/*************************************************************************** * Copyright (C) 2008-2014 by Andrzej Rybczak * * electricityispower@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ***************************************************************************/ #include "visualizer.h" #ifdef ENABLE_VISUALIZER #include #include #include #include #include #include #include #include #include "global.h" #include "settings.h" #include "status.h" #include "statusbar.h" #include "title.h" #include "screen_switcher.h" #include "status.h" #include "enums.h" using Global::MainStartY; using Global::MainHeight; Visualizer *myVisualizer; namespace { const int fps = 25; // toColor: a scaling function for coloring. For numbers 0 to max this function returns // a coloring from the lowest color to the highest, and colors will not loop from 0 to max. NC::Color toColor(size_t number, size_t max, bool wrap = true) { const auto colors_size = Config.visualizer_colors.size(); const auto index = (number * colors_size) / max; return Config.visualizer_colors[ wrap ? index % colors_size : std::min(index, colors_size-1) ]; } } Visualizer::Visualizer() : Screen(NC::Window(0, MainStartY, COLS, MainHeight, "", NC::Color::Default, NC::Border::None)) { ResetFD(); m_samples = 44100/fps; if (Config.visualizer_in_stereo) m_samples *= 2; # ifdef HAVE_FFTW3_H m_fftw_results = m_samples/2+1; m_freq_magnitudes.resize(m_fftw_results); m_fftw_input = static_cast(fftw_malloc(sizeof(double)*m_samples)); m_fftw_output = static_cast(fftw_malloc(sizeof(fftw_complex)*m_fftw_results)); m_fftw_plan = fftw_plan_dft_r2c_1d(m_samples, m_fftw_input, m_fftw_output, FFTW_ESTIMATE); # endif // HAVE_FFTW3_H } void Visualizer::switchTo() { SwitchTo::execute(this); w.clear(); SetFD(); m_timer = boost::posix_time::from_time_t(0); drawHeader(); } void Visualizer::resize() { size_t x_offset, width; getWindowResizeParams(x_offset, width); w.resize(width, MainHeight); w.moveTo(x_offset, MainStartY); hasToBeResized = 0; } std::wstring Visualizer::title() { return L"Music visualizer"; } void Visualizer::update() { if (m_fifo < 0) return; // PCM in format 44100:16:1 (for mono visualization) and // 44100:16:2 (for stereo visualization) is supported. int16_t buf[m_samples]; ssize_t data = read(m_fifo, buf, sizeof(buf)); if (data < 0) // no data available in fifo return; if (m_output_id != -1 && Global::Timer - m_timer > Config.visualizer_sync_interval) { Mpd.DisableOutput(m_output_id); usleep(50000); Mpd.EnableOutput(m_output_id); m_timer = Global::Timer; } void (Visualizer::*draw)(int16_t *, ssize_t, size_t, size_t); void (Visualizer::*drawStereo)(int16_t *, int16_t *, ssize_t, size_t); # ifdef HAVE_FFTW3_H if (Config.visualizer_type == VisualizerType::Spectrum) { draw = &Visualizer::DrawFrequencySpectrum; drawStereo = &Visualizer::DrawFrequencySpectrumStereo; } else # endif // HAVE_FFTW3_H if (Config.visualizer_type == VisualizerType::WaveFilled) { draw = &Visualizer::DrawSoundWaveFill; drawStereo = &Visualizer::DrawSoundWaveFillStereo; } else if (Config.visualizer_type == VisualizerType::Ellipse) { draw = &Visualizer::DrawSoundEllipse; drawStereo = &Visualizer::DrawSoundEllipseStereo; } else { draw = &Visualizer::DrawSoundWave; drawStereo = &Visualizer::DrawSoundWaveStereo; } const ssize_t samples_read = data/sizeof(int16_t); std::for_each(buf, buf+samples_read, [](int16_t &sample) { int32_t tmp = sample * Config.visualizer_sample_multiplier; if (tmp < std::numeric_limits::min()) sample = std::numeric_limits::min(); else if (tmp > std::numeric_limits::max()) sample = std::numeric_limits::max(); else sample = tmp; }); w.clear(); if (Config.visualizer_in_stereo) { auto chan_samples = samples_read/2; int16_t buf_left[chan_samples], buf_right[chan_samples]; for (ssize_t i = 0, j = 0; i < samples_read; i += 2, ++j) { buf_left[j] = buf[i]; buf_right[j] = buf[i+1]; } size_t half_height = w.getHeight()/2; (this->*drawStereo)(buf_left, buf_right, chan_samples, half_height); } else { (this->*draw)(buf, samples_read, 0, w.getHeight()); } w.refresh(); } int Visualizer::windowTimeout() { if (m_fifo >= 0 && Status::State::player() == MPD::psPlay) return 1000/fps; else return Screen::windowTimeout(); } void Visualizer::spacePressed() { switch (Config.visualizer_type) { case VisualizerType::Wave: Config.visualizer_type = VisualizerType::WaveFilled; break; case VisualizerType::WaveFilled: # ifdef HAVE_FFTW3_H Config.visualizer_type = VisualizerType::Spectrum; # else Config.visualizer_type = VisualizerType::Ellipse; # endif // HAVE_FFTW3_H break; # ifdef HAVE_FFTW3_H case VisualizerType::Spectrum: Config.visualizer_type = VisualizerType::Ellipse; break; # endif // HAVE_FFTW3_H case VisualizerType::Ellipse: Config.visualizer_type = VisualizerType::Wave; break; } Statusbar::printf("Visualization type: %1%", Config.visualizer_type); } /**********************************************************************/ void Visualizer::DrawSoundWave(int16_t *buf, ssize_t samples, size_t y_offset, size_t height) { const size_t half_height = height/2; const size_t base_y = y_offset+half_height; const size_t win_width = w.getWidth(); const int samples_per_column = samples/win_width; // too little samples if (samples_per_column == 0) return; auto draw_point = [&](size_t x, int32_t y) { w << NC::XY(x, base_y+y) << toColor(std::abs(y), half_height, false) << Config.visualizer_chars[0] << NC::Color::End; }; int32_t point_y, prev_point_y = 0; for (size_t x = 0; x < win_width; ++x) { point_y = 0; // calculate mean from the relevant points for (int j = 0; j < samples_per_column; ++j) point_y += buf[x*samples_per_column+j]; point_y /= samples_per_column; // normalize it to fit the screen point_y *= height / 65536.0; draw_point(x, point_y); // if the gap between two consecutive points is too big, // intermediate values are needed for the wave to be watchable. if (x > 0 && std::abs(prev_point_y-point_y) > 1) { const int32_t half = (prev_point_y+point_y)/2; if (prev_point_y < point_y) { for (auto y = prev_point_y; y < point_y; ++y) draw_point(x-(y < half), y); } else { for (auto y = prev_point_y; y > point_y; --y) draw_point(x-(y > half), y); } } prev_point_y = point_y; } } void Visualizer::DrawSoundWaveStereo(int16_t *buf_left, int16_t *buf_right, ssize_t samples, size_t height) { DrawSoundWave(buf_left, samples, 0, height); DrawSoundWave(buf_right, samples, height, w.getHeight() - height); } /**********************************************************************/ // DrawSoundWaveFill: This visualizer is very similar to DrawSoundWave, but instead of // a single line the entire height is filled. In stereo mode, the top half of the screen // is dedicated to the right channel, the bottom the left channel. void Visualizer::DrawSoundWaveFill(int16_t *buf, ssize_t samples, size_t y_offset, size_t height) { // if right channel is drawn, bars descend from the top to the bottom const bool flipped = y_offset > 0; const size_t win_width = w.getWidth(); const int samples_per_column = samples/win_width; // too little samples if (samples_per_column == 0) return; int32_t point_y; for (size_t x = 0; x < win_width; ++x) { point_y = 0; // calculate mean from the relevant points for (int j = 0; j < samples_per_column; ++j) point_y += buf[x*samples_per_column+j]; point_y /= samples_per_column; // normalize it to fit the screen point_y = std::abs(point_y); point_y *= height / 32768.0; for (int32_t j = 0; j < point_y; ++j) { size_t y = flipped ? y_offset+j : y_offset+height-j-1; w << NC::XY(x, y) << toColor(j, height) << Config.visualizer_chars[1] << NC::Color::End; } } } void Visualizer::DrawSoundWaveFillStereo(int16_t *buf_left, int16_t *buf_right, ssize_t samples, size_t height) { DrawSoundWaveFill(buf_left, samples, 0, height); DrawSoundWaveFill(buf_right, samples, height, w.getHeight() - height); } /**********************************************************************/ // draws the sound wave as an ellipse with origin in the center of the screen void Visualizer::DrawSoundEllipse(int16_t *buf, ssize_t samples, size_t, size_t height) { const size_t half_width = w.getWidth()/2; const size_t half_height = height/2; // make it so that the loop goes around the ellipse exactly once const double deg_multiplier = 2*boost::math::constants::pi()/samples; int32_t x, y; double radius, max_radius; for (ssize_t i = 0; i < samples; ++i) { x = half_width * std::cos(i*deg_multiplier); y = half_height * std::sin(i*deg_multiplier); max_radius = sqrt(x*x + y*y); // calculate the distance of the sample from the center, // where 0 is the center of the ellipse and 1 is its border radius = std::abs(buf[i]); radius /= 32768.0; // appropriately scale the position x *= radius; y *= radius; w << NC::XY(half_width + x, half_height + y) << toColor(sqrt(x*x + y*y), max_radius, false) << Config.visualizer_chars[0] << NC::Color::End; } } // DrawSoundEllipseStereo: This visualizer only works in stereo. The colors form concentric // rings originating from the center (width/2, height/2). For any given point, the width is // scaled with the left channel and height is scaled with the right channel. For example, // if a song is entirely in the right channel, then it would just be a vertical line. // // Since every font/terminal is different, the visualizer is never a perfect circle. This // visualizer assume the font height is twice the length of the font's width. If the font // is skinner or wider than this, instead of a circle it will be an ellipse. void Visualizer::DrawSoundEllipseStereo(int16_t *buf_left, int16_t *buf_right, ssize_t samples, size_t half_height) { const size_t half_width = w.getWidth()/2; // Makes the radius of the color circle proportional to max of height or width. // Divide by colors size so that there are multiple color rings instead of just a few. const int32_t radius = std::max(half_width, half_height)/Config.visualizer_colors.size(); int32_t x, y; for (ssize_t i = 0; i < samples; ++i) { x = double(buf_left[i]) * half_width / 32768.0; y = double(buf_right[i]) * half_height / 32768.0; // The arguments to the toColor function roughly follow a circle equation where // the center is not centered around (0,0). For example (x - w)^2 + (y-h)+2 = r^2 // centers the circle around the point (w,h). Because fonts are not all the same // size, this will not always generate a perfect circle. w << toColor(sqrt(x*x + 4*y*y), radius) << NC::XY(half_width + x, half_height + y) << Config.visualizer_chars[1] << NC::Color::End; } } /**********************************************************************/ #ifdef HAVE_FFTW3_H void Visualizer::DrawFrequencySpectrum(int16_t *buf, ssize_t samples, size_t y_offset, size_t height) { // if right channel is drawn, bars descend from the top to the bottom const bool flipped = y_offset > 0; // copy samples to fftw input array for (unsigned i = 0; i < m_samples; ++i) m_fftw_input[i] = i < samples ? buf[i] : 0; fftw_execute(m_fftw_plan); // count magnitude of each frequency and scale it to fit the screen for (size_t i = 0; i < m_fftw_results; ++i) m_freq_magnitudes[i] = sqrt( m_fftw_output[i][0]*m_fftw_output[i][0] + m_fftw_output[i][1]*m_fftw_output[i][1] )/2e4*height; const size_t win_width = w.getWidth(); // cut bandwidth a little to achieve better look const double bins_per_bar = m_fftw_results/win_width * 7/10; double bar_height; size_t bar_bound_height; for (size_t x = 0; x < win_width; ++x) { bar_height = 0; for (int j = 0; j < bins_per_bar; ++j) bar_height += m_freq_magnitudes[x*bins_per_bar+j]; // buff higher frequencies bar_height *= log2(2 + x); // moderately normalize the heights bar_height = pow(bar_height, 0.5); bar_bound_height = std::min(std::size_t(bar_height/bins_per_bar), height); for (size_t j = 0; j < bar_bound_height; ++j) { size_t y = flipped ? y_offset+j : y_offset+height-j-1; w << NC::XY(x, y) << toColor(j, height) << Config.visualizer_chars[1] << NC::Color::End; } } } void Visualizer::DrawFrequencySpectrumStereo(int16_t *buf_left, int16_t *buf_right, ssize_t samples, size_t height) { DrawFrequencySpectrum(buf_left, samples, 0, height); DrawFrequencySpectrum(buf_right, samples, height, w.getHeight() - height); } #endif // HAVE_FFTW3_H /**********************************************************************/ void Visualizer::SetFD() { if (m_fifo < 0 && (m_fifo = open(Config.visualizer_fifo_path.c_str(), O_RDONLY | O_NONBLOCK)) < 0) Statusbar::printf("Couldn't open \"%1%\" for reading PCM data: %2%", Config.visualizer_fifo_path, strerror(errno) ); } void Visualizer::ResetFD() { m_fifo = -1; } void Visualizer::FindOutputID() { m_output_id = -1; if (!Config.visualizer_output_name.empty()) { for (MPD::OutputIterator out = Mpd.GetOutputs(), end; out != end; ++out) { if (out->name() == Config.visualizer_output_name) { m_output_id = out->id(); break; } } if (m_output_id == -1) Statusbar::printf("There is no output named \"%s\"", Config.visualizer_output_name); } } #endif // ENABLE_VISUALIZER /* vim: set tabstop=4 softtabstop=4 shiftwidth=4 noexpandtab : */