bg callFranklin Wei
Change-Id: I78112f8099c09cc0993357e0f58a567c43381a50 Reviewed-on: http://gerrit.rockbox.org/962 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-15Fix building on clipFranklin Wei
Change-Id: I4218cc9d45b144bfc3e58a44ef532d001d02e9ec Reviewed-on: http://gerrit.rockbox.org/961 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-15FS#9583 - periodic tableFranklin Wei
- original rockbox port: Yifu Huang - original work: Jonathan Bettencourt - modifications made: - PLA-fied - Add element 117 (ununseptium) - Implemented up/down - Fixed actinide/lanthanide navigation so that they are between scandium and titanium - Added manual entry - Fixed FG/BG colors Change-Id: Ibabfb0d28f794689ffcd8b9c360fb969d118de08 Reviewed-on: http://gerrit.rockbox.org/950 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14Superdom: Silence warning.Michael Giacomelli
Change-Id: Idec8c1a9defb19ebd753c2609b5d4207581c9248
2014-09-14Superdom: rewrote help textFranklin Wei
Change-Id: I54d5ee920b03f24faee5a6bf53ca56b27bbdc6c8 Reviewed-on: http://gerrit.rockbox.org/945 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14Superdom: some AI improvements and other minor changesFranklin Wei
Change-Id: Ia2756a7263ec09b78714273af0f604fc9cdb50eb Reviewed-on: http://gerrit.rockbox.org/944 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14Superdom: added option for persistent unitsFranklin Wei
Change-Id: I4c28f3c567ed435ba7aee36c8b54c76fc75e12aa Reviewed-on: http://gerrit.rockbox.org/943 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14[WIP] Superdom: AI can now use nukesFranklin Wei
Change-Id: Iff5093b0edb4c065096d41c36d33bb2126063cf6 Reviewed-on: http://gerrit.rockbox.org/942 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14[WIP] Superdom: game improvementsFranklin Wei
- macro-ify board dimensions, surrender thresholds - make AI skill level adjustable - let AI buy nukes in hard mode (still can't use them yet) - make nukes persistent (stay after an invasion) - make AI treat nukes with priority Change-Id: I1add6250766810787080624bd9e36026df449509 Reviewed-on: http://gerrit.rockbox.org/940 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14Superdom: code cleanupFranklin Wei
Change-Id: I3285238cfc098546307862f7d2e51e3b8e456a98 Reviewed-on: http://gerrit.rockbox.org/931 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-14Superdom: whitespace cleanupFranklin Wei
Change-Id: Iab7aa68c4ed34809e1e9200cba9ee5bc0a09be8e Reviewed-on: http://gerrit.rockbox.org/930 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-09-08Correction of the Sliding puzzle on Samsung YH-820.Szymon Dziok
Change-Id: Iceef613d8f99da75c7861e0ca472bc67e94a51f9
2014-09-08Bubbles: make it work on Samsung YH-820 and align it on the occasion on ↵Szymon Dziok
Cowon M3. Change-Id: I8d679ccba7f618cee78445b76452c368b00d2b60
2014-08-30Rewrite filesystem code (WIP)Michael Sevakis
This patch redoes the filesystem code from the FAT driver up to the clipboard code in onplay.c. Not every aspect of this is finished therefore it is still "WIP". I don't wish to do too much at once (haha!). What is left to do is get dircache back in the sim and find an implementation for the dircache indicies in the tagcache and playlist code or do something else that has the same benefit. Leaving these out for now does not make anything unusable. All the basics are done. Phone app code should probably get vetted (and app path handling just plain rewritten as environment expansions); the SDL app and Android run well. Main things addressed: 1) Thread safety: There is none right now in the trunk code. Most of what currently works is luck when multiple threads are involved or multiple descriptors to the same file are open. 2) POSIX compliance: Many of the functions behave nothing like their counterparts on a host system. This leads to inconsistent code or very different behavior from native to hosted. One huge offender was rename(). Going point by point would fill a book. 3) Actual running RAM usage: Many targets will use less RAM and less stack space (some more RAM because I upped the number of cache buffers for large memory). There's very little memory lying fallow in rarely-used areas (see 'Key core changes' below). Also, all targets may open the same number of directory streams whereas before those with less than 8MB RAM were limited to 8, not 12 implying those targets will save slightly less. 4) Performance: The test_disk plugin shows markedly improved performance, particularly in the area of (uncached) directory scanning, due partly to more optimal directory reading and to a better sector cache algorithm. Uncached times tend to be better while there is a bit of a slowdown in dircache due to it being a bit heavier of an implementation. It's not noticeable by a human as far as I can say. Key core changes: 1) Files and directories share core code and data structures. 2) The filesystem code knows which descriptors refer to same file. This ensures that changes from one stream are appropriately reflected in every open descriptor for that file (fileobj_mgr.c). 3) File and directory cache buffers are borrowed from the main sector cache. This means that when they are not in use by a file, they are not wasted, but used for the cache. Most of the time, only a few of them are needed. It also means that adding more file and directory handles is less expensive. All one must do in ensure a large enough cache to borrow from. 4) Relative path components are supported and the namespace is unified. It does not support full relative paths to an implied current directory; what is does support is use of "." and "..". Adding the former would not be very difficult. The namespace is unified in the sense that volumes may be specified several times along with relative parts, e.g.: "/<0>/foo/../../<1>/bar" :<=> "/<1>/bar". 5) Stack usage is down due to sharing of data, static allocation and less duplication of strings on the stack. This requires more serialization than I would like but since the number of threads is limited to a low number, the tradoff in favor of the stack seems reasonable. 6) Separates and heirarchicalizes (sic) the SIM and APP filesystem code. SIM path and volume handling is just like the target. Some aspects of the APP file code get more straightforward (e.g. no path hashing is needed). Dircache: Deserves its own section. Dircache is new but pays homage to the old. The old one was not compatible and so it, since it got redone, does all the stuff it always should have done such as: 1) It may be update and used at any time during the build process. No longer has one to wait for it to finish building to do basic file management (create, remove, rename, etc.). 2) It does not need to be either fully scanned or completely disabled; it can be incomplete (i.e. overfilled, missing paths), still be of benefit and be correct. 3) Handles mounting and dismounting of individual volumes which means a full rebuild is not needed just because you pop a new SD card in the slot. Now, because it reuses its freed entry data, may rebuild only that volume. 4) Much more fundamental to the file code. When it is built, it is the keeper of the master file list whether enabled or not ("disabled" is just a state of the cache). Its must always to ready to be started and bind all streams opened prior to being enabled. 5) Maintains any short filenames in OEM format which means that it does not need to be rebuilt when changing the default codepage. Miscellaneous Compatibility: 1) Update any other code that would otherwise not work such as the hotswap mounting code in various card drivers. 2) File management: Clipboard needed updating because of the behavioral changes. Still needs a little more work on some finer points. 3) Remove now-obsolete functionality such as the mutex's "no preempt" flag (which was only for the prior FAT driver). 4) struct dirinfo uses time_t rather than raw FAT directory entry time fields. I plan to follow up on genericizing everything there (i.e. no FAT attributes). 5) unicode.c needed some redoing so that the file code does not try try to load codepages during a scan, which is actually a problem with the current code. The default codepage, if any is required, is now kept in RAM separarately (bufalloced) from codepages specified to iso_decode() (which must not be bufalloced because the conversion may be done by playback threads). Brings with it some additional reusable core code: 1) Revised file functions: Reusable code that does things such as safe path concatenation and parsing without buffer limitations or data duplication. Variants that copy or alter the input path may be based off these. To do: 1) Put dircache functionality back in the sim. Treating it internally as a different kind of file system seems the best approach at this time. 2) Restore use of dircache indexes in the playlist and database or something effectively the same. Since the cache doesn't have to be complete in order to be used, not getting a hit on the cache doesn't unambiguously say if the path exists or not. Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8 Reviewed-on: http://gerrit.rockbox.org/566 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-23One last missing !defined(SIMULATOR) for chip8Frank Gevaerts
Change-Id: Iab2d9150126f6c611604469d105186b936825012
2014-08-23Hope this works...Franklin Wei
Change-Id: I8a94f0be82f63ed1e81433beb41ff2d60a1e6eef Reviewed-on: http://gerrit.rockbox.org/926 Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
2014-08-22Yellow go bye-byeFranklin Wei
Change-Id: I12ce8b7781b4b1ce1c47b2973057586177f90157 Reviewed-on: http://gerrit.rockbox.org/923 Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
2014-08-22Fixed a chip8 bugFranklin Wei
Change-Id: Ia28610713461eb02e8911be7fa0d5ad8ec8ba7fe Reviewed-on: http://gerrit.rockbox.org/919 Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
2014-08-19Added Clip/+ to 2048 targetsFranklin Wei
Change-Id: I9fb5a50f214e9dd87d1f1f62f4324876bdd94fe8 Reviewed-on: http://gerrit.rockbox.org/918 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-08-192048: service pack 1 :)Franklin Wei
- fixed some bugs - added 1-bit LCD support Change-Id: I7bb458d79d799dcd6b11d9d538773404f9a7f97c Reviewed-on: http://gerrit.rockbox.org/917 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-08-18Always unboost at exitAvi Eisenberg
Change-Id: I8b4a2d61a5f4491265888d84c0f2c684bcf38edb Reviewed-on: http://gerrit.rockbox.org/915 Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2014-08-12Added highscore highlight to xobox gameFranklin Wei
Change-Id: Idf6848fc80a56398889d5deeb16bf3707fcd3e30 Reviewed-on: http://gerrit.rockbox.org/893 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-08-12Added 2048 gameFranklin Wei
Change-Id: I4012dca4f93ca0db386a454635534f648ba906e9 Reviewed-on: http://gerrit.rockbox.org/888 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com> Tested: Michael Giacomelli <giac2000@hotmail.com>
2014-07-17zen/zenxfi/zenxfistyle/zenmozaic: implement plugin keymaps and enable pluginsAmaury Pouly
Plugins on the ZEN/ZEN X-Fi require to increase the plugin buffer size. Change-Id: If4651c87b402060faa24530985c6e871379c8ea1
2014-07-17keymaps: cleanupAmaury Pouly
- remove useles define in pegbox - improve keymap of nwz in mpegplayer - fix whitespace alignement Change-Id: I0d5e3c59f89ed8e0e02c386255286cfbb8693230
2014-06-30Introduce plugin keymaps for the Sony NWZ SeriesNils Stec
Change-Id: I46b8766bd44118bce4931b7ee71815ae5f51cb2e Reviewed-on: http://gerrit.rockbox.org/879 Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
2014-06-30Plugins: remove defined keys which are never usedAmaury Pouly
Change-Id: I0195ae43f35c7355de66d5fa8caa24d8da6cb61e Reviewed-on: http://gerrit.rockbox.org/883 Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
2014-06-21Fix some build errors and warnings.Thomas Martitz
Change-Id: I149c00fc6ba47d5134ad4f74c364bffd24079824
2014-06-21lcd-24bit: Introduce a 24-bit mid-level LCD driverThomas Martitz
With LCD driver all calculation will be performed on RGB888 and the hardware/OS can display from our 24bit framebuffer. It is not yet as performance optimized as the existing drivers but should be good enough.The vast number of small changes is due to the fact that fb_data can be a struct type now, while most of the code expected a scalar type. lcd-as-memframe ASM code does not work with 24bit currently so the with 24bit it enforces the generic C code. All plugins are ported over. Except for rockpaint. It uses so much memory that it wouldnt fit into the 512k plugin buffer anymore (patches welcome). Change-Id: Ibb1964545028ce0d8ff9833ccc3ab66be3ee0754
2014-06-21bitmaps: Use *x16.bmp also for upcoming 24bit targets (they are actually ↵Thomas Martitz
24bit BMPs). Change-Id: I5c7d16ad41e43c26a9ac3e01c52c3ca34a6b7495
2014-06-21bitmaps: Convert some bitmaps to 24bit BMP.Thomas Martitz
Change-Id: Ibd4171383be3383e0260686b920c78244989abd2
2014-05-27YH820: game fix and improvementsSebastian Leonhardt
* sudoku: make colour icons (without screen was squeezed) * jewels: add colour bitmaps * pegbox: make game fit on screen (add small header bitmap), improve keymap I left the original pegbox keymaps for samsung's YH-92x, because they seem to make some sense there (YH92x has a REC switch instead of pushbutton). Someone with a YH9xx target has to check what is better... Change-Id: Id388c9d69e4a5a1d8ad4c3d7a05cdfc1dff0d06c Reviewed-on: http://gerrit.rockbox.org/816 Reviewed-by: Szymon Dziok <b0hoon@o2.pl> Tested: Szymon Dziok <b0hoon@o2.pl>
2014-05-24Separate keymaps for YH-820 and YH-920/925Sebastian Leonhardt
Although both players basically have the same keys, the differences in the layout is rather big, so I think both deserve their own keymaps. (On the yh820 the FFWD/PLAY/REW buttons are located above the direction keys, on the yh920 at the side of the player. Furthermore the yh920/925 has a REC switch, whereas yh820 has a push button.) Change-Id: I0e62a1b101c387646c0bdb07ea142d9d2430ca15 Reviewed-on: http://gerrit.rockbox.org/814 Reviewed-by: Szymon Dziok <b0hoon@o2.pl>
2014-05-02Added high score and save/load functionality to xobox game.Richard Burke
Change-Id: I5e553a38b9290aeeb3cebaf1abf90ae6fc4ac362 Reviewed-on: http://gerrit.rockbox.org/799 Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-04-09plugins: Add plugin_release_audio_buffer().Thomas Martitz
Some plugins grab the whole audio buffer and still want to start playback somehow (e.g. random_folder_advance_config). Since 22e802e the plugin buffer is allocated via buflib and has to be released explicitely. For these plugins the automatic free on exit is not sufficient and they need an API function for that. Fixes OOM panic on random_folder_advance_config when using start shuffled playback. Change-Id: I0d351daa782cb829f4ff80d34c05f40a2e0c142f
2014-04-07Fix redAmaury Pouly
Change-Id: Ibfc5e559f619820d6c3f7de76353e54d27e9b160
2014-04-06Complete Plugin Keymaps for Creative Zen X-Fi3David Jilke
This patch completes the plugin keymaps for the Zen X-Fi3 and enables those plugins for compilation. One key was changed in "button-target.h" for compatibility with Rockboy. This also caused the changes to "keymap-zenxfi3.c", to keep the stock functionality (no further changes in here). Change-Id: Ic222faf89e9a9a2332a49d6e532cedb6eb16d3d7 Reviewed-on: http://gerrit.rockbox.org/762 Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
2014-04-02Revert "Update lua plugin to 5.2.3"Marcin Bukat
FILE typedef to *void needs more work to not break sim and application builds. I checked only a few random native builds unfortunately. Sorry for inconvenience.
2014-04-02Update lua plugin to 5.2.3Richard Quirk
Prior to this patch the Lua plugin used version 5.1.4. This change reduces the number of modifications in the Lua source using some new defines and because the upstream source is now more flexible. Unless otherwise stated, l*.[ch] files are taken unmodified from the upstream lua-5.2.3. fscanf.c: file descriptors in rockbox are just ints, they are hidden behind a void* now so liolib requires less modifications. fscanf is updated to use void* too. getc.c: this is a new file required for getc implementation in lauxlib.c lauxlib.c: LoadF replaced FILE* with int, the rockbox file descriptor int are cast to FILE* (actually void* due to typedef). getc uses the PREFIX version. stdin is not used, as per 5.1.4. lbaselib.c: now uses strspn in the number parsing. print uses DEBUGF now rather than being commented out. lbitlib.c: use the built-in version from 5.2.3 rather than Reuben Thomas's external library. Backwards compatible and adds some new bit operations. ldo.c: the LUAI_THROW/TRY defines are now in the core lua code, so have been removed from rockconf.h liolib.c: here the implementation has changed to use the LStream from the original source, and cast the FILE* pointers to int. This has reduced the number of modifications from the upstream version. llex.c: the only change from upstream is to remove the locale include. lmathlib.c: updated from the 5.2.3 version and re-applied the changes that were made vs 5.1.4 for random numbers and to remove unsupported float functions. loadlib.c: upstream version, with the 5.1.4 changes for missing functions. lobject.c: upstream version, with ctype.h added and sprintf changed to snprintf. loslib.c: upstream version with locale.h removed and 5.1.4 changes for unsupportable functions. lstrlib.c: sprintf changed to snprintf. ltable.c: upstream with the hashnum function from 5.1.4 to avoid frexp in luai_hashnum. luaconf.h: updated to 5.2.3 version, restored relevant parts from the original 5.1.4 configuration. The COMPAT defines that are no longer available are not included. lundump.c: VERSION macro conflicts with the core Rockbox equivalent. rocklib.c: luaL_reg is no longer available, replaced by luaL_Reg equivalent. Moved checkboolean/optboolean functions to this file and out of core lua files. luaL_getn is no longer available, replaced by luaL_rawlen. luaL_register is deprecated, use the newlib/setfuncs replacements. rli_init has to be called before setting up the newlib to avoid overwriting the rb table. rocklib_aux.pl: use rli_checkboolean from rocklib.c. rocklua.c: new default bits library used, update the library loading code with idiomatic 5.2 code. strcspn.c: no longer needed, but strspn.c is required for strspn in lbaselib.c Change-Id: I0c7945c755f79083afe98ec117e1e8cf13de2651 Reviewed-on: http://gerrit.rockbox.org/774 Tested: Richard Quirk <richard.quirk@gmail.com> Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
2014-04-01Boost CPU before loading operations in textviewerAvi Eisenberg
Change-Id: I88c813227c1c4c79fbf9cc2e0288d576a981c995 Reviewed-on: http://gerrit.rockbox.org/758 Reviewed-by: Avi Eisenberg <613ike@gmail.com> Tested: Avi Eisenberg <613ike@gmail.com> Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2014-03-14events: Rework event subsystem (add_event, send_event) to be more versatile.Thomas Martitz
add_event_ex is added that takes an extra user_data pointer. This pointer is passed to the callback (add_event and add_event_ex have slightly different callbacks types). All callbacks also get the event id passed. Events added with add_event_ex must be removed with remove_event_ex because the user_data pointer must match in addition to the callback pointer. On the other add_event is simplified to omit the oneshort parameter which was almost always false (still there with add_event_ex). As a side effect the ata_idle_notify callbacks are changed as well, they do not take a data parameter anymore which was always NULL anyway. This commit also adds some documentation to events.h Change-Id: I13e29a0f88ef908f175b376d83550f9e0231f772
2014-03-10Implement time-based resume and playback start.Michael Sevakis
This complements offset-based resume and playback start funcionality. The implementation is global on both HWCODEC and SWCODEC. Basically, if either the specified elapsed or offset are non-zero, it indicates a mid-track resume. To resume by time only, set elapsed to nonzero and offset to zero. To resume by offset only, set offset to nonzero and elapsed to zero. Which one the codec uses and which has priority is up to the codec; however, using an elapsed time covers more cases: * Codecs not able to use an offset such as VGM or other atomic formats * Starting playback at a nonzero elapsed time from a source that contains no offset, such as a cuesheet The change re-versions pretty much everything from tagcache to nvram. Change-Id: Ic7aebb24e99a03ae99585c5e236eba960d163f38 Reviewed-on: http://gerrit.rockbox.org/516 Reviewed-by: Michael Sevakis <jethead71@rockbox.org> Tested: Michael Sevakis <jethead71@rockbox.org>