/*************************************************************************** * Copyright (C) 2008-2014 by Andrzej Rybczak * * electricityispower@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. * ***************************************************************************/ #ifndef NCMPCPP_MPDPP_H #define NCMPCPP_MPDPP_H #include #include #include #include #include #include "song.h" namespace MPD { enum PlayerState { psUnknown, psStop, psPlay, psPause }; enum ReplayGainMode { rgmOff, rgmTrack, rgmAlbum }; struct ClientError: public std::exception { ClientError(mpd_error code_, std::string msg, bool clearable_) : m_code(code_), m_msg(msg), m_clearable(clearable_) { } virtual ~ClientError() noexcept { } virtual const char *what() const noexcept { return m_msg.c_str(); } mpd_error code() const { return m_code; } bool clearable() const { return m_clearable; } private: mpd_error m_code; std::string m_msg; bool m_clearable; }; struct ServerError: public std::exception { ServerError(mpd_server_error code_, std::string msg, bool clearable_) : m_code(code_), m_msg(msg), m_clearable(clearable_) { } virtual ~ServerError() noexcept { } virtual const char *what() const noexcept { return m_msg.c_str(); } mpd_server_error code() const { return m_code; } bool clearable() const { return m_clearable; } private: mpd_server_error m_code; std::string m_msg; bool m_clearable; }; struct Statistics { friend struct Connection; bool empty() const { return m_stats.get() == nullptr; } unsigned artists() const { return mpd_stats_get_number_of_artists(m_stats.get()); } unsigned albums() const { return mpd_stats_get_number_of_albums(m_stats.get()); } unsigned songs() const { return mpd_stats_get_number_of_songs(m_stats.get()); } unsigned long playTime() const { return mpd_stats_get_play_time(m_stats.get()); } unsigned long uptime() const { return mpd_stats_get_uptime(m_stats.get()); } unsigned long dbUpdateTime() const { return mpd_stats_get_db_update_time(m_stats.get()); } unsigned long dbPlayTime() const { return mpd_stats_get_db_play_time(m_stats.get()); } private: Statistics(mpd_stats *stats) : m_stats(stats, mpd_stats_free) { } std::shared_ptr m_stats; }; struct Status { friend struct Connection; Status() { } void clear() { m_status.reset(); } bool empty() const { return m_status.get() == nullptr; } int volume() const { return mpd_status_get_volume(m_status.get()); } bool repeat() const { return mpd_status_get_repeat(m_status.get()); } bool random() const { return mpd_status_get_random(m_status.get()); } bool single() const { return mpd_status_get_single(m_status.get()); } bool consume() const { return mpd_status_get_consume(m_status.get()); } unsigned playlistLength() const { return mpd_status_get_queue_length(m_status.get()); } unsigned playlistVersion() const { return mpd_status_get_queue_version(m_status.get()); } PlayerState playerState() const { return PlayerState(mpd_status_get_state(m_status.get())); } unsigned crossfade() const { return mpd_status_get_crossfade(m_status.get()); } int currentSongPosition() const { return mpd_status_get_song_pos(m_status.get()); } int currentSongID() const { return mpd_status_get_song_id(m_status.get()); } int nextSongPosition() const { return mpd_status_get_next_song_pos(m_status.get()); } int nextSongID() const { return mpd_status_get_next_song_id(m_status.get()); } unsigned elapsedTime() const { return mpd_status_get_elapsed_time(m_status.get()); } unsigned totalTime() const { return mpd_status_get_total_time(m_status.get()); } unsigned kbps() const { return mpd_status_get_kbit_rate(m_status.get()); } unsigned updateID() const { return mpd_status_get_update_id(m_status.get()); } const char *error() const { return mpd_status_get_error(m_status.get()); } private: Status(mpd_status *status) : m_status(status, mpd_status_free) { } std::shared_ptr m_status; }; struct Directory { Directory() : m_last_modified(0) { } Directory(const mpd_directory *directory) { assert(directory != nullptr); m_path = mpd_directory_get_path(directory); m_last_modified = mpd_directory_get_last_modified(directory); } Directory(std::string path_, time_t last_modified = 0) : m_path(std::move(path_)) , m_last_modified(last_modified) { } bool operator==(const Directory &rhs) const { return m_path == rhs.m_path && m_last_modified == rhs.m_last_modified; } bool operator!=(const Directory &rhs) const { return !(*this == rhs); } const std::string &path() const { return m_path; } time_t lastModified() const { return m_last_modified; } private: std::string m_path; time_t m_last_modified; }; struct Playlist { Playlist() : m_last_modified(0) { } Playlist(const mpd_playlist *playlist) { assert(playlist != nullptr); m_path = mpd_playlist_get_path(playlist); m_last_modified = mpd_playlist_get_last_modified(playlist); } Playlist(std::string path_, time_t last_modified = 0) : m_path(std::move(path_)) , m_last_modified(last_modified) { if (m_path.empty()) throw std::runtime_error("empty path"); } bool operator==(const Playlist &rhs) const { return m_path == rhs.m_path && m_last_modified == rhs.m_last_modified; } bool operator!=(const Playlist &rhs) const { return !(*this == rhs); } const std::string &path() const { return m_path; } time_t lastModified() const { return m_last_modified; } private: std::string m_path; time_t m_last_modified; }; struct Item { enum class Type { Directory, Song, Playlist }; Item(mpd_entity *entity) { assert(entity != nullptr); switch (mpd_entity_get_type(entity)) { case MPD_ENTITY_TYPE_DIRECTORY: m_type = Type::Directory; m_directory = Directory(mpd_entity_get_directory(entity)); break; case MPD_ENTITY_TYPE_SONG: m_type = Type::Song; m_song = Song(mpd_song_dup(mpd_entity_get_song(entity))); break; case MPD_ENTITY_TYPE_PLAYLIST: m_type = Type::Playlist; m_playlist = Playlist(mpd_entity_get_playlist(entity)); break; default: throw std::runtime_error("unknown mpd_entity type"); } mpd_entity_free(entity); } Item(Directory directory_) : m_type(Type::Directory) , m_directory(std::move(directory_)) { } Item(Song song_) : m_type(Type::Song) , m_song(std::move(song_)) { } Item(Playlist playlist_) : m_type(Type::Playlist) , m_playlist(std::move(playlist_)) { } bool operator==(const Item &rhs) const { return m_directory == rhs.m_directory && m_song == rhs.m_song && m_playlist == rhs.m_playlist; } bool operator!=(const Item &rhs) const { return !(*this == rhs); } Type type() const { return m_type; } const Directory &directory() const { assert(m_type == Type::Directory); return m_directory; } const Song &song() const { assert(m_type == Type::Song); return m_song; } const Playlist &playlist() const { assert(m_type == Type::Playlist); return m_playlist; } private: Type m_type; Directory m_directory; Song m_song; Playlist m_playlist; }; struct Output { Output() { } Output(mpd_output *output) : m_output(output, mpd_output_free) { } bool operator==(const Output &rhs) const { if (empty() && rhs.empty()) return true; else if (!empty() && !rhs.empty()) return id() == rhs.id() && strcmp(name(), rhs.name()) == 0 && enabled() == rhs.enabled(); else return false; } bool operator!=(const Output &rhs) const { return !(*this == rhs); } unsigned id() const { assert(m_output.get() != nullptr); return mpd_output_get_id(m_output.get()); } const char *name() const { assert(m_output.get() != nullptr); return mpd_output_get_name(m_output.get()); } bool enabled() const { assert(m_output.get() != nullptr); return mpd_output_get_enabled(m_output.get()); } bool empty() const { return m_output.get() == nullptr; } private: std::shared_ptr m_output; }; template struct Iterator: std::iterator { // shared state of the iterator struct State { friend Iterator; typedef std::function Fetcher; State(mpd_connection *connection_, Fetcher fetcher) : m_connection(connection_) , m_fetcher(fetcher) { assert(m_connection != nullptr); assert(m_fetcher != nullptr); } ~State() { mpd_response_finish(m_connection); } mpd_connection *connection() const { return m_connection; } void setObject(ObjectT object) { if (hasObject()) *m_object = std::move(object); else m_object.reset(new ObjectT(std::move(object))); } private: bool operator==(const State &rhs) const { return m_connection == rhs.m_connection && m_object == m_object; } bool operator!=(const State &rhs) const { return !(*this == rhs); } bool fetch() { return m_fetcher(*this); } ObjectT &getObject() const { return *m_object; } bool hasObject() const { return m_object.get() != nullptr; } mpd_connection *m_connection; Fetcher m_fetcher; std::unique_ptr m_object; }; Iterator() : m_state(nullptr) { } Iterator(mpd_connection *connection, typename State::Fetcher fetcher) : m_state(std::make_shared(connection, std::move(fetcher))) { // get the first element ++*this; } void finish() { // change the iterator into end iterator m_state = nullptr; } ObjectT &operator*() const { if (!m_state) throw std::runtime_error("no object associated with the iterator"); assert(m_state->hasObject()); return m_state->getObject(); } ObjectT *operator->() const { return &**this; } Iterator &operator++() { assert(m_state); if (!m_state->fetch()) finish(); return *this; } Iterator operator++(int) { Iterator it(*this); ++*this; return it; } bool operator==(const Iterator &rhs) { return m_state == rhs.m_state; } bool operator!=(const Iterator &rhs) { return !(*this == rhs); } private: std::shared_ptr m_state; }; typedef Iterator DirectoryIterator; typedef Iterator ItemIterator; typedef Iterator OutputIterator; typedef Iterator PlaylistIterator; typedef Iterator SongIterator; typedef Iterator StringIterator; struct Connection { Connection(); void Connect(); bool Connected() const; void Disconnect(); const std::string &GetHostname() { return m_host; } int GetPort() { return m_port; } unsigned Version() const; int GetFD() const { return m_fd; } void SetHostname(const std::string &); void SetPort(int port) { m_port = port; } void SetTimeout(int timeout) { m_timeout = timeout; } void SetPassword(const std::string &password) { m_password = password; } void SendPassword(); Statistics getStatistics(); Status getStatus(); void UpdateDirectory(const std::string &); void Play(); void Play(int); void PlayID(int); void Pause(bool); void Toggle(); void Stop(); void Next(); void Prev(); void Move(unsigned int from, unsigned int to); void Swap(unsigned, unsigned); void Seek(unsigned int pos, unsigned int where); void Shuffle(); void ClearMainPlaylist(); SongIterator GetPlaylistChanges(unsigned); Song GetCurrentSong(); Song GetSong(const std::string &); SongIterator GetPlaylistContent(const std::string &name); SongIterator GetPlaylistContentNoInfo(const std::string &name); StringIterator GetSupportedExtensions(); void SetRepeat(bool); void SetRandom(bool); void SetSingle(bool); void SetConsume(bool); void SetCrossfade(unsigned); void SetVolume(unsigned int vol); std::string GetReplayGainMode(); void SetReplayGainMode(ReplayGainMode); void SetPriority(const MPD::Song &s, int prio); int AddSong(const std::string &, int = -1); // returns id of added song int AddSong(const Song &, int = -1); // returns id of added song bool AddRandomTag(mpd_tag_type, size_t); bool AddRandomSongs(size_t); void Add(const std::string &path); void Delete(unsigned int pos); void PlaylistDelete(const std::string &playlist, unsigned int pos); void StartCommandsList(); void CommitCommandsList(); void DeletePlaylist(const std::string &name); void LoadPlaylist(const std::string &name); void SavePlaylist(const std::string &); void ClearPlaylist(const std::string &playlist); void AddToPlaylist(const std::string &, const Song &); void AddToPlaylist(const std::string &, const std::string &); void PlaylistMove(const std::string &path, int from, int to); void Rename(const std::string &from, const std::string &to); void StartSearch(bool); void StartFieldSearch(mpd_tag_type); void AddSearch(mpd_tag_type item, const std::string &str) const; void AddSearchAny(const std::string &str) const; void AddSearchURI(const std::string &str) const; SongIterator CommitSearchSongs(); PlaylistIterator GetPlaylists(); StringIterator GetList(mpd_tag_type type); ItemIterator GetDirectory(const std::string &directory); SongIterator GetDirectoryRecursive(const std::string &directory); SongIterator GetSongs(const std::string &directory); DirectoryIterator GetDirectories(const std::string &directory); OutputIterator GetOutputs(); void EnableOutput(int id); void DisableOutput(int id); StringIterator GetURLHandlers(); StringIterator GetTagTypes(); void idle(); int noidle(); private: struct ConnectionDeleter { void operator()(mpd_connection *connection) { mpd_connection_free(connection); } }; void checkConnection() const; void prechecks(); void prechecksNoCommandsList(); void checkErrors() const; std::unique_ptr m_connection; bool m_command_list_active; int m_fd; bool m_idle; std::string m_host; int m_port; int m_timeout; std::string m_password; }; } extern MPD::Connection Mpd; #endif // NCMPCPP_MPDPP_H