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/*
* Copyright 2003-2017 The Music Player Daemon Project
* http://www.musicpd.org
* Copyright (C) 2014-2015 François 'mmu_man' Revol
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "HaikuOutputPlugin.hxx"
#include "../OutputAPI.hxx"
#include "../Wrapper.hxx"
#include "mixer/MixerList.hxx"
#include "util/Domain.hxx"
#include "Log.hxx"
#include <AppFileInfo.h>
#include <Application.h>
#include <Bitmap.h>
#include <IconUtils.h>
#include <MediaDefs.h>
#include <MediaRoster.h>
#include <Notification.h>
#include <OS.h>
#include <Resources.h>
#include <StringList.h>
#include <SoundPlayer.h>
#include <string.h>
#define UTF8_PLAY "\xE2\x96\xB6"
class HaikuOutput {
friend struct AudioOutputWrapper<HaikuOutput>;
friend int haiku_output_get_volume(HaikuOutput &haiku);
friend bool haiku_output_set_volume(HaikuOutput &haiku, unsigned volume);
AudioOutput base;
size_t write_size;
media_raw_audio_format format;
BSoundPlayer* sound_player;
sem_id new_buffer;
sem_id buffer_done;
uint8* buffer;
size_t buffer_size;
size_t buffer_filled;
unsigned buffer_delay;
public:
HaikuOutput(const ConfigBlock &block)
:base(haiku_output_plugin, block),
/* XXX: by default we should let the MediaKit propose the buffer size */
write_size(block.GetBlockValue("write_size", 4096u)) {}
~HaikuOutput();
static HaikuOutput *Create(const ConfigBlock &block);
void Open(AudioFormat &audio_format);
void Close();
size_t Play(const void *chunk, size_t size);
std::chrono::steady_clock::duration Delay() noexcept;
void FillBuffer(void* _buffer, size_t size,
gcc_unused const media_raw_audio_format& _format);
void SendTag(const Tag &tag);
};
static constexpr Domain haiku_output_domain("haiku_output");
static void
initialize_application()
{
// required to send the notification with a bitmap
// TODO: actually Run() it and handle B_QUIT_REQUESTED
// TODO: use some locking?
if (be_app == NULL) {
FormatDebug(haiku_output_domain, "creating be_app\n");
new BApplication("application/x-vnd.MusicPD");
}
}
static void
finalize_application()
{
// TODO: use some locking?
delete be_app;
be_app = NULL;
FormatDebug(haiku_output_domain, "deleting be_app\n");
}
static bool
haiku_test_default_device(void)
{
BSoundPlayer testPlayer;
return testPlayer.InitCheck() == B_OK;
}
inline HaikuOutput *
HaikuOutput::Create(const ConfigBlock &block)
{
initialize_application();
return new HaikuOutput(block);
}
void
HaikuOutput::Close()
{
sound_player->SetHasData(false);
delete_sem(new_buffer);
delete_sem(buffer_done);
sound_player->Stop();
delete sound_player;
sound_player = nullptr;
}
HaikuOutput::~HaikuOutput()
{
delete_sem(new_buffer);
delete_sem(buffer_done);
finalize_application();
}
static void
fill_buffer(void* cookie, void* buffer, size_t size,
const media_raw_audio_format& format)
{
HaikuOutput *ad = (HaikuOutput *)cookie;
ad->FillBuffer(buffer, size, format);
}
void
HaikuOutput::FillBuffer(void* _buffer, size_t size,
gcc_unused const media_raw_audio_format& _format)
{
buffer = (uint8*)_buffer;
buffer_size = size;
buffer_filled = 0;
bigtime_t start = system_time();
release_sem(new_buffer);
acquire_sem(buffer_done);
bigtime_t w = system_time() - start;
if (w > 5000LL) {
FormatDebug(haiku_output_domain,
"haiku:fill_buffer waited %Ldus\n", w);
}
if (buffer_filled < buffer_size) {
memset(buffer + buffer_filled, 0,
buffer_size - buffer_filled);
FormatDebug(haiku_output_domain,
"haiku:fill_buffer filled %d size %d clearing remainder\n",
(int)buffer_filled, (int)buffer_size);
}
}
inline void
HaikuOutput::Open(AudioFormat &audio_format)
{
status_t err;
format = media_multi_audio_format::wildcard;
switch (audio_format.format) {
case SampleFormat::S8:
format.format = media_raw_audio_format::B_AUDIO_CHAR;
break;
case SampleFormat::S16:
format.format = media_raw_audio_format::B_AUDIO_SHORT;
break;
case SampleFormat::S32:
format.format = media_raw_audio_format::B_AUDIO_INT;
break;
case SampleFormat::FLOAT:
format.format = media_raw_audio_format::B_AUDIO_FLOAT;
break;
default:
/* fall back to float */
audio_format.format = SampleFormat::FLOAT;
format.format = media_raw_audio_format::B_AUDIO_FLOAT;
break;
}
format.frame_rate = audio_format.sample_rate;
format.byte_order = B_MEDIA_HOST_ENDIAN;
format.channel_count = audio_format.channels;
buffer_size = 0;
if (write_size)
format.buffer_size = write_size;
else
format.buffer_size = BMediaRoster::Roster()->AudioBufferSizeFor(
format.channel_count, format.format,
format.frame_rate, B_UNKNOWN_BUS) * 2;
FormatDebug(haiku_output_domain,
"using haiku driver ad: bs: %d ws: %d "
"channels %d rate %f fmt %08lx bs %d\n",
(int)buffer_size, (int)write_size,
(int)format.channel_count, format.frame_rate,
format.format, (int)format.buffer_size);
sound_player = new BSoundPlayer(&format, "MPD Output",
fill_buffer, NULL, this);
err = sound_player->InitCheck();
if (err != B_OK) {
delete sound_player;
sound_player = NULL;
throw MakeErrno(err, "BSoundPlayer::InitCheck() failed");
}
// calculate the allowable delay for the buffer (ms)
buffer_delay = format.buffer_size;
buffer_delay /= (format.format &
media_raw_audio_format::B_AUDIO_SIZE_MASK);
buffer_delay /= format.channel_count;
buffer_delay *= 1000 / format.frame_rate;
// half of the total buffer play time
buffer_delay /= 2;
FormatDebug(haiku_output_domain,
"buffer delay: %d ms\n", buffer_delay);
new_buffer = create_sem(0, "New buffer request");
buffer_done = create_sem(0, "Buffer done");
sound_player->SetVolume(1.0);
sound_player->Start();
sound_player->SetHasData(false);
}
inline size_t
HaikuOutput::Play(const void *chunk, size_t size)
{
BSoundPlayer* const soundPlayer = sound_player;
const uint8 *data = (const uint8 *)chunk;
if (size == 0) {
soundPlayer->SetHasData(false);
return 0;
}
if (!soundPlayer->HasData())
soundPlayer->SetHasData(true);
acquire_sem(new_buffer);
size_t bytesLeft = size;
while (bytesLeft > 0) {
if (buffer_filled == buffer_size) {
// Request another buffer from BSoundPlayer
release_sem(buffer_done);
acquire_sem(new_buffer);
}
const size_t copyBytes = std::min(bytesLeft, buffer_size
- buffer_filled);
memcpy(buffer + buffer_filled, data,
copyBytes);
buffer_filled += copyBytes;
data += copyBytes;
bytesLeft -= copyBytes;
}
if (buffer_filled < buffer_size) {
// Continue filling this buffer the next time this function is called
release_sem(new_buffer);
} else {
// Buffer is full
release_sem(buffer_done);
//soundPlayer->SetHasData(false);
}
return size;
}
inline std::chrono::steady_clock::duration
HaikuOutput::Delay() noexcept
{
unsigned delay = buffer_filled ? 0 : buffer_delay;
//FormatDebug(haiku_output_domain,
// "delay=%d\n", delay / 2);
// XXX: doesn't work
//return (delay / 2) ? 1 : 0;
(void)delay;
return std::chrono::steady_clock::duration::zero();
}
inline void
HaikuOutput::SendTag(const Tag &tag)
{
status_t err;
/* lazily initialized */
static BBitmap *icon = NULL;
if (icon == NULL) {
BAppFileInfo info;
BResources resources;
err = resources.SetToImage((const void *)&HaikuOutput::SendTag);
BFile file(resources.File());
err = info.SetTo(&file);
icon = new BBitmap(BRect(0, 0, (float)B_LARGE_ICON - 1,
(float)B_LARGE_ICON - 1), B_BITMAP_NO_SERVER_LINK, B_RGBA32);
err = info.GetIcon(icon, B_LARGE_ICON);
if (err != B_OK) {
delete icon;
icon = NULL;
}
}
BNotification notification(B_INFORMATION_NOTIFICATION);
BString messageId("mpd_");
messageId << find_thread(NULL);
notification.SetMessageID(messageId);
notification.SetGroup("Music Player Daemon");
char timebuf[16];
unsigned seconds = 0;
if (!tag.duration.IsNegative()) {
seconds = tag.duration.ToS();
snprintf(timebuf, sizeof(timebuf), "%02d:%02d:%02d",
seconds / 3600, (seconds % 3600) / 60, seconds % 60);
}
BString artist;
BString album;
BString title;
BString track;
BString name;
for (const auto &item : tag)
{
switch (item.type) {
case TAG_ARTIST:
case TAG_ALBUM_ARTIST:
if (artist.Length() == 0)
artist << item.value;
break;
case TAG_ALBUM:
if (album.Length() == 0)
album << item.value;
break;
case TAG_TITLE:
if (title.Length() == 0)
title << item.value;
break;
case TAG_TRACK:
if (track.Length() == 0)
track << item.value;
break;
case TAG_NAME:
if (name.Length() == 0)
name << item.value;
break;
case TAG_GENRE:
case TAG_DATE:
case TAG_PERFORMER:
case TAG_COMMENT:
case TAG_DISC:
case TAG_COMPOSER:
case TAG_MUSICBRAINZ_ARTISTID:
case TAG_MUSICBRAINZ_ALBUMID:
case TAG_MUSICBRAINZ_ALBUMARTISTID:
case TAG_MUSICBRAINZ_TRACKID:
default:
FormatDebug(haiku_output_domain,
"tag item: type %d value '%s'\n", item.type, item.value);
break;
}
}
notification.SetTitle(UTF8_PLAY " Now Playing:");
BStringList content;
if (name.Length())
content.Add(name);
if (artist.Length())
content.Add(artist);
if (album.Length())
content.Add(album);
if (track.Length())
content.Add(track);
if (title.Length())
content.Add(title);
if (content.CountStrings() == 0)
content.Add("(Unknown)");
BString full = content.Join(" " B_UTF8_BULLET " ");
if (seconds > 0)
full << " (" << timebuf << ")";
notification.SetContent(full);
err = notification.SetIcon(icon);
notification.Send();
}
int
haiku_output_get_volume(HaikuOutput &haiku)
{
BSoundPlayer* const soundPlayer = haiku.sound_player;
if (soundPlayer == NULL || soundPlayer->InitCheck() != B_OK)
return 0;
return (int)(soundPlayer->Volume() * 100 + 0.5);
}
bool
haiku_output_set_volume(HaikuOutput &haiku, unsigned volume)
{
BSoundPlayer* const soundPlayer = haiku.sound_player;
if (soundPlayer == NULL || soundPlayer->InitCheck() != B_OK)
return false;
soundPlayer->SetVolume((float)volume / 100);
return true;
}
typedef AudioOutputWrapper<HaikuOutput> Wrapper;
const struct AudioOutputPlugin haiku_output_plugin = {
"haiku",
haiku_test_default_device,
&Wrapper::Init,
&Wrapper::Finish,
nullptr,
nullptr,
&Wrapper::Open,
&Wrapper::Close,
&Wrapper::Delay,
&Wrapper::SendTag,
&Wrapper::Play,
nullptr,
nullptr,
nullptr,
&haiku_mixer_plugin,
};
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