Age | Commit message (Collapse) | Author |
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Both blitter_save() and blitter_load() functioned incorrectly when
zoomed in -- blitter_save() would copy from the wrong location, and
blitter_load() would ignore the y-coordinate of the destination.
Change-Id: I7c85debf5953575f72c4a81e3dbcf514202c3aed
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This adds no functionality, but instead cleans up the source and adds
some more substantial documentation.
Change-Id: I77328c171a61db7729bdf928ba094cfbed4ec0dd
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This fixes two separate bugs: The first was that the drawmode was not
reliably set when drawing the title, occasionally leading to a black
rectangle where the title should be; the second that the title bar's
space wasn't being cleared before drawing, leading to artifacts when
the length of the title string changed.
Change-Id: I3859125b14d568e1098b095ab134645a504b2d45
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Change-Id: Ic46c724c5d89a775dc20853410c8fe6f0ff9a4c8
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Change-Id: I85dc2080e0be07ff689384c0445f4f1595baf4ac
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It cleans up the code and it was the initial inspiring reason to
change them.
Change-Id: I299499117b8a12d93d13d6563683bab89ab80555
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Change-Id: I19a94cf946735e1d9e51c3207cd82198fd4dfc1a
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This makes it possible to play the game while zoomed in. Read the
manual entry if you want to know more.
Change-Id: Iff8bab12f92ebd2798047c25d1fde7740aa543ce
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This includes the fix for Map's incorrect cursor positioning when
zoomed in.
Change-Id: I7d7d1f3031bbe1390e89340039996f99efaa8ef5
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This reverts commit 8a6d7cefc9bf45b979ff064d87141949e9b81ca4.
Packing the structs was mostly a precautionary measure, tlsf should
still work without it.
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Adds the ability to load firmware from other drives on MULTIVOLUME targets
Mihail Zenkov <mihail.zenkov@gmail.com> had posted a hard coded patch
to allow this on several Sansa players, I made it more universal
Redirect file rockbox_main.<name> should placed in root of
drive you would like to be main, if this file empty or there a single
slash '/' firmware will be loaded from /.rockbox in root of this drive
If instead a /<*DIRECTORY*> is supplied in rockbox_main.<name> then
firmware will be loaded from /<dir>/.rockbox/
NOTES*
The directory can have multiple levels however..
leading slash MUST be included
trailing slash can be omitted
(eg. /test/.rockbox would be simply '/test' in the redirect file)
Redirect file will not work on internal drive (whatever is default boot drive)
Volume with the highest index containing redirect file will be loaded
first.
Firmware file is checked for boot data region, if missing, firmware
image will not be loaded.
On failure or if no redirect file is found load will fallback to
internal drive
Currently only Sansa Fuze+, Sansa Clip+,
Sansa Clip Zip, Sansa Fuzev2, and Sansa Fuzev1 are implemented.
Players (with HAVE_MULTIVOLUME)
will need #define HAVE_BOOTDATA and #define BOOT_REDIR "rockbox_main.<name>"
added to their config file
boot_data is implemented in crt0.s file (See g#1552)
ARM and IMX233 have aleady been implemented
Once these conditions are met <HAVE_MULTIBOOT> will be defined by config.h
Partitions on the drives are able to have a redirect as
well.
Change-Id: Iada3263919f6bcad7d0d7d8279b4239aafa07ee9
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Adds boot data to as3525 devices Sansa C200v2 E200v2 Clip Clipv2 Clip+ ClipZip
fuze, fuzev2 m200v4
Adds boot_data to features.txt
default arm crt0.s now had boot data if HAVE_BOOTDATA is defined
Change-Id: I614a556696540511a69fc12a4520b01c268bf8a9
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Bootdata is a special location in the Firmware marked by a magic header
The bootloader is able to copy information to the firmware by locating
this struct and passing data to the firmware when it is loaded but
before it is actually executed
Data is verified by a crc of the bootdata
Change-Id: Ib3d78cc0c3a9d47d6fe73be4747a11b7ad6f0a9e
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This call was not needed in the first place, but was causing crashes in
sgt-puzzles. Removing it fixes the crashes.
Change-Id: I1149d5600e1c97e0e848fdd34bf65d54c930adab
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This should make it build cleanly under -Wcast-align, which should
hopefully avoid any alignment issues on ARM.
Change-Id: Ie147323d2d8cb980dcbb94710387b7ee80826c4d
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This adds colored font rendering, as well as a workaround for font
loading while zoomed. Additionally, the frontend has been modified to
match the new upstream API.
Change-Id: I8c3fe57e6854f176485bf792cf4778cd54a21674
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Playing AAC-HE files resulted in a race condition between
audio/codec/buffering for set_cpu_frequency
Change-Id: I35e1c1fd18db623e2990c305acdca03f57184d0d
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Change-Id: I30453398ab317f5c263371aa5798463f26ac4dbb
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Should fix the build.
Change-Id: I68f06702570389c2c9d0d76acc064c324cac457b
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This adds a "Zoom In" option to the pause menu of each puzzle, which
displays the puzzle at triple size (subject to change). This should
help with tiny screens, modulo memory concerns associated with
allocating the temporary framebuffer to which drawing operations are
redirected. Coincidentally, there's an upstream bug with Map that
causes the cursor's positioning to be incorrectly displayed when
zoomed.
Change-Id: Ic8b7c2942acf558e295f4271dd7dc458cd336895
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Change-Id: I2ce88e4c41e6e08efbfbdf261122318dfb0f8b0f
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* Editing a bunch of drivers' thread routines in order to
implement a new feature is tedious.
* No matter the number of storage drivers, they share one thread.
No extra threads needed for CONFIG_STORAGE_MULTI.
* Each has an event callback called by the storage thread.
* A default callback is provided to fake sleeping in order to
trigger idle callbacks. It could also do other default processing.
Changes to it will be part of driver code without editing each
one.
* Drivers may sleep and wake as they please as long as they give
a low pulse on their storage bit to ask to go into sleep mode.
Idle callback is called on its behalf and driver immediately put
into sleep mode.
* Drivers may indicate they are to continue receiving events in
USB mode, otherwise they receve nothing until disconnect (they
do receive SYS_USB_DISCONNECTED no matter what).
* Rework a few things to keep the callback implementation sane
and maintainable. ata.c was dreadful with all those bools; make
it a state machine and easier to follow. Remove last_user_activity;
it has no purpose that isn't served by keeping the disk active
through last_disk_activity instead.
* Even-out stack sizes partly because of a lack of a decent place
to define them by driver or SoC or whatever; it doesn't seem too
critical to do that anyway. Many are simply too large while at
least one isn't really adequate. They may be individually
overridden if necessary (figure out where). The thread uses the
greatest size demanded. Newer file code is much more frugal with
stack space. I barely see use crack 50% after idle callbacks
(usually mid-40s). Card insert/eject doesn't demand much.
* No forcing of idle callbacks. If it isn't necessary for one or
more non-disk storage types, it really isn't any more necessary for
disk storage. Besides, it makes the whole thing easier to implement.
Change-Id: Id30c284d82a8af66e47f2cfe104c52cbd8aa7215
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The encryption definitely uses some standard elliptic curve encryption over
binary fields (163 and 233 bits, standard polynomials). It is still unclear
how this is used in the actual encryption, the key authentification and
derivation do not look standard.
Change-Id: I6b9180ff7e6115e1dceca8489e986a02a9ea6fc9
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This was changed upstream and slipped by when I was merging the
changes.
Change-Id: I3a53cd2db5a5cd2ffef52719a048b8ff4c80d1aa
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Change-Id: I75a7723498564ee73c3682391582e354ad672fd7
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Change-Id: I8b311ed6b48b92b9ecf4fb25c19119cfb2d5beb1
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Change-Id: Idd911ac4ac6c2efa3c6b064be6058979d7a15447
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There have been some improvements with regard to small screen sizes,
which will be nice to have.
Change-Id: I30c740514156258d2818fde325c1a751500f7611
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Change-Id: Ie034433184d0dfcd50e3b783b2b6d0b6a44d001f
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Change-Id: I9daca9148b7aaea905a765dfeb95faf6fb7198b1
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Change-Id: Ib01a2ff92294dd0bb59439c23f26bc31eafa4a39
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Change-Id: I6e22ba0a58eb62dcc9f2025ee7233f5afae1bbec
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Change-Id: Id35671f1e039a94e2b319262e4faa51d73f12afd
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Now print list of devices immediately even if the rest of the command line
is empty (ie 'scsitool -s ?' works, whereas before one would need an actual
device to even get a list). Add more information in the help_us command:
print kas, lyr and fpi.
Change-Id: Icfeeaeebe28c774a74ca54661357fafa25c3d114
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Change-Id: I6331a48a4d336348e90a32cf151427b29eeedb2b
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One mustn't assume a plugin will only call plugin_get_audio_buffer one
time or that the buffer_size pointer is always non-NULL. At least one
plugin, pacbox, will call it each time it (re)starts audio, with a NULL
param (which is intentional because it only wants to kill audio
playback), and leak away all the RAM because the handle gets clobbered
by further calls and the memory can't be released.
Change-Id: Ic5b94dbc0277c42964ea85b4e9d0302a7c6f1fe4
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Change-Id: I9fba5b8cbf69d261a7ca1c66e080c08d2fc6d9db
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Most importantly is surround shouldn't operate in mono mode. Have it
watch and (de)activate itself on relevant format changes as it should.
Other changes to better handle buffer allocation failure.
PBE was set internally at 100 by default; SBZ.
Change-Id: I328e0b674e56751a255eae817d7892d685796b06
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We don't really know what those are supposed to do. They seem to change the
volume curve but it is not very clear what is the intended purpose.
Change-Id: I65f5d18aba139844c23df092277ba17ee8518f96
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Change-Id: Ic870261888f35717bfa939029dcd64bfe1a3df33
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Now this is very weird, is it yet another format/encryption?
Change-Id: I119dec1e6d636a99508fb1394de27237ca3ab814
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Playlist was CRC-ing the path from the id3, which may have been
modified to remove "bogus dirs". This would cause a CRC mismatch
in the resume information.
Now, just use the current playlist's current index and call
playlist_get_filename_crc32() to get the original path when
updating resume info.
While technically correct, if this causes any issue(s) it's just
a one-line change and painless to revert.
Change-Id: Ie595ef6c40349c342bd7acac8c542829f9cd5d76
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I forgot to add the NW-ZX300 to its series
Change-Id: I78fd9440492e1868b887f6a2e137d4d0c2ff199a
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Change-Id: I8e7a14b86408c52cbd4a059e2db6a9c9d0966fc6
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sonynwz: quirk for cpufreq broken driver
There was some redundancy between frequency_linux(cpu, true) and
current_scaling_frequency(), also I see no reason to compile the cpuinfo stuff
unconditionally and the scaling info only on DX since it was already printed
some partial scaling info anyway. Thus compile all the code unconditionally
and simplify the logic in the debug menu. Also avoid putting buffers of size
PATH_MAX on stack since it can be quite big and we only requires 64 bytes
for those paths.
On Sony NWZ, the cpu driver reports frequency in MHz instead of kHz thus we need
to make the cpuinfo code aware of that bug.
Change-Id: I61af45ab5f179ecc909b4841b9137a915a60193a
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Change-Id: Ic357f82d61cc0004ac6193fa9dbbc90976042574
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The tool now provides more useful information for developers when the device
is not supported. Is also has a new verb "help_us" that also prints all this
information (notably the device info and model ID).
Change-Id: I04baec8fff23eb83a0408add6296b5d42e9aa8e7
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We still miss the model IDS for those device so scsitool won't be able to
recognize them automatically.
Change-Id: I17ae0f0d95c011cea8e289def63c7673b6c4b667
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Change-Id: Ia6aeddfcae21afaed13debb487bc8b46d515d031
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Change-Id: Iac1433957de80ad5db51396f74acf1f4f8d45bf3
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