/*************************************************************************** * Copyright (C) 2008-2021 by Andrzej Rybczak * * andrzej@rybczak.net * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ***************************************************************************/ #include "screens/visualizer.h" #ifdef ENABLE_VISUALIZER #include #include #include #include #include #include #include #include #include #include #include #include "global.h" #include "settings.h" #include "status.h" #include "statusbar.h" #include "title.h" #include "screens/screen_switcher.h" #include "status.h" #include "enums.h" #include "utility/wide_string.h" using Samples = std::vector; using Global::MainStartY; using Global::MainHeight; Visualizer *myVisualizer; namespace { // toColor: a scaling function for coloring. For numbers 0 to max this function // returns a coloring from the lowest color to the highest, and colors will not // loop from 0 to max. const NC::FormattedColor &toColor(size_t number, size_t max, bool wrap) { const auto colors_size = Config.visualizer_colors.size(); const auto index = (number * colors_size) / max; return Config.visualizer_colors[ wrap ? index % colors_size : std::min(index, colors_size-1) ]; } } Visualizer::Visualizer() : Screen(NC::Window(0, MainStartY, COLS, MainHeight, "", NC::Color::Default, NC::Border())) , m_output_id(-1) , m_reset_output(false) , m_source_fd(-1) , m_sample_consumption_rate(5) , m_sample_consumption_rate_up_ctr(0) , m_sample_consumption_rate_dn_ctr(0) # ifdef HAVE_FFTW3_H , DFT_NONZERO_SIZE(2048 * (2*Config.visualizer_spectrum_dft_size + 4)), DFT_TOTAL_SIZE(1 << 15), DYNAMIC_RANGE(100-Config.visualizer_spectrum_gain), HZ_MIN(Config.visualizer_spectrum_hz_min), HZ_MAX(Config.visualizer_spectrum_hz_max), GAIN(Config.visualizer_spectrum_gain), SMOOTH_CHARS(ToWString("▁▂▃▄▅▆▇█")) #endif { InitDataSource(); InitVisualization(); # ifdef HAVE_FFTW3_H m_fftw_results = DFT_TOTAL_SIZE/2+1; m_freq_magnitudes.resize(m_fftw_results); m_fftw_input = static_cast(fftw_malloc(sizeof(double)*DFT_TOTAL_SIZE)); memset(m_fftw_input, 0, sizeof(double)*DFT_TOTAL_SIZE); m_fftw_output = static_cast(fftw_malloc(sizeof(fftw_complex)*m_fftw_results)); m_fftw_plan = fftw_plan_dft_r2c_1d(DFT_TOTAL_SIZE, m_fftw_input, m_fftw_output, FFTW_ESTIMATE); m_dft_logspace.reserve(500); m_bar_heights.reserve(100); # endif // HAVE_FFTW3_H } void Visualizer::switchTo() { SwitchTo::execute(this); Clear(); m_reset_output = true; drawHeader(); # ifdef HAVE_FFTW3_H GenLogspace(); m_bar_heights.reserve(w.getWidth()); # endif // HAVE_FFTW3_H } void Visualizer::resize() { size_t x_offset, width; getWindowResizeParams(x_offset, width); w.resize(width, MainHeight); w.moveTo(x_offset, MainStartY); hasToBeResized = 0; InitVisualization(); # ifdef HAVE_FFTW3_H GenLogspace(); m_bar_heights.reserve(w.getWidth()); # endif // HAVE_FFTW3_H } std::wstring Visualizer::title() { return L"Music visualizer"; } void Visualizer::update() { if (m_source_fd < 0) return; // Disable and enable FIFO to get rid of the difference between audio and // visualization. if (m_reset_output && m_output_id != -1) { Mpd.DisableOutput(m_output_id); usleep(50000); Mpd.EnableOutput(m_output_id); m_reset_output = false; } // PCM in format 44100:16:1 (for mono visualization) and // 44100:16:2 (for stereo visualization) is supported. ssize_t bytes_read = read(m_source_fd, m_incoming_samples.data(), sizeof(int16_t) * m_incoming_samples.size()); if (bytes_read > 0) { const auto begin = m_incoming_samples.begin(); const auto end = m_incoming_samples.begin() + bytes_read/sizeof(int16_t); if (Config.visualizer_autoscale) { m_auto_scale_multiplier += 1.0/Config.visualizer_fps; for (auto sample = begin; sample != end; ++sample) { double scale = std::numeric_limits::min(); scale /= *sample; scale = fabs(scale); if (scale < m_auto_scale_multiplier) m_auto_scale_multiplier = scale; } for (auto sample = begin; sample != end; ++sample) { int32_t tmp = *sample; if (m_auto_scale_multiplier <= 50.0) // limit the auto scale tmp *= m_auto_scale_multiplier; if (tmp < std::numeric_limits::min()) *sample = std::numeric_limits::min(); else if (tmp > std::numeric_limits::max()) *sample = std::numeric_limits::max(); else *sample = tmp; } } m_buffered_samples.put(begin, end); } size_t requested_samples = 44100.0 / Config.visualizer_fps * pow(1.1, m_sample_consumption_rate); if (Config.visualizer_in_stereo) requested_samples *= 2; //Statusbar::printf("Samples: %1%, %2%, %3%", m_buffered_samples.size(), // requested_samples, m_sample_consumption_rate); size_t new_samples = m_buffered_samples.get(requested_samples, m_rendered_samples); if (new_samples == 0) return; // A crude way to adjust the amount of samples consumed from the buffer // depending on how fast the rendering is. if (m_buffered_samples.size() > 0) { if (++m_sample_consumption_rate_up_ctr > 8) { m_sample_consumption_rate_up_ctr = 0; ++m_sample_consumption_rate; } } else if (m_sample_consumption_rate > 0) { if (++m_sample_consumption_rate_dn_ctr > 4) { m_sample_consumption_rate_dn_ctr = 0; --m_sample_consumption_rate; } m_sample_consumption_rate_up_ctr = 0; } w.clear(); if (Config.visualizer_in_stereo) { auto chan_samples = m_rendered_samples.size()/2; int16_t buf_left[chan_samples], buf_right[chan_samples]; for (size_t i = 0, j = 0; i < m_rendered_samples.size(); i += 2, ++j) { buf_left[j] = m_rendered_samples[i]; buf_right[j] = m_rendered_samples[i+1]; } size_t half_height = w.getHeight()/2; (this->*drawStereo)(buf_left, buf_right, chan_samples, half_height); } else { (this->*draw)(m_rendered_samples.data(), m_rendered_samples.size(), 0, w.getHeight()); } w.refresh(); } int Visualizer::windowTimeout() { if (m_source_fd >= 0 && Status::State::player() == MPD::psPlay) return 1000/Config.visualizer_fps; else return Screen::windowTimeout(); } /**********************************************************************/ void Visualizer::DrawSoundWave(const int16_t *buf, ssize_t samples, size_t y_offset, size_t height) { const size_t half_height = height/2; const size_t base_y = y_offset+half_height; const size_t win_width = w.getWidth(); const int samples_per_column = samples/win_width; // too little samples if (samples_per_column == 0) return; auto draw_point = [&](size_t x, int32_t y) { auto c = toColor(std::abs(y), half_height, false); w << NC::XY(x, base_y+y) << c << Config.visualizer_chars[0] << NC::FormattedColor::End<>(c); }; int32_t point_y, prev_point_y = 0; for (size_t x = 0; x < win_width; ++x) { point_y = 0; // calculate mean from the relevant points for (int j = 0; j < samples_per_column; ++j) point_y += buf[x*samples_per_column+j]; point_y /= samples_per_column; // normalize it to fit the screen point_y *= height / 65536.0; draw_point(x, point_y); // if the gap between two consecutive points is too big, // intermediate values are needed for the wave to be watchable. if (x > 0 && std::abs(prev_point_y-point_y) > 1) { const int32_t half = (prev_point_y+point_y)/2; if (prev_point_y < point_y) { for (auto y = prev_point_y; y < point_y; ++y) draw_point(x-(y < half), y); } else { for (auto y = prev_point_y; y > point_y; --y) draw_point(x-(y > half), y); } } prev_point_y = point_y; } } void Visualizer::DrawSoundWaveStereo(const int16_t *buf_left, const int16_t *buf_right, ssize_t samples, size_t height) { DrawSoundWave(buf_left, samples, 0, height); DrawSoundWave(buf_right, samples, height, w.getHeight() - height); } /**********************************************************************/ // DrawSoundWaveFill: This visualizer is very similar to DrawSoundWave, but // instead of a single line the entire height is filled. In stereo mode, the top // half of the screen is dedicated to the right channel, the bottom the left // channel. void Visualizer::DrawSoundWaveFill(const int16_t *buf, ssize_t samples, size_t y_offset, size_t height) { // if right channel is drawn, bars descend from the top to the bottom const bool flipped = y_offset > 0; const size_t win_width = w.getWidth(); const int samples_per_column = samples/win_width; // too little samples if (samples_per_column == 0) return; int32_t point_y; for (size_t x = 0; x < win_width; ++x) { point_y = 0; // calculate mean from the relevant points for (int j = 0; j < samples_per_column; ++j) point_y += buf[x*samples_per_column+j]; point_y /= samples_per_column; // normalize it to fit the screen point_y = std::abs(point_y); point_y *= height / 32768.0; for (int32_t j = 0; j < point_y; ++j) { auto c = toColor(j, height, false); size_t y = flipped ? y_offset+j : y_offset+height-j-1; w << NC::XY(x, y) << c << Config.visualizer_chars[1] << NC::FormattedColor::End<>(c); } } } void Visualizer::DrawSoundWaveFillStereo(const int16_t *buf_left, const int16_t *buf_right, ssize_t samples, size_t height) { DrawSoundWaveFill(buf_left, samples, 0, height); DrawSoundWaveFill(buf_right, samples, height, w.getHeight() - height); } /**********************************************************************/ // Draws the sound wave as an ellipse with origin in the center of the screen. void Visualizer::DrawSoundEllipse(const int16_t *buf, ssize_t samples, size_t, size_t height) { const size_t half_width = w.getWidth()/2; const size_t half_height = height/2; // Make it so that the loop goes around the ellipse exactly once. const double deg_multiplier = 2*boost::math::constants::pi()/samples; int32_t x, y; double radius, max_radius; for (ssize_t i = 0; i < samples; ++i) { x = half_width * std::cos(i*deg_multiplier); y = half_height * std::sin(i*deg_multiplier); max_radius = sqrt(x*x + y*y); // Calculate the distance of the sample from the center, where 0 is the // center of the ellipse and 1 is its border. radius = std::abs(buf[i]); radius /= 32768.0; // Appropriately scale the position. x *= radius; y *= radius; auto c = toColor(sqrt(x*x + y*y), max_radius, false); w << NC::XY(half_width + x, half_height + y) << c << Config.visualizer_chars[0] << NC::FormattedColor::End<>(c); } } // DrawSoundEllipseStereo: This visualizer only works in stereo. The colors form // concentric rings originating from the center (width/2, height/2). For any // given point, the width is scaled with the left channel and height is scaled // with the right channel. For example, if a song is entirely in the right // channel, then it would just be a vertical line. // // Since every font/terminal is different, the visualizer is never a perfect // circle. This visualizer assume the font height is twice the length of the // font's width. If the font is skinner or wider than this, instead of a circle // it will be an ellipse. void Visualizer::DrawSoundEllipseStereo(const int16_t *buf_left, const int16_t *buf_right, ssize_t samples, size_t half_height) { const size_t width = w.getWidth(); const size_t left_half_width = width/2; const size_t right_half_width = width - left_half_width; const size_t top_half_height = half_height; const size_t bottom_half_height = w.getHeight() - half_height; // Makes the radius of each ring be approximately 2 cells wide. const int32_t radius = 2*Config.visualizer_colors.size(); int32_t x, y; for (ssize_t i = 0; i < samples; ++i) { x = buf_left[i]/32768.0 * (buf_left[i] < 0 ? left_half_width : right_half_width); y = buf_right[i]/32768.0 * (buf_right[i] < 0 ? top_half_height : bottom_half_height); // The arguments to the toColor function roughly follow a circle equation // where the center is not centered around (0,0). For example (x - w)^2 + // (y-h)+2 = r^2 centers the circle around the point (w,h). Because fonts // are not all the same size, this will not always generate a perfect // circle. auto c = toColor(sqrt(x*x + 4*y*y), radius, true); w << NC::XY(left_half_width + x, top_half_height + y) << c << Config.visualizer_chars[1] << NC::FormattedColor::End<>(c); } } /**********************************************************************/ #ifdef HAVE_FFTW3_H void Visualizer::DrawFrequencySpectrum(const int16_t *buf, ssize_t samples, size_t y_offset, size_t height) { // If right channel is drawn, bars descend from the top to the bottom. const bool flipped = y_offset > 0; // copy samples to fftw input array and apply Hamming window ApplyWindow(m_fftw_input, buf, samples); fftw_execute(m_fftw_plan); // Count magnitude of each frequency and normalize for (size_t i = 0; i < m_fftw_results; ++i) m_freq_magnitudes[i] = sqrt( m_fftw_output[i][0]*m_fftw_output[i][0] + m_fftw_output[i][1]*m_fftw_output[i][1] ) / (DFT_NONZERO_SIZE); m_bar_heights.clear(); const size_t win_width = w.getWidth(); size_t cur_bin = 0; while (cur_bin < m_fftw_results && Bin2Hz(cur_bin) < m_dft_logspace[0]) ++cur_bin; for (size_t x = 0; x < win_width; ++x) { double bar_height = 0; // accumulate bins size_t count = 0; // check right bound while (cur_bin < m_fftw_results && Bin2Hz(cur_bin) < m_dft_logspace[x]) { // check left bound if not first index if (x == 0 || Bin2Hz(cur_bin) >= m_dft_logspace[x-1]) { bar_height += m_freq_magnitudes[cur_bin]; ++count; } ++cur_bin; } if (count == 0) continue; // average bins bar_height /= count; // log scale bar heights bar_height = (20 * log10(bar_height) + DYNAMIC_RANGE + GAIN) / DYNAMIC_RANGE; // Scale bar height between 0 and height bar_height = bar_height > 0 ? bar_height * height : 0; bar_height = bar_height > height ? height : bar_height; m_bar_heights.emplace_back(x, bar_height); } size_t h_idx = 0; for (size_t x = 0; x < win_width; ++x) { const size_t i = m_bar_heights[h_idx].first; const double bar_height = m_bar_heights[h_idx].second; double h = 0; if (x == i) { // this data point exists h = bar_height; if (h_idx < m_bar_heights.size()-1) ++h_idx; } else { // data point does not exist, need to interpolate h = Interpolate(x, h_idx); } for (size_t j = 0; j < h; ++j) { size_t y = flipped ? y_offset+j : y_offset+height-j-1; auto color = toColor(j, height, false); std::wstring ch; // select character to draw if (Config.visualizer_spectrum_smooth_look) { // smooth const size_t size = SMOOTH_CHARS.size(); const size_t idx = static_cast(size*h) % size; if (j < h-1 || idx == size-1) { // full height ch = SMOOTH_CHARS[size-1]; } else { // fractional height if (flipped) { ch = SMOOTH_CHARS[size-idx-2]; color = NC::FormattedColor(color.color(), {NC::Format::Reverse}); } else { ch = SMOOTH_CHARS[idx]; } } } else { // default, non-smooth ch = Config.visualizer_chars[1]; } // draw character on screen w << NC::XY(x, y) << color << ch << NC::FormattedColor::End<>(color); } } } void Visualizer::DrawFrequencySpectrumStereo(const int16_t *buf_left, const int16_t *buf_right, ssize_t samples, size_t height) { DrawFrequencySpectrum(buf_left, samples, 0, height); DrawFrequencySpectrum(buf_right, samples, height, w.getHeight() - height); } double Visualizer::Interpolate(size_t x, size_t h_idx) { const double x_next = m_bar_heights[h_idx].first; const double h_next = m_bar_heights[h_idx].second; double dh = 0; if (h_idx == 0) { // no data points on left, linear extrap if (h_idx < m_bar_heights.size()-1) { const double x_next2 = m_bar_heights[h_idx+1].first; const double h_next2 = m_bar_heights[h_idx+1].second; dh = (h_next2 - h_next) / (x_next2 - x_next); } return h_next - dh*(x_next-x); } else if (h_idx == 1) { // one data point on left, linear interp const double x_prev = m_bar_heights[h_idx-1].first; const double h_prev = m_bar_heights[h_idx-1].second; dh = (h_next - h_prev) / (x_next - x_prev); return h_next - dh*(x_next-x); } else if (h_idx < m_bar_heights.size()-1) { // two data points on both sides, cubic interp // see https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Interpolation_on_an_arbitrary_interval const double x_prev2 = m_bar_heights[h_idx-2].first; const double h_prev2 = m_bar_heights[h_idx-2].second; const double x_prev = m_bar_heights[h_idx-1].first; const double h_prev = m_bar_heights[h_idx-1].second; const double x_next2 = m_bar_heights[h_idx+1].first; const double h_next2 = m_bar_heights[h_idx+1].second; const double m0 = (h_prev - h_prev2) / (x_prev - x_prev2); const double m1 = (h_next2 - h_next) / (x_next2 - x_next); const double t = (x - x_prev) / (x_next - x_prev); const double h00 = 2*t*t*t - 3*t*t + 1; const double h10 = t*t*t - 2*t*t + t; const double h01 = -2*t*t*t + 3*t*t; const double h11 = t*t*t - t*t; return h00*h_prev + h10*(x_next-x_prev)*m0 + h01*h_next + h11*(x_next-x_prev)*m1; } // less than two data points on right, no interp, should never happen unless VERY low DFT size return h_next; } void Visualizer::ApplyWindow(double *output, const int16_t *input, ssize_t samples) { // Use Blackman window for low sidelobes and fast sidelobe rolloff // don't care too much about mainlobe width const double alpha = 0.16; const double a0 = (1 - alpha) / 2; const double a1 = 0.5; const double a2 = alpha / 2; const double pi = boost::math::constants::pi(); for (unsigned i = 0; i < samples; ++i) { double window = a0 - a1*cos(2*pi*i/(DFT_NONZERO_SIZE-1)) + a2*cos(4*pi*i/(DFT_NONZERO_SIZE-1)); output[i] = window * input[i] / INT16_MAX; } } double Visualizer::Bin2Hz(size_t bin) { return bin*44100/DFT_TOTAL_SIZE; } // Generate log-scaled vector of frequencies from HZ_MIN to HZ_MAX void Visualizer::GenLogspace() { // Calculate number of extra bins needed between 0 HZ and HZ_MIN const size_t win_width = w.getWidth(); const size_t left_bins = (log10(HZ_MIN) - win_width*log10(HZ_MIN)) / (log10(HZ_MIN) - log10(HZ_MAX)); // Generate logspaced frequencies m_dft_logspace.resize(win_width); const double log_scale = log10(HZ_MAX) / (left_bins + m_dft_logspace.size() - 1); for (size_t i = left_bins; i < m_dft_logspace.size() + left_bins; ++i) { m_dft_logspace[i - left_bins] = pow(10, i * log_scale); } } #endif // HAVE_FFTW3_H void Visualizer::InitDataSource() { if (!Config.visualizer_fifo_path.empty()) m_source_location = Config.visualizer_fifo_path; // deprecated else m_source_location = Config.visualizer_data_source; // If there's a colon and a location doesn't start with '/' we have a UDP // sink. Otherwise assume it's a FIFO. auto colon = m_source_location.rfind(':'); if (m_source_location[0] != '/' && colon != std::string::npos) { m_source_port = m_source_location.substr(colon+1); m_source_location.resize(colon); } else m_source_port.clear(); } void Visualizer::InitVisualization() { size_t rendered_samples = 0; switch (Config.visualizer_type) { case VisualizerType::Wave: // Guarantee integral amount of samples per column. rendered_samples = ceil(44100.0 / Config.visualizer_fps / w.getWidth()); rendered_samples *= w.getWidth(); // Slow the scolling 10 times to make it watchable. rendered_samples *= 10; draw = &Visualizer::DrawSoundWave; drawStereo = &Visualizer::DrawSoundWaveStereo; break; case VisualizerType::WaveFilled: // Guarantee integral amount of samples per column. rendered_samples = ceil(44100.0 / Config.visualizer_fps / w.getWidth()); rendered_samples *= w.getWidth(); // Slow the scolling 10 times to make it watchable. rendered_samples *= 10; draw = &Visualizer::DrawSoundWaveFill; drawStereo = &Visualizer::DrawSoundWaveFillStereo; break; # ifdef HAVE_FFTW3_H case VisualizerType::Spectrum: rendered_samples = DFT_NONZERO_SIZE; draw = &Visualizer::DrawFrequencySpectrum; drawStereo = &Visualizer::DrawFrequencySpectrumStereo; break; # endif // HAVE_FFTW3_H case VisualizerType::Ellipse: // Keep constant amount of samples on the screen regardless of fps. rendered_samples = 44100 / 30; draw = &Visualizer::DrawSoundEllipse; drawStereo = &Visualizer::DrawSoundEllipseStereo; break; } if (Config.visualizer_in_stereo) rendered_samples *= 2; m_rendered_samples.resize(rendered_samples); // Keep 500ms worth of samples in the incoming buffer. size_t buffered_samples = 44100.0 / 2; if (Config.visualizer_in_stereo) buffered_samples *= 2; m_incoming_samples.resize(buffered_samples); m_buffered_samples.resize(buffered_samples); } /**********************************************************************/ void Visualizer::Clear() { w.clear(); std::fill(m_rendered_samples.begin(), m_rendered_samples.end(), 0); // Discard any lingering data from the data source. if (m_source_fd >= 0) { ssize_t bytes_read; do bytes_read = read(m_source_fd, m_incoming_samples.data(), sizeof(int16_t) * m_incoming_samples.size()); while (bytes_read > 0); } } void Visualizer::ToggleVisualizationType() { switch (Config.visualizer_type) { case VisualizerType::Wave: Config.visualizer_type = VisualizerType::WaveFilled; break; case VisualizerType::WaveFilled: # ifdef HAVE_FFTW3_H Config.visualizer_type = VisualizerType::Spectrum; # else Config.visualizer_type = VisualizerType::Ellipse; # endif // HAVE_FFTW3_H break; # ifdef HAVE_FFTW3_H case VisualizerType::Spectrum: Config.visualizer_type = VisualizerType::Ellipse; break; # endif // HAVE_FFTW3_H case VisualizerType::Ellipse: Config.visualizer_type = VisualizerType::Wave; break; } InitVisualization(); Statusbar::printf("Visualization type: %1%", Config.visualizer_type); } void Visualizer::OpenDataSource() { if (m_source_fd >= 0) return; if (!m_source_port.empty()) { addrinfo hints, *res; memset (&hints, 0, sizeof (hints)); hints.ai_family = PF_UNSPEC; hints.ai_socktype = SOCK_DGRAM; hints.ai_protocol = IPPROTO_UDP; int errcode = getaddrinfo(m_source_location.c_str(), m_source_port.c_str(), &hints, &res); if (errcode != 0) { Statusbar::printf("Couldn't resolve \"%1%:%2%\": %3%", m_source_location, m_source_port, gai_strerror(errcode)); return; } for (auto addr = res; addr != nullptr; addr = addr->ai_next) { m_source_fd = socket(res->ai_family, res->ai_socktype, res->ai_protocol); if (m_source_fd >= 0) { // No SOCK_NONBLOCK on MacOS int socket_flags = fcntl(m_source_fd, F_GETFL, 0); fcntl(m_source_fd, F_SETFL, socket_flags | O_NONBLOCK); errcode = bind(m_source_fd, res->ai_addr, res->ai_addrlen); if (errcode < 0) { std::cerr << "Binding a socket failed: " << strerror(errno) << std::endl; CloseDataSource(); } else break; } else std::cerr << "Creation of socket failed: " << strerror(errno) << std::endl; } freeaddrinfo(res); } else { m_source_fd = open(m_source_location.c_str(), O_RDONLY | O_NONBLOCK); if (m_source_fd < 0) Statusbar::printf("Couldn't open \"%1%\" for reading PCM data: %2%", m_source_location, strerror(errno)); } } void Visualizer::CloseDataSource() { if (m_source_fd >= 0) close(m_source_fd); m_source_fd = -1; } void Visualizer::FindOutputID() { m_output_id = -1; // Look for the output only if its name is specified and we're fetching // samples from a FIFO. if (!Config.visualizer_output_name.empty() && m_source_port.empty()) { for (MPD::OutputIterator out = Mpd.GetOutputs(), end; out != end; ++out) { if (out->name() == Config.visualizer_output_name) { m_output_id = out->id(); break; } } if (m_output_id == -1) Statusbar::printf("There is no output named \"%s\"", Config.visualizer_output_name); } } void Visualizer::ResetAutoScaleMultiplier() { m_auto_scale_multiplier = 1; } #endif // ENABLE_VISUALIZER