summaryrefslogtreecommitdiff
path: root/src/event/MultiSocketMonitor.cxx
blob: f26ab6c2883848a3087d36a9d8ddd0c154bc7ee1 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
/*
 * Copyright (C) 2003-2013 The Music Player Daemon Project
 * http://www.musicpd.org
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include "config.h"
#include "MultiSocketMonitor.hxx"
#include "Loop.hxx"
#include "system/fd_util.h"
#include "Compiler.h"

#include <assert.h>

#ifdef USE_INTERNAL_EVENTLOOP

MultiSocketMonitor::MultiSocketMonitor(EventLoop &_loop)
	:IdleMonitor(_loop), TimeoutMonitor(_loop), ready(false) {
}

MultiSocketMonitor::~MultiSocketMonitor()
{
	// TODO
}

void
MultiSocketMonitor::Prepare()
{
	int timeout_ms = PrepareSockets();
	if (timeout_ms >= 0)
		TimeoutMonitor::Schedule(timeout_ms);
	else
		TimeoutMonitor::Cancel();

}

void
MultiSocketMonitor::OnIdle()
{
	if (ready) {
		ready = false;
		DispatchSockets();

		/* TODO: don't refresh always; require users to call
		   InvalidateSockets() */
		refresh = true;
	}

	if (refresh) {
		refresh = false;
		Prepare();
	}
}

#endif

#ifdef USE_GLIB_EVENTLOOP

/**
 * The vtable for our GSource implementation.  Unfortunately, we
 * cannot declare it "const", because g_source_new() takes a non-const
 * pointer, for whatever reason.
 */
static GSourceFuncs multi_socket_monitor_source_funcs = {
	MultiSocketMonitor::Prepare,
	MultiSocketMonitor::Check,
	MultiSocketMonitor::Dispatch,
	nullptr,
	nullptr,
	nullptr,
};

MultiSocketMonitor::MultiSocketMonitor(EventLoop &_loop)
	:loop(_loop),
	 source((Source *)g_source_new(&multi_socket_monitor_source_funcs,
				       sizeof(*source))),
	 absolute_timeout_us(-1) {
	source->monitor = this;

	g_source_attach(&source->base, loop.GetContext());
}

MultiSocketMonitor::~MultiSocketMonitor()
{
	g_source_destroy(&source->base);
	g_source_unref(&source->base);
	source = nullptr;
}

bool
MultiSocketMonitor::Prepare(gint *timeout_r)
{
	int timeout_ms = *timeout_r = PrepareSockets();
	absolute_timeout_us = timeout_ms < 0
		? uint64_t(-1)
		: GetTime() + uint64_t(timeout_ms) * 1000;

	return false;
}

bool
MultiSocketMonitor::Check() const
{
	if (GetTime() >= absolute_timeout_us)
		return true;

	for (const auto &i : fds)
		if (i.GetReturnedEvents() != 0)
			return true;

	return false;
}

/*
 * GSource methods
 *
 */

gboolean
MultiSocketMonitor::Prepare(GSource *_source, gint *timeout_r)
{
	Source &source = *(Source *)_source;
	MultiSocketMonitor &monitor = *source.monitor;
	assert(_source == &monitor.source->base);

	return monitor.Prepare(timeout_r);
}

gboolean
MultiSocketMonitor::Check(GSource *_source)
{
	const Source &source = *(const Source *)_source;
	const MultiSocketMonitor &monitor = *source.monitor;
	assert(_source == &monitor.source->base);

	return monitor.Check();
}

gboolean
MultiSocketMonitor::Dispatch(GSource *_source,
			     gcc_unused GSourceFunc callback,
			     gcc_unused gpointer user_data)
{
	Source &source = *(Source *)_source;
	MultiSocketMonitor &monitor = *source.monitor;
	assert(_source == &monitor.source->base);

	monitor.Dispatch();
	return true;
}

#endif