diff options
Diffstat (limited to 'manual/plugins/rockblox.tex')
-rw-r--r-- | manual/plugins/rockblox.tex | 21 |
1 files changed, 19 insertions, 2 deletions
diff --git a/manual/plugins/rockblox.tex b/manual/plugins/rockblox.tex index de25485517..2eb3222c5b 100644 --- a/manual/plugins/rockblox.tex +++ b/manual/plugins/rockblox.tex @@ -19,12 +19,24 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{GIGABEAT_PAD}{\ButtonA} \opt{MROBE100_PAD}{\ButtonDisplay} \opt{ONDIO_PAD}{\ButtonMenu+\ButtonOff} + \opt{COWON_D2_PAD}{\ButtonMenu} \opt{HAVEREMOTEKEYMAP}{& } & Restart game\\ - \ButtonLeft + + \opt{PLAYER_PAD,RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD% + ,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD% + ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_4G_PAD,IPOD_3G_PAD% + ,IRIVER_H10_PAD} + {\ButtonLeft} + \opt{COWON_D2_PAD}{\TouchMidLeft} \opt{HAVEREMOTEKEYMAP}{& } & Move left\\ - \ButtonRight + \opt{PLAYER_PAD,RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD% + ,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_FUZE_PAD,SANSA_C200_PAD% + ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,IPOD_4G_PAD,IPOD_3G_PAD% + ,IRIVER_H10_PAD} + {\ButtonRight} + \opt{COWON_D2_PAD}{\TouchMidRight} \opt{HAVEREMOTEKEYMAP}{& } & Move right\\ \opt{PLAYER_PAD}{\ButtonMenu} @@ -34,6 +46,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o {\ButtonDown} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} \opt{IRIVER_H10_PAD}{\ButtonScrollDown} + \opt{COWON_D2_PAD}{\TouchBottomMiddle} \opt{HAVEREMOTEKEYMAP}{& } & Move down\\ \opt{PLAYER_PAD}{\ButtonOn+\ButtonPlay} @@ -46,6 +59,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{SANSA_C200_PAD}{\ButtonVolDown} \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp} \opt{MROBE100_PAD}{\ButtonMenu} + \opt{COWON_D2_PAD}{\TouchBottomLeft} \opt{HAVEREMOTEKEYMAP}{& } & Rotate left\\ \opt{PLAYER_PAD}{\ButtonPlay} @@ -57,6 +71,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{SANSA_C200_PAD}{\ButtonVolUp/\ButtonUp} \opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown} \opt{MROBE100_PAD}{\ButtonPlay} + \opt{COWON_D2_PAD}{\TouchBottomRight} \opt{HAVEREMOTEKEYMAP}{& } & Rotate right\\ \opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn} @@ -66,6 +81,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o ,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonSelect} \opt{IAUDIO_X5_PAD}{\ButtonRec} \opt{IRIVER_H10_PAD}{\ButtonFF} + \opt{COWON_D2_PAD}{\TouchCenter} \opt{HAVEREMOTEKEYMAP}{& } & Drop\\ \opt{hold_button}{ @@ -79,6 +95,7 @@ the blocks fall faster. If the pile of blocks reaches the ceiling, the game is o \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower} \opt{SANSA_FUZE_PAD}{Long \ButtonHome} \opt{GIGABEAT_S_PAD}{\ButtonBack} + \opt{COWON_D2_PAD}{\ButtonPower} \opt{HAVEREMOTEKEYMAP}{& \opt{IRIVER_RC_H100_PAD}{\ButtonRCStop} } |