/* * Copyright 2003-2018 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "CrossFade.hxx" #include "Chrono.hxx" #include "MusicChunk.hxx" #include "AudioFormat.hxx" #include "util/NumberParser.hxx" #include "util/Domain.hxx" #include "Log.hxx" #include #include static constexpr Domain cross_fade_domain("cross_fade"); gcc_pure static FloatDuration mixramp_interpolate(const char *ramp_list, float required_db) noexcept { float last_db = 0; FloatDuration last_duration = FloatDuration::zero(); bool have_last = false; /* ramp_list is a string of pairs of dBs and seconds that describe the * volume profile. Delimiters are semi-colons between pairs and spaces * between the dB and seconds of a pair. * The dB values must be monotonically increasing for this to work. */ while (1) { /* Parse the dB value. */ char *endptr; const float db = ParseFloat(ramp_list, &endptr); if (endptr == ramp_list || *endptr != ' ') break; ramp_list = endptr + 1; /* Parse the time. */ FloatDuration duration{ParseFloat(ramp_list, &endptr)}; if (endptr == ramp_list || (*endptr != ';' && *endptr != 0)) break; ramp_list = endptr; if (*ramp_list == ';') ++ramp_list; /* Check for exact match. */ if (db == required_db) { return duration; } /* Save if too quiet. */ if (db < required_db) { last_db = db; last_duration = duration; have_last = true; continue; } /* If required db < any stored value, use the least. */ if (!have_last) return duration; /* Finally, interpolate linearly. */ duration = last_duration + (required_db - last_db) * (duration - last_duration) / (db - last_db); return duration; } return FloatDuration(-1); } unsigned CrossFadeSettings::Calculate(SignedSongTime total_time, float replay_gain_db, float replay_gain_prev_db, const char *mixramp_start, const char *mixramp_prev_end, const AudioFormat af, const AudioFormat old_format, unsigned max_chunks) const noexcept { unsigned int chunks = 0; if (total_time.IsNegative() || duration <= FloatDuration::zero() || duration >= std::chrono::duration_cast(total_time) || /* we can't crossfade when the audio formats are different */ af != old_format) return 0; assert(duration > FloatDuration::zero()); assert(af.IsValid()); const auto chunk_duration = af.SizeToTime(sizeof(MusicChunk::data)); if (mixramp_delay <= FloatDuration::zero() || !mixramp_start || !mixramp_prev_end) { chunks = std::lround(duration / chunk_duration); } else { /* Calculate mixramp overlap. */ const auto mixramp_overlap_current = mixramp_interpolate(mixramp_start, mixramp_db - replay_gain_db); const auto mixramp_overlap_prev = mixramp_interpolate(mixramp_prev_end, mixramp_db - replay_gain_prev_db); const auto mixramp_overlap = mixramp_overlap_current + mixramp_overlap_prev; if (mixramp_overlap_current >= FloatDuration::zero() && mixramp_overlap_prev >= FloatDuration::zero() && mixramp_delay <= mixramp_overlap) { chunks = lround((mixramp_overlap - mixramp_delay) / chunk_duration); FormatDebug(cross_fade_domain, "will overlap %d chunks, %fs", chunks, (mixramp_overlap - mixramp_delay).count()); } } if (chunks > max_chunks) { chunks = max_chunks; LogWarning(cross_fade_domain, "audio_buffer_size too small for computed MixRamp overlap"); } return chunks; }