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2009-08-09Rockboy: Significantly reduce the number of palette updates, add support for ↵Karl Kurbjun
hardware palette mode, screen can now be rotated left or right. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22214 a1c6a512-1295-4272-9138-f99709370657
2007-10-16Code police and clean up for rockboy.Tom Ross
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15144 a1c6a512-1295-4272-9138-f99709370657
2007-07-21Commit FS #7379 - This patch fixes most of the sound problems from the ↵Karl Kurbjun
previous version. This is a complete rewrite of VisualBoyAdvance's sound code from C++ to C. This patch also eliminates the need for some large tables giving more room in IRAM and the plugin buffer. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13947 a1c6a512-1295-4272-9138-f99709370657
2007-02-06Major Rockboy update. Tom Ross
1) Adapt Rockboy to smaller screens (H10, X5, and iPod Nano). 2) Add the ability to use a preset palette on color targets. Choose 'Set Palette' from the main menu. 3) Clean up the code to remove any unused code and variables. 4) Changed tabs to spaces. 5) Disable reading and writing sound when sound is disabled. 6) Disbable writing to the RTC since it is not implemented yet. 7) Minor optimizations from WAC gnuboy CE and iBoy. 8) Massive clean up of code to make it appear consistent. 9) Change all C++ style comments to C style. 10) Completely reorganize dynarec. Add fixmes to all unimplemented opcodes. Add debug writes for all opcodes. Attempt to implement a few opcodes myself. 11) Silence some warnings when built using dynarec. 12) Minor reshuffling of IRAM, may or not offer a speed increase. 13) Include fixes found in the short-lived gnuboy CVS. All in all, there's about a 10% improvement on my test roms when sound is disabled and slight improvement with sound. Especially noticable when there are few sprites on screen and less action is occurring. See FS #6567. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12216 a1c6a512-1295-4272-9138-f99709370657
2006-01-20Karl Kurbjun's patch #1407719:Daniel Stenberg
Here's another patch for rockboy that adds automatic frameskip (it's pretty rough as I haven't figured out an accurate timer), fullscreen support on the H300, and a bit of assembly and some IRAM stuff. I'm not sure if I'm doing the IRAM stuff correct though as it doesn't seem to make much of a difference if any. I've also added a statistics option that will show how many frames per second the gameboy is seeing (not what the player is getting) and what the frameskip is at. When you enable stats sometimes you have to go back into the menu and then come out to clear erronous values. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8397 a1c6a512-1295-4272-9138-f99709370657
2005-07-03Centralised the ICODE_ATTR and IDATA_ATTR #defines. Renamed some musepack ↵Jens Arnold
and rockboy headers to avoid clashes with rockbox headers. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6991 a1c6a512-1295-4272-9138-f99709370657
2005-03-02Rockboy - gameboy emulation for rockbox, based on gnuboy. Still a bit early, ↵Jens Arnold
but already playable on iRiver H1xx and the simulators. The archos recorder version is currently rather slow... git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6104 a1c6a512-1295-4272-9138-f99709370657