Age | Commit message (Collapse) | Author |
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Max Kelley with tweaks, bit of cleanup and additional bitmaps by me. Some of the now enabled plugins could still be improved in regard to screen size adaptation or keymaps but this way it can easily be done later and one by one. The rather ugly 'ifndef's I added temporaryly in plugins/SOURCES will also go one by one. Plugin button actions cause some quirks in a few plugins (e.g. 'clock') but since it's not critical , the bitmaps were already done and it makes a good example for discussing plugin button actions, I thought it could go in.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14771 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14677 a1c6a512-1295-4272-9138-f99709370657
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incremental builds. Fix incorrect backlight changes in rockblox introduced recently.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14373 a1c6a512-1295-4272-9138-f99709370657
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wrongly ifdef'd backlight calls.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14352 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14021 a1c6a512-1295-4272-9138-f99709370657
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line for it, and also only if the current score is less than the high score.
Also fix the annoying bug where "resume game" was selected in the menu after dying
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13980 a1c6a512-1295-4272-9138-f99709370657
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line with the current score.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13977 a1c6a512-1295-4272-9138-f99709370657
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Fix all the wrong usage of rb->do_menu() (my fault, sorry)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13439 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13011 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12809 a1c6a512-1295-4272-9138-f99709370657
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500 splashes which were not centered.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12807 a1c6a512-1295-4272-9138-f99709370657
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with some tweaks from Marianne Arnold. Plus replace a few floating point operations with integers.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12406 a1c6a512-1295-4272-9138-f99709370657
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limit check.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12395 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12366 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12346 a1c6a512-1295-4272-9138-f99709370657
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after first game, both on grayscale targets. Also fix endgame text being too long on Archos by using a splash to draw it. Also: X5's up button now works as 'fly' and Ondio mappings changed (Up/Menu = fly, Off = quit).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12345 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12331 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12329 a1c6a512-1295-4272-9138-f99709370657
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previous commit in a different way to fix builds.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12328 a1c6a512-1295-4272-9138-f99709370657
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black (on color LCDs), more like original. Removed useless 'help' menu entry for now. Show actual button name in game over screen (i.e. 'select' or 'play') instead of just 'action'. A bit of code cleanup.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12327 a1c6a512-1295-4272-9138-f99709370657
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chopper_with_menu_api.diff with some changes by me: fixed the bug with the unmatching calls to menu_init() and menu_quit() (causing freezes after game #6); added keymappings for the sansa, gigabeat, Ondio and Archos Recorders; and changes to work with mono LCDs. This should now run on all targets with bitmapped LCDs.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12326 a1c6a512-1295-4272-9138-f99709370657
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