Age | Commit message (Collapse) | Author |
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* Custom statusbars inappropriately overwriten
* Off-by-one error displaying playlist position.
Change-Id: I08df67110fab97ed213c53e8fa86d386367cd6be
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Patch by Igor Poretsky
Change-Id: I8828cefdb3346a25071fba0afff2c9d3bca440a1
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Bascially made it impossible to back out of the screen.
Change-Id: Ied8a956d8be8c987d3695e1163bc44a0866a0bd9
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Original patch by Stanislav Chizhik
Udpated by Igor Poretsky & myself
Change-Id: I472d4852ac25885658245f077723e4c98b9ad9b8
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- fix double down wins/looses too much money
- fix splitting doubles lost/won amount of first split
- fix insurance pays out too litle
- fix splitting allows to overdraw account
- fix insurance allows to overdraw account
Change-Id: Ib58954d6b960fb2a78f5b4d29496974b7c58fb65
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Originally by Stephane Doyon.
Updated by Alex Wallis, Igor Poretsky, and myself.
Change-Id: I15a06f7774c886cefd9c2cb93230d67de3e5f9a9
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Originally by Stephane Doyon.
Updated by Alex Wallis, Igor Poretsky, and myself.
Change-Id: I996f18043bd3377d5aeaf65f4290250ea2a6832b
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Change-Id: I80607bc3ac0887b2cd28dbf2aaa487f8829a7810
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Change-Id: If36420329cbb67dc5b40b10bcd03e295cf0418f6
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Change-Id: I9ec35e276e24ec7b5a2e1199d6264d9f2d5d9fc2
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Necessary to get working builds on my Fedora 29 system.
Change-Id: Ia6232427c959629ade9a85fc412738f688facedb
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opus requires the comment header to be a valid file our codec attemps to skip the comment data
in order to reduce the ram allocated originally it caused files with large album art to skip
the beginning of tracks my first attempt at fixing this then caused files with low bitrates
to do the same while fixing files with large album art
This patch should fix both although the initial start might be a bit slower but
this shouldn't cause too much of an issue
Change-Id: Ia1c3561347894cc45f24bb2659436914f8f03b43
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rewrite the logic of boomshine to make it more difficult
especially small screens
rewrite of the game engine to make memory usage more consistent
throught the level and decrease overall memory usage
this also removes most of the stuttering in play
Add test of device speed this should improve very slow devices
but the threshold might still need tweaked
Change-Id: I49f5269c69405f6b6060ab18f52c96e3f69ebb14
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Change-Id: Icfe116d72fd7c73d2ec1b18ffcc294052b7d5159
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knocks off about .5 second from decode time not a big change but might help a bit on
devices that barely achieve realtime
Change-Id: If6e822b7273613c9449c102ce7dd3543bf975d37
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Change-Id: I164ed8c1a8135cb051e3342b20e474cc798f3c38
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Both had 'Enabled' showing up a Add to Quick Screen option
Change-Id: Ief48a4d0ea2a473704a9a42d5863f1451dbfc6af
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Change-Id: Ie8953e3ffc5188685f1ea056863bfbdb817080a7
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This allows targets to automatically switch audio settings when the
line out is plugged/unplugged.
Only hooked up on the xDuoo X3, but there are other potential users.
Change-Id: Ic46a329bc955cca2e2ad0335ca16295eab24ad59
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ogg_sync_reset() causes issues on the partial page boundary
due to the next page (already in buffer) being discarded
instead seek next page boundary past complete page
Change-Id: Ic05f188f489b015693d663f131e09cd92ad37ff7
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Change-Id: I81df5c145a8cb003827a5423f484f70333e2472e
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Change-Id: I6bf446ecb17f5526c2f37158e672f06a5435f5a9
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New amounts:
7.50K main stack
0.75K irq stack
Prior values of 8K+1K overflowed IRAM by ~660 bytes on Onda 7x7 targets,
but worked on the xDuoo X3.
(The discrepancy is due to the Onda targets having more LCD code shoved
into IRAM.)
Change-Id: I16fcfae3c5f3e36db688dfa9167b620584e79df8
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Should prevent the IRQ-related stack overflows seen on MIPS targets.
Change-Id: I447336ef3fe37e11b3276a78ba220ce64c2f87f5
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Original patch Michael Gentry
Updated by Igor Poretsky
Change-Id: Id0fd67d2b2f6c257e3cbbe9bfda5c0eace5caca5
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Change-Id: Iccdb109329cec2de477e1f96f30335dbdea535ad
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Change-Id: I5d599d4b25207dcf03ed3f4be76d10907d36a99b
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Taken from the xvortex fork (Roman Stolyarov)
Ported, rebased, and cleaned up by myself.
Change-Id: I7b2bca2d29502f2e4544e42f3d122786dd4b7978
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Taken from Igor Poretsky's tree
Change-Id: Ia0b5644849b02a92294beb04d3e361388d98c7f5
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(See FS#7814 for details)
Change-Id: I6a09a8dfe1abc3a396ca8afe1dbbf1d203c7e3e2
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Also enable USB bootloader mode
Change-Id: I73224c2e694b9941993c89a114b48d2a907e0dfb
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- Synchronized with actual state of Vortex version in general.
- Playback resume has been moved to the Power button.
- Option button acts identically in most contexts: main menu on short
press and quickscreen on long press.
- Defined A-B repeat mode control buttons.
- Level change action in chessbox has been moved to the volume down button.
(Patch by Igor Poretsky)
Change-Id: I48046ff123d2bccdc0d0c4ed8b088e2053aefa5e
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(resorting to an explicit cast this time)
Change-Id: Ib5fc7bcd9e573cd32fc4372003c6c5429e339652
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Change-Id: Ib83ce41582b18641badb389c3871e501c8be697f
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It was already mostly there.
Change-Id: I24ff278d9bf18a54be4b67c3075d5ebbe7947f65
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* bmp2rb generated a .h file that rockbox .c files used.
* .h files in .c files were used to generate dependency graphs for make
* When Make saw the .h file for the bitmap, it didn't know how what
to do with them
* Only arose in parallel builds
Fixed this by adding explicit dependencies for the .h files as part of
the existing 'bmpdepfile' function.
Solves the Xduoo X3 bootloader build failure that I could trigger 100%
of the time by using 'make -j8'
Change-Id: I6b3e78dde26c820a3b6c7c286e7d6c981b8e01fc
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Original patch by Alexander Spyridakis
Modified by Steve Bavin and Igor Poretsky
Keymap fixes by Marianne Arnold
Change-Id: I5a252d97d2b05c533e048931f7354f4261f76499
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Change-Id: I63eef2c33bf3ea31a135cd6336882b600723f946
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In newer builds line markers prevent lua helper scripts
from grabbing some inputs especially _bool
This patch adds the -P switch
Inhibit generation of linemarkers in the output from the preprocessor.
This might be useful when running the preprocessor on something that
is not C code, and will be sent to a program which might be confused
by the linemarkers.
Change-Id: I66c3b099729f6651300f9fcf4670533a20cc90c1
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Change-Id: I7dcbd00a084e05e15ba09c3b65cabd33ac71e7f4
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(Thanks to Gergely Békési)
Change-Id: Ib56417794cbcd693324419710c370779b2fcf954
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(Thanks to Nathan Follens)
Change-Id: I9b000cf7e7294c3dc750a72577ca7c1d2f04e659
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(Updated Russian Translation)
Change-Id: I88150c897d9facf566beff38e5a0c863d5256c0c
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Credit to Igor Poretsky
Change-Id: I151d3511b9cee269190d87df7fa7dd355aaafc9b
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Credit to Igor Poretsky
Change-Id: Ie9e61740f87f3b56d0b602cd431757262a6ed808
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(Thanks to Malik Safak)
Change-Id: I21339b331ad8c6ca975f23cd98041426acf8961f
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Change-Id: Iab08a2eed0254a01683fe9ce68867dc88a0ea5ef
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(Thanks, Adam Rak!)
Change-Id: I39aa0d9eb265827a5dcd05943a2c0abbb9f81fa8
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(Thanks Guinness)
Change-Id: Ia978b26744ba7d97393d1b87b6704690e39e8ccd
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(Thanks, Roman!)
Change-Id: I270ed16fa899d1ec69dddb1d783e5c37b08af838
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