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-rw-r--r--apps/plugins/bounce.c4
-rw-r--r--apps/plugins/bubbles.c20
-rw-r--r--apps/plugins/clock/clock_draw_analog.c6
-rw-r--r--apps/plugins/cube.c12
-rw-r--r--apps/plugins/lib/fixedpoint.c239
-rw-r--r--apps/plugins/lib/fixedpoint.h45
-rw-r--r--apps/plugins/plasma.c2
-rw-r--r--apps/plugins/vu_meter.c4
8 files changed, 65 insertions, 267 deletions
diff --git a/apps/plugins/bounce.c b/apps/plugins/bounce.c
index ee4c3e443c..14bc7dea98 100644
--- a/apps/plugins/bounce.c
+++ b/apps/plugins/bounce.c
@@ -344,7 +344,7 @@ static void init_tables(void)
phase = pfrac = 0;
for (i = 0; i < TABLE_SIZE; i++) {
- sin = fsincos(phase, NULL);
+ sin = fp_sincos(phase, NULL);
xtable[i] = RADIUS_X + sin / DIV_X;
ytable[i] = RADIUS_Y + sin / DIV_Y;
@@ -411,7 +411,7 @@ static void init_clock(void)
phase = pfrac = 0;
for (i = 0; i < 60; i++) {
- sin = fsincos(phase, &cos);
+ sin = fp_sincos(phase, &cos);
xminute[i] = LCD_WIDTH/2 + sin / DIV_MX;
yminute[i] = LCD_HEIGHT/2 - cos / DIV_MY;
xhour[i] = LCD_WIDTH/2 + sin / DIV_HX;
diff --git a/apps/plugins/bubbles.c b/apps/plugins/bubbles.c
index 4146b45b36..44d172c4ee 100644
--- a/apps/plugins/bubbles.c
+++ b/apps/plugins/bubbles.c
@@ -1469,17 +1469,17 @@ static void bubbles_drawboard(struct game_context* bb) {
ROW_HEIGHT*(BB_HEIGHT-2)+BUBBLE_HEIGHT);
/* draw arrow */
- tipx = SHOTX+BUBBLE_WIDTH/2+(((sin_int(bb->angle)>>4)*BUBBLE_WIDTH*3/2)>>10);
- tipy = SHOTY+BUBBLE_HEIGHT/2-(((cos_int(bb->angle)>>4)*BUBBLE_HEIGHT*3/2)>>10);
+ tipx = SHOTX+BUBBLE_WIDTH/2+(((fp14_sin(bb->angle)>>4)*BUBBLE_WIDTH*3/2)>>10);
+ tipy = SHOTY+BUBBLE_HEIGHT/2-(((fp14_cos(bb->angle)>>4)*BUBBLE_HEIGHT*3/2)>>10);
- rb->lcd_drawline(SHOTX+BUBBLE_WIDTH/2+(((sin_int(bb->angle)>>4)*BUBBLE_WIDTH/2)>>10),
- SHOTY+BUBBLE_HEIGHT/2-(((cos_int(bb->angle)>>4)*BUBBLE_HEIGHT/2)>>10),
+ rb->lcd_drawline(SHOTX+BUBBLE_WIDTH/2+(((fp14_sin(bb->angle)>>4)*BUBBLE_WIDTH/2)>>10),
+ SHOTY+BUBBLE_HEIGHT/2-(((fp14_cos(bb->angle)>>4)*BUBBLE_HEIGHT/2)>>10),
tipx, tipy);
xlcd_filltriangle(tipx, tipy,
- tipx+(((sin_int(bb->angle-135)>>4)*BUBBLE_WIDTH/3)>>10),
- tipy-(((cos_int(bb->angle-135)>>4)*BUBBLE_HEIGHT/3)>>10),
- tipx+(((sin_int(bb->angle+135)>>4)*BUBBLE_WIDTH/3)>>10),
- tipy-(((cos_int(bb->angle+135)>>4)*BUBBLE_HEIGHT/3)>>10));
+ tipx+(((fp14_sin(bb->angle-135)>>4)*BUBBLE_WIDTH/3)>>10),
+ tipy-(((fp14_cos(bb->angle-135)>>4)*BUBBLE_HEIGHT/3)>>10),
+ tipx+(((fp14_sin(bb->angle+135)>>4)*BUBBLE_WIDTH/3)>>10),
+ tipy-(((fp14_cos(bb->angle+135)>>4)*BUBBLE_HEIGHT/3)>>10));
/* draw text */
rb->lcd_getstringsize(level, &w, &h);
@@ -1524,8 +1524,8 @@ static int bubbles_fire(struct game_context* bb) {
/* get current bubble */
bubblecur = bb->queue[bb->nextinq];
- shotxinc = ((sin_int(bb->angle)>>4)*BUBBLE_WIDTH)/3;
- shotyinc = ((-1*(cos_int(bb->angle)>>4))*BUBBLE_HEIGHT)/3;
+ shotxinc = ((fp14_sin(bb->angle)>>4)*BUBBLE_WIDTH)/3;
+ shotyinc = ((-1*(fp14_cos(bb->angle)>>4))*BUBBLE_HEIGHT)/3;
shotxofs = shotyofs = 0;
/* advance the queue */
diff --git a/apps/plugins/clock/clock_draw_analog.c b/apps/plugins/clock/clock_draw_analog.c
index c41ec3b24c..9efe3623a3 100644
--- a/apps/plugins/clock/clock_draw_analog.c
+++ b/apps/plugins/clock/clock_draw_analog.c
@@ -41,11 +41,11 @@ void polar_to_cartesian(int a, int r, int* x, int* y)
{
#if CONFIG_LCD == LCD_SSD1815
/* Correct non-square pixel aspect of archos recorder LCD */
- *x = (sin_int(a) * 5 / 4 * r) >> 14;
+ *x = (fp14_sin(a) * 5 / 4 * r) >> 14;
#else
- *x = (sin_int(a) * r) >> 14;
+ *x = (fp14_sin(a) * r) >> 14;
#endif
- *y = (sin_int(a-90) * r) >> 14;
+ *y = (fp14_sin(a-90) * r) >> 14;
}
void polar_to_cartesian_screen_centered(struct screen * display,
diff --git a/apps/plugins/cube.c b/apps/plugins/cube.c
index 55219e5a5e..c770214700 100644
--- a/apps/plugins/cube.c
+++ b/apps/plugins/cube.c
@@ -433,12 +433,12 @@ static void cube_rotate(int xa, int ya, int za)
/* Just to prevent unnecessary lookups */
long sxa, cxa, sya, cya, sza, cza;
- sxa = sin_int(xa);
- cxa = cos_int(xa);
- sya = sin_int(ya);
- cya = cos_int(ya);
- sza = sin_int(za);
- cza = cos_int(za);
+ sxa = fp14_sin(xa);
+ cxa = fp14_cos(xa);
+ sya = fp14_sin(ya);
+ cya = fp14_cos(ya);
+ sza = fp14_sin(za);
+ cza = fp14_cos(za);
/* calculate overall translation matrix */
matrice[0][0] = (cza * cya) >> 14;
diff --git a/apps/plugins/lib/fixedpoint.c b/apps/plugins/lib/fixedpoint.c
index 0ae2cded69..352e246673 100644
--- a/apps/plugins/lib/fixedpoint.c
+++ b/apps/plugins/lib/fixedpoint.c
@@ -1,238 +1 @@
-/***************************************************************************
- * __________ __ ___.
- * Open \______ \ ____ ____ | | _\_ |__ _______ ___
- * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
- * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
- * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
- * \/ \/ \/ \/ \/
- * $Id$
- *
- * Copyright (C) 2006 Jens Arnold
- *
- * Fixed point library for plugins
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
- * KIND, either express or implied.
- *
- ****************************************************************************/
-
-#include <inttypes.h>
-#include "plugin.h"
-#include "fixedpoint.h"
-
-/* Inverse gain of circular cordic rotation in s0.31 format. */
-static const long cordic_circular_gain = 0xb2458939; /* 0.607252929 */
-
-/* Table of values of atan(2^-i) in 0.32 format fractions of pi where pi = 0xffffffff / 2 */
-static const unsigned long atan_table[] = {
- 0x1fffffff, /* +0.785398163 (or pi/4) */
- 0x12e4051d, /* +0.463647609 */
- 0x09fb385b, /* +0.244978663 */
- 0x051111d4, /* +0.124354995 */
- 0x028b0d43, /* +0.062418810 */
- 0x0145d7e1, /* +0.031239833 */
- 0x00a2f61e, /* +0.015623729 */
- 0x00517c55, /* +0.007812341 */
- 0x0028be53, /* +0.003906230 */
- 0x00145f2e, /* +0.001953123 */
- 0x000a2f98, /* +0.000976562 */
- 0x000517cc, /* +0.000488281 */
- 0x00028be6, /* +0.000244141 */
- 0x000145f3, /* +0.000122070 */
- 0x0000a2f9, /* +0.000061035 */
- 0x0000517c, /* +0.000030518 */
- 0x000028be, /* +0.000015259 */
- 0x0000145f, /* +0.000007629 */
- 0x00000a2f, /* +0.000003815 */
- 0x00000517, /* +0.000001907 */
- 0x0000028b, /* +0.000000954 */
- 0x00000145, /* +0.000000477 */
- 0x000000a2, /* +0.000000238 */
- 0x00000051, /* +0.000000119 */
- 0x00000028, /* +0.000000060 */
- 0x00000014, /* +0.000000030 */
- 0x0000000a, /* +0.000000015 */
- 0x00000005, /* +0.000000007 */
- 0x00000002, /* +0.000000004 */
- 0x00000001, /* +0.000000002 */
- 0x00000000, /* +0.000000001 */
- 0x00000000, /* +0.000000000 */
-};
-
-/* Precalculated sine and cosine * 16384 (2^14) (fixed point 18.14) */
-static const short sin_table[91] =
-{
- 0, 285, 571, 857, 1142, 1427, 1712, 1996, 2280, 2563,
- 2845, 3126, 3406, 3685, 3963, 4240, 4516, 4790, 5062, 5334,
- 5603, 5871, 6137, 6401, 6663, 6924, 7182, 7438, 7691, 7943,
- 8191, 8438, 8682, 8923, 9161, 9397, 9630, 9860, 10086, 10310,
- 10531, 10748, 10963, 11173, 11381, 11585, 11785, 11982, 12175, 12365,
- 12550, 12732, 12910, 13084, 13254, 13420, 13582, 13740, 13894, 14043,
- 14188, 14329, 14466, 14598, 14725, 14848, 14967, 15081, 15190, 15295,
- 15395, 15491, 15582, 15668, 15749, 15825, 15897, 15964, 16025, 16082,
- 16135, 16182, 16224, 16261, 16294, 16321, 16344, 16361, 16374, 16381,
- 16384
-};
-
-/**
- * Implements sin and cos using CORDIC rotation.
- *
- * @param phase has range from 0 to 0xffffffff, representing 0 and
- * 2*pi respectively.
- * @param cos return address for cos
- * @return sin of phase, value is a signed value from LONG_MIN to LONG_MAX,
- * representing -1 and 1 respectively.
- */
-long fsincos(unsigned long phase, long *cos)
-{
- int32_t x, x1, y, y1;
- unsigned long z, z1;
- int i;
-
- /* Setup initial vector */
- x = cordic_circular_gain;
- y = 0;
- z = phase;
-
- /* The phase has to be somewhere between 0..pi for this to work right */
- if (z < 0xffffffff / 4) {
- /* z in first quadrant, z += pi/2 to correct */
- x = -x;
- z += 0xffffffff / 4;
- } else if (z < 3 * (0xffffffff / 4)) {
- /* z in third quadrant, z -= pi/2 to correct */
- z -= 0xffffffff / 4;
- } else {
- /* z in fourth quadrant, z -= 3pi/2 to correct */
- x = -x;
- z -= 3 * (0xffffffff / 4);
- }
-
- /* Each iteration adds roughly 1-bit of extra precision */
- for (i = 0; i < 31; i++) {
- x1 = x >> i;
- y1 = y >> i;
- z1 = atan_table[i];
-
- /* Decided which direction to rotate vector. Pivot point is pi/2 */
- if (z >= 0xffffffff / 4) {
- x -= y1;
- y += x1;
- z -= z1;
- } else {
- x += y1;
- y -= x1;
- z += z1;
- }
- }
-
- if (cos)
- *cos = x;
-
- return y;
-}
-
-/**
- * Fixed point square root via Newton-Raphson.
- * @param a square root argument.
- * @param fracbits specifies number of fractional bits in argument.
- * @return Square root of argument in same fixed point format as input.
- */
-long fsqrt(long a, unsigned int fracbits)
-{
- long b = a/2 + BIT_N(fracbits); /* initial approximation */
- unsigned n;
- const unsigned iterations = 4;
-
- for (n = 0; n < iterations; ++n)
- b = (b + (long)(((long long)(a) << fracbits)/b))/2;
-
- return b;
-}
-
-/**
- * Fixed point sinus using a lookup table
- * don't forget to divide the result by 16384 to get the actual sinus value
- * @param val sinus argument in degree
- * @return sin(val)*16384
- */
-long sin_int(int val)
-{
- val = (val+360)%360;
- if (val < 181)
- {
- if (val < 91)/* phase 0-90 degree */
- return (long)sin_table[val];
- else/* phase 91-180 degree */
- return (long)sin_table[180-val];
- }
- else
- {
- if (val < 271)/* phase 181-270 degree */
- return -(long)sin_table[val-180];
- else/* phase 270-359 degree */
- return -(long)sin_table[360-val];
- }
- return 0;
-}
-
-/**
- * Fixed point cosinus using a lookup table
- * don't forget to divide the result by 16384 to get the actual cosinus value
- * @param val sinus argument in degree
- * @return cos(val)*16384
- */
-long cos_int(int val)
-{
- val = (val+360)%360;
- if (val < 181)
- {
- if (val < 91)/* phase 0-90 degree */
- return (long)sin_table[90-val];
- else/* phase 91-180 degree */
- return -(long)sin_table[val-90];
- }
- else
- {
- if (val < 271)/* phase 181-270 degree */
- return -(long)sin_table[270-val];
- else/* phase 270-359 degree */
- return (long)sin_table[val-270];
- }
- return 0;
-}
-
-/**
- * Fixed-point natural log
- * taken from http://www.quinapalus.com/efunc.html
- * "The code assumes integers are at least 32 bits long. The (positive)
- * argument and the result of the function are both expressed as fixed-point
- * values with 16 fractional bits, although intermediates are kept with 28
- * bits of precision to avoid loss of accuracy during shifts."
- */
-
-long flog(int x) {
- long t,y;
-
- y=0xa65af;
- if(x<0x00008000) x<<=16, y-=0xb1721;
- if(x<0x00800000) x<<= 8, y-=0x58b91;
- if(x<0x08000000) x<<= 4, y-=0x2c5c8;
- if(x<0x20000000) x<<= 2, y-=0x162e4;
- if(x<0x40000000) x<<= 1, y-=0x0b172;
- t=x+(x>>1); if((t&0x80000000)==0) x=t,y-=0x067cd;
- t=x+(x>>2); if((t&0x80000000)==0) x=t,y-=0x03920;
- t=x+(x>>3); if((t&0x80000000)==0) x=t,y-=0x01e27;
- t=x+(x>>4); if((t&0x80000000)==0) x=t,y-=0x00f85;
- t=x+(x>>5); if((t&0x80000000)==0) x=t,y-=0x007e1;
- t=x+(x>>6); if((t&0x80000000)==0) x=t,y-=0x003f8;
- t=x+(x>>7); if((t&0x80000000)==0) x=t,y-=0x001fe;
- x=0x80000000-x;
- y-=x>>15;
- return y;
-}
+#include "../../fixedpoint.c"
diff --git a/apps/plugins/lib/fixedpoint.h b/apps/plugins/lib/fixedpoint.h
index dfabbad8dc..ef50dd0085 100644
--- a/apps/plugins/lib/fixedpoint.h
+++ b/apps/plugins/lib/fixedpoint.h
@@ -21,11 +21,44 @@
*
****************************************************************************/
-long fsincos(unsigned long phase, long *cos);
-long fsqrt(long a, unsigned int fracbits);
-long cos_int(int val);
-long sin_int(int val);
-long flog(int x);
+/** PLUGINS - FIXED POINT MATH ROUTINES - USAGE
+ *
+ * - x and y arguments are fixed point integers
+ * - fracbits is the number of fractional bits in the argument(s)
+ * - functions return long fixed point integers with the specified number
+ * of fractional bits unless otherwise specified
+ *
+ * Calculate sin and cos of an angle:
+ * fp_sincos(phase, *cos)
+ * where phase is a 32 bit unsigned integer with 0 representing 0
+ * and 0xFFFFFFFF representing 2*pi, and *cos is the address to
+ * a long signed integer. Value returned is a long signed integer
+ * from LONG_MIN to LONG_MAX, representing -1 to 1 respectively.
+ * That is, value is a fixed point integer with 31 fractional bits.
+ *
+ * Take square root of a fixed point number:
+ * fp_sqrt(x, fracbits)
+ *
+ * Calculate sin or cos of an angle (very fast, from a table):
+ * fp14_sin(angle)
+ * fp14_cos(angle)
+ * where angle is a non-fixed point integer in degrees. Value
+ * returned is a fixed point integer with 14 fractional bits.
+ *
+ * Calculate the natural log of a positive fixed point integer
+ * fp16_log(x)
+ * where x and the value returned are fixed point integers
+ * with 16 fractional bits.
+ */
+
+#ifndef _FIXEDPOINT_H_PLUGINS
+#define _FIXEDPOINT_H_PLUGINS
+
+long fp_sincos(unsigned long phase, long *cos);
+long fp_sqrt(long a, unsigned int fracbits);
+long fp14_cos(int val);
+long fp14_sin(int val);
+long fp16_log(int x);
/* fast unsigned multiplication (16x16bit->32bit or 32x32bit->32bit,
* whichever is faster for the architecture) */
@@ -34,3 +67,5 @@ long flog(int x);
#else /* SH1, coldfire */
#define FMULU(a, b) ((uint32_t) (((uint16_t) (a)) * ((uint16_t) (b))))
#endif
+
+#endif
diff --git a/apps/plugins/plasma.c b/apps/plugins/plasma.c
index 2a3e43e6b8..00287eb0b8 100644
--- a/apps/plugins/plasma.c
+++ b/apps/plugins/plasma.c
@@ -198,7 +198,7 @@ static void wave_table_generate(void)
for (i=0;i<256;++i)
{
wave_array[i] = (unsigned char)((WAV_AMP
- * (sin_int((i * 360 * plasma_frequency) / 256))) / 16384);
+ * (fp14_sin((i * 360 * plasma_frequency) / 256))) / 16384);
}
}
diff --git a/apps/plugins/vu_meter.c b/apps/plugins/vu_meter.c
index 16aac3a011..74c3b1cf97 100644
--- a/apps/plugins/vu_meter.c
+++ b/apps/plugins/vu_meter.c
@@ -415,7 +415,7 @@ void calc_scales(void)
for (i=1; i <= half_width; i++)
{
/* analog scale */
- y = (half_width/5)*flog(i*fx_log_factor);
+ y = (half_width/5)*fp16_log(i*fx_log_factor);
/* better way of checking for negative values? */
z = y>>16;
@@ -431,7 +431,7 @@ void calc_scales(void)
k = nh2 - ( j * j );
/* fsqrt+1 seems to give a closer approximation */
- y_values[i-1] = LCD_HEIGHT - (fsqrt(k, 16)>>8) - 1;
+ y_values[i-1] = LCD_HEIGHT - (fp_sqrt(k, 16)>>8) - 1;
rb->yield();
}
}