diff options
Diffstat (limited to 'apps/keymaps')
-rw-r--r-- | apps/keymaps/keymap-m3.c | 488 |
1 files changed, 488 insertions, 0 deletions
diff --git a/apps/keymaps/keymap-m3.c b/apps/keymaps/keymap-m3.c new file mode 100644 index 0000000000..5f02bfeb69 --- /dev/null +++ b/apps/keymaps/keymap-m3.c @@ -0,0 +1,488 @@ +/*************************************************************************** + * __________ __ ___. + * Open \______ \ ____ ____ | | _\_ |__ _______ ___ + * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / + * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < + * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ + * \/ \/ \/ \/ \/ + * $Id$ + * + * Copyright (C) 2008 Jens Arnold + * + * All files in this archive are subject to the GNU General Public License. + * See the file COPYING in the source tree root for full license agreement. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ****************************************************************************/ + +/* * + * Button Code Definitions for iaudio M3 targets + */ + +#include "config.h" +#include "action.h" +#include "button.h" +#include "settings.h" + +/* CONTEXT_CUSTOM's used in this file... + +CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions) + + +*/ + +/** Keep things alphabetized for easy reference but standard contexts can + ** be first and sub-alphebetized. + **/ + +/** Standard Button Contexts **/ +static const struct button_mapping button_context_standard[] = { + { ACTION_STD_PREV, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_STD_CONTEXT, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE }, + { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_PLAY, BUTTON_NONE }, + { ACTION_STD_MENU, BUTTON_REC|BUTTON_REL, BUTTON_REC }, + { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, + + LAST_ITEM_IN_LIST +}; /* button_context_standard */ + +static const struct button_mapping remote_button_context_standard[] = { + { ACTION_STD_PREV, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_STD_CONTEXT, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE }, + { ACTION_STD_CANCEL, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_RC_PLAY, BUTTON_NONE }, + { ACTION_STD_MENU, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU }, + { ACTION_STD_QUICKSCREEN, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU }, + + LAST_ITEM_IN_LIST +}; /* remote_button_context_standard */ + +/** Bookmark Screen **/ +static const struct button_mapping button_context_bmark[] = { + { ACTION_BMS_DELETE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), +}; /* button_context_settings_bmark */ + +static const struct button_mapping remote_button_context_bmark[] = { + { ACTION_BMS_DELETE, BUTTON_RC_REC|BUTTON_REPEAT, BUTTON_RC_REC }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), +}; /* button_context_settings_bmark */ + +/** FM Radio Screen **/ +static const struct button_mapping button_context_radio[] = { + { ACTION_FM_MENU, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE }, + { ACTION_FM_PRESET, BUTTON_MODE|BUTTON_REL, BUTTON_MODE }, + { ACTION_FM_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_FM_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_FM_MODE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, + { ACTION_FM_EXIT, BUTTON_REC|BUTTON_REL, BUTTON_REC }, + { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) +}; /* button_context_radio */ + +static const struct button_mapping remote_button_context_radio[] = { + { ACTION_FM_MENU, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE }, + { ACTION_FM_PRESET, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE }, + { ACTION_FM_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY }, + { ACTION_FM_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, + { ACTION_FM_MODE, BUTTON_RC_REC|BUTTON_REPEAT, BUTTON_RC_REC }, + { ACTION_FM_EXIT, BUTTON_RC_MENU, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) +}; /* remote_button_context_radio */ + +/** Keyboard **/ +static const struct button_mapping button_context_keyboard[] = { + { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_PAGE_FLIP, BUTTON_MODE, BUTTON_NONE }, + { ACTION_KBD_SELECT, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_KBD_ABORT, BUTTON_REC, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* button_context_keyboard */ + +static const struct button_mapping remote_button_context_keyboard[] = { + { ACTION_KBD_LEFT, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_KBD_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_PAGE_FLIP, BUTTON_RC_MODE, BUTTON_NONE }, + { ACTION_KBD_SELECT, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_KBD_DONE, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_KBD_ABORT, BUTTON_RC_REC, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* remote_button_context_keyboard */ + +/** Pitchscreen **/ +static const struct button_mapping button_context_pitchscreen[] = { + { ACTION_PS_INC_SMALL, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_PS_INC_BIG, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_DEC_SMALL, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_PS_DEC_BIG, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_TOGGLE_MODE, BUTTON_MODE, BUTTON_NONE }, + { ACTION_PS_RESET, BUTTON_REC, BUTTON_NONE }, + { ACTION_PS_EXIT, BUTTON_PLAY, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_pitchscreen */ + +static const struct button_mapping remote_button_context_pitchscreen[] = { + { ACTION_PS_INC_SMALL, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_PS_INC_BIG, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_DEC_SMALL, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_PS_DEC_BIG, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFT, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_REW|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHT, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_FF|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_TOGGLE_MODE, BUTTON_RC_MODE, BUTTON_NONE }, + { ACTION_PS_RESET, BUTTON_RC_REC, BUTTON_NONE }, + { ACTION_PS_EXIT, BUTTON_RC_PLAY, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* remote_button_context_pitchscreen */ + +/** Quickscreen **/ +static const struct button_mapping button_context_quickscreen[] = { + { ACTION_QS_DOWNINV, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_QS_DOWNINV, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_quickscreen */ + +static const struct button_mapping remote_button_context_quickscreen[] = { + { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_RC_REC, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* remote_button_context_quickscreen */ + +/** Recording Screen **/ +static const struct button_mapping button_context_recscreen[] = { + { ACTION_REC_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_STD_CANCEL, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC }, + { ACTION_STD_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, + { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_recscreen */ + +static const struct button_mapping remote_button_context_recscreen[] = { + { ACTION_REC_PAUSE, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, + { ACTION_STD_CANCEL, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY }, + { ACTION_REC_NEWFILE, BUTTON_RC_REC, BUTTON_NONE }, + { ACTION_STD_MENU, BUTTON_RC_MENU, BUTTON_NONE }, + { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* remote_button_context_recscreen */ + +/** Settings - General Mappings **/ +static const struct button_mapping button_context_settings[] = { + { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_settings */ + +static const struct button_mapping remote_button_context_settings[] = { + { ACTION_SETTINGS_INC, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_RC_REC, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* remote_button_context_settings */ + +/** Settings - Using Sliders **/ +static const struct button_mapping button_context_settings_r_is_inc[] = { + { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_settings_r_is_inc */ + +static const struct button_mapping remote_button_context_settings_r_is_inc[] = { + { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT,BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_RC_REC, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* remote_button_context_settings_r_is_inc */ + +/** Tree **/ +static const struct button_mapping button_context_tree[] = { + { ACTION_NONE, BUTTON_PLAY, BUTTON_NONE }, + { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_tree */ + +static const struct button_mapping remote_button_context_tree[] = { + { ACTION_NONE, BUTTON_RC_PLAY, BUTTON_NONE }, + { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, + { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* remote_button_context_tree */ + +static const struct button_mapping button_context_tree_scroll_lr[] = { + { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, + { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, + { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), +}; /* button_context_tree_scroll_lr */ + +static const struct button_mapping remote_button_context_tree_scroll_lr[] = { + { ACTION_NONE, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW }, + { ACTION_TREE_ROOT_INIT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW }, + { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT }, + { ACTION_NONE, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF }, + { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), +}; /* remote_button_context_tree_scroll_lr */ + +/** While-Playing Screen (WPS) **/ +static const struct button_mapping button_context_wps[] = { + { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, + { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, + + { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_WPS_BROWSE, BUTTON_MODE|BUTTON_REL, BUTTON_MODE }, + { ACTION_WPS_CONTEXT, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE }, + { ACTION_WPS_MENU, BUTTON_REC|BUTTON_REL, BUTTON_REC }, + { ACTION_WPS_QUICKSCREEN, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, + + LAST_ITEM_IN_LIST +}; /* button_context_wps */ + +static const struct button_mapping remote_button_context_wps[] = { + { ACTION_WPS_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, + { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY }, + { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW }, + { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT }, + { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF }, + { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT }, + + { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_WPS_BROWSE, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE }, + { ACTION_WPS_CONTEXT, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE }, + { ACTION_WPS_MENU, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU }, + { ACTION_WPS_QUICKSCREEN, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU }, + + LAST_ITEM_IN_LIST +}; /* remote_button_context_wps */ + +/** Yes/No Screen **/ +static const struct button_mapping button_context_yesnoscreen[] = { + { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE }, + LAST_ITEM_IN_LIST +}; /* button_context_yesnoscreen */ + +static const struct button_mapping remote_button_context_yesnoscreen[] = { + { ACTION_YESNO_ACCEPT, BUTTON_RC_PLAY, BUTTON_NONE }, + LAST_ITEM_IN_LIST +}; /* remote_button_context_yesnoscreen */ + + +static const struct button_mapping* get_context_mapping_remote( int context ) +{ + context ^= CONTEXT_REMOTE; + + switch (context) + { + /* anything that uses remote_button_context_standard */ + default: + return remote_button_context_standard; + + /* remote contexts with special mapping */ + case CONTEXT_BOOKMARKSCREEN: + return remote_button_context_bmark; + + case CONTEXT_FM: + return remote_button_context_radio; + + case CONTEXT_KEYBOARD: + return remote_button_context_keyboard; + + case CONTEXT_PITCHSCREEN: + return remote_button_context_pitchscreen; + + case CONTEXT_QUICKSCREEN: + return remote_button_context_quickscreen; + + case CONTEXT_RECSCREEN: + return remote_button_context_recscreen; + + case CONTEXT_SETTINGS: + return remote_button_context_settings; + + case CONTEXT_SETTINGS_EQ: + return remote_button_context_settings_r_is_inc; + + case CONTEXT_TREE: + case CONTEXT_MAINMENU: + if (global_settings.hold_lr_for_scroll_in_list) + return remote_button_context_tree_scroll_lr; + /* else fall through to CONTEXT_TREE|CONTEXT_CUSTOM */ + case CONTEXT_TREE|CONTEXT_CUSTOM: + return remote_button_context_tree; + + case CONTEXT_WPS: + return remote_button_context_wps; + + case CONTEXT_YESNOSCREEN: + return remote_button_context_yesnoscreen; + } +} + +const struct button_mapping* get_context_mapping(int context) +{ + if (context & CONTEXT_REMOTE) + return get_context_mapping_remote(context); + + switch (context) + { + /* anything that uses button_context_standard */ + default: + return button_context_standard; + + /* contexts with special mapping */ + case CONTEXT_BOOKMARKSCREEN: + return button_context_bmark; + + case CONTEXT_FM: + return button_context_radio; + + case CONTEXT_KEYBOARD: + return button_context_keyboard; + + case CONTEXT_PITCHSCREEN: + return button_context_pitchscreen; + + case CONTEXT_QUICKSCREEN: + return button_context_quickscreen; + + case CONTEXT_RECSCREEN: + return button_context_recscreen; + + case CONTEXT_SETTINGS: + return button_context_settings; + + case CONTEXT_SETTINGS_EQ: + return button_context_settings_r_is_inc; + + case CONTEXT_TREE: + case CONTEXT_MAINMENU: + if (global_settings.hold_lr_for_scroll_in_list) + return button_context_tree_scroll_lr; + /* else fall through to CONTEXT_TREE|CONTEXT_CUSTOM */ + case CONTEXT_TREE|CONTEXT_CUSTOM: + return button_context_tree; + + case CONTEXT_WPS: + return button_context_wps; + + case CONTEXT_YESNOSCREEN: + return button_context_yesnoscreen; + } +} |