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/*
* Copyright 2003-2018 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "Blocking.hxx"
#include "Connection.hxx"
#include "event/Call.hxx"
constexpr std::chrono::steady_clock::duration BlockingNfsOperation::timeout;
void
BlockingNfsOperation::Run()
{
/* subscribe to the connection, which will invoke either
OnNfsConnectionReady() or OnNfsConnectionFailed() */
BlockingCall(connection.GetEventLoop(),
[this](){ connection.AddLease(*this); });
/* wait for completion */
if (!LockWaitFinished())
throw std::runtime_error("Timeout");
/* check for error */
if (error)
std::rethrow_exception(std::move(error));
}
void
BlockingNfsOperation::OnNfsConnectionReady() noexcept
{
try {
Start();
} catch (...) {
error = std::current_exception();
connection.RemoveLease(*this);
LockSetFinished();
}
}
void
BlockingNfsOperation::OnNfsConnectionFailed(std::exception_ptr e) noexcept
{
error = std::move(e);
LockSetFinished();
}
void
BlockingNfsOperation::OnNfsConnectionDisconnected(std::exception_ptr e) noexcept
{
error = std::move(e);
LockSetFinished();
}
void
BlockingNfsOperation::OnNfsCallback(unsigned status, void *data) noexcept
{
connection.RemoveLease(*this);
HandleResult(status, data);
LockSetFinished();
}
void
BlockingNfsOperation::OnNfsError(std::exception_ptr &&e) noexcept
{
connection.RemoveLease(*this);
error = std::move(e);
LockSetFinished();
}
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