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/*
* Copyright 2003-2017 The Music Player Daemon Project
* http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "config.h"
#include "Instance.hxx"
#include "Partition.hxx"
#include "Idle.hxx"
#include "Stats.hxx"
#ifdef ENABLE_DATABASE
#include "db/DatabaseError.hxx"
#ifdef ENABLE_SQLITE
#include "sticker/StickerDatabase.hxx"
#include "sticker/SongSticker.hxx"
#endif
#endif
#include <stdexcept>
Instance::Instance()
:idle_monitor(event_loop, BIND_THIS_METHOD(OnIdle))
{
}
Partition *
Instance::FindPartition(const char *name) noexcept
{
for (auto &partition : partitions)
if (partition.name == name)
return &partition;
return nullptr;
}
#ifdef ENABLE_DATABASE
const Database &
Instance::GetDatabaseOrThrow() const
{
if (database == nullptr)
throw DatabaseError(DatabaseErrorCode::DISABLED,
"No database");
return *database;
}
void
Instance::OnDatabaseModified()
{
assert(database != nullptr);
/* propagate the change to all subsystems */
stats_invalidate();
for (auto &partition : partitions)
partition.DatabaseModified(*database);
}
void
Instance::OnDatabaseSongRemoved(const char *uri)
{
assert(database != nullptr);
#ifdef ENABLE_SQLITE
/* if the song has a sticker, remove it */
if (sticker_enabled()) {
try {
sticker_song_delete(uri);
} catch (const std::runtime_error &) {
}
}
#endif
for (auto &partition : partitions)
partition.StaleSong(uri);
}
#endif
#ifdef ENABLE_NEIGHBOR_PLUGINS
void
Instance::FoundNeighbor(gcc_unused const NeighborInfo &info)
{
for (auto &partition : partitions)
partition.EmitIdle(IDLE_NEIGHBOR);
}
void
Instance::LostNeighbor(gcc_unused const NeighborInfo &info)
{
for (auto &partition : partitions)
partition.EmitIdle(IDLE_NEIGHBOR);
}
#endif
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