Age | Commit message (Collapse) | Author |
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codec swapping and build speex voice decoding directly into the core binary.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15668 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15639 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15638 a1c6a512-1295-4272-9138-f99709370657
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routine.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15636 a1c6a512-1295-4272-9138-f99709370657
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including the sims. Perform lockout of audio callback when changing states. Weird new playback or recording trouble? Check before and after this revision first though things seem quite sound.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@15006 a1c6a512-1295-4272-9138-f99709370657
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to be needed for WM codecs.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13704 a1c6a512-1295-4272-9138-f99709370657
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the players RAM is <= 1MB. Make any needed changes to things to stabilize and facilitate this including removing flattening out initialization. Comment some things heavily. Fix a few logfs I didn't want to see the compiler complaining about.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12843 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12650 a1c6a512-1295-4272-9138-f99709370657
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aren't long enough now to untrigger the thread boost that was supposed to be applied to the codec thread. The voice thread was needlessly boosting the codec thread and leaving it boosted which explains the encoders' ability to flood the output buffer when everything else was stopped in its tracks. Check which thread is calling pcmbuf_under_watermark and only initiate the boost when it's the codec thread. Always return the codec thread to its usual priority in pcmbuf_play_stop.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12649 a1c6a512-1295-4272-9138-f99709370657
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clicked because of size inaccuracies returned by DSP. Fix by simplifying audio system to use per-channel sample count from codec to pcm buffer. 2) Downsampling affected by 1) and was often starting passed the end of the data when not enough was available to generate an output sample. Fix by clamping input range to last sample in buffer and using the last sample value in the buffer. A perfect fix will require a double buffering scheme on the resampler to sufficient data during small data transients on both ends at all times of the down ratio on input and the up ratio on output.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12218 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11836 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11573 a1c6a512-1295-4272-9138-f99709370657
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and uda1380. Far less in the way of pops now. Voice during FM radio playback keeps radio steady. If it is determined that other audio codecs don't benefit from this remove the muting code and defines altogether. Saving the state and not resetting more than needed seems to prevent popping more effectively than muting at DMA starts and stops. Voice can click a little if truncating a clip (not annoyingly though) but that should be handled by a DSP fade out over a few ms instead-- a side benefit would be a general DSP fade rather than using volume control.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11538 a1c6a512-1295-4272-9138-f99709370657
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certainly return false.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11460 a1c6a512-1295-4272-9138-f99709370657
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SWCODEC. Supprort for samplerates changing in playback (just goes with the recording part inseparably). Samplerates to all encoders. Encoders can be configured individually on a menu specific to the encoder in the recording menu. File creation is delayed until flush time to reduce spinups when splitting. Misc: statusbar icons for numbers are individual digits to display any number. Audio buffer was rearranged to maximize memory available to recording and properly reinitialized when trashed. ColdFire PCM stuff moved to target tree to avoid a complicated mess when adding samplerate switching. Some needed API changes and to neaten up growing gap between hardware and software codecs.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11452 a1c6a512-1295-4272-9138-f99709370657
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handle unboosting instead.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11226 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11224 a1c6a512-1295-4272-9138-f99709370657
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pcmbuf.c
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11217 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11125 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11078 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11053 a1c6a512-1295-4272-9138-f99709370657
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work with the new scheduler and handled properly and fast the track
skipping.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10966 a1c6a512-1295-4272-9138-f99709370657
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switching should be more efficient and tasks are stored in linked
lists to eliminate unnecessary task switching to improve performance.
Audio should no longer skip on swcodec targets caused by too CPU
hungry UI thread or background threads.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10958 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10557 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10556 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10416 a1c6a512-1295-4272-9138-f99709370657
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manually.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9926 a1c6a512-1295-4272-9138-f99709370657
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stop-while-paused, and skipping with crossfade
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9889 a1c6a512-1295-4272-9138-f99709370657
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Worst case was 1/5 second of audio from pcmbuflen bytes later than the playign position of the old track would play.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9876 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9801 a1c6a512-1295-4272-9138-f99709370657
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conditions. Make consistent insert vs. request/complete types of buffering.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9800 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9799 a1c6a512-1295-4272-9138-f99709370657
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bug where a buffer underrun during crossfade would take a long time to resume playing
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9798 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9797 a1c6a512-1295-4272-9138-f99709370657
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crossfade performance in some cases.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9796 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9789 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9785 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9784 a1c6a512-1295-4272-9138-f99709370657
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inserting into the ring buffer
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9780 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9772 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9758 a1c6a512-1295-4272-9138-f99709370657
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problem (should solve some problemwith last bits of audio not playing).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9736 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9662 a1c6a512-1295-4272-9138-f99709370657
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Remove the concept of pcmuf_boost_mode as it doesn't seem necessary, and adds an unnecessary way for the CPU to stay boosted.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9646 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9554 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9514 a1c6a512-1295-4272-9138-f99709370657
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audio thread now. Do not be surprised if seek or skip behavior gets weird after this, but it Works for Me (TM), and is a significant step in the right direction.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9510 a1c6a512-1295-4272-9138-f99709370657
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for manual track changes. NOTE: If you were using 'Always' mode previously, check again after updating: you'll now be in the new 'Track Skip Only' mode.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9353 a1c6a512-1295-4272-9138-f99709370657
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9352 a1c6a512-1295-4272-9138-f99709370657
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this is a reversion of a previous commit pending more fixes to playback engine
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9250 a1c6a512-1295-4272-9138-f99709370657
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