/* * Copyright 2003-2018 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ /* * Functions for dealing with all configured (enabled) audion outputs * at once. * */ #ifndef OUTPUT_ALL_H #define OUTPUT_ALL_H #include "Control.hxx" #include "MusicChunkPtr.hxx" #include "player/Outputs.hxx" #include "AudioFormat.hxx" #include "ReplayGainMode.hxx" #include "Chrono.hxx" #include "util/Compiler.h" #include #include class MusicPipe; class EventLoop; class MixerListener; class AudioOutputClient; struct ConfigData; struct ReplayGainConfig; class MultipleOutputs final : public PlayerOutputs { MixerListener &mixer_listener; std::vector outputs; AudioFormat input_audio_format = AudioFormat::Undefined(); /** * The #MusicPipe object which feeds all audio outputs. It is * filled by Play(). */ std::unique_ptr pipe; /** * The "elapsed_time" stamp of the most recently finished * chunk. */ SignedSongTime elapsed_time = SignedSongTime::Negative(); public: /** * Load audio outputs from the configuration file and * initialize them. */ MultipleOutputs(MixerListener &_mixer_listener) noexcept; ~MultipleOutputs() noexcept; void Configure(EventLoop &event_loop, const ConfigData &config, const ReplayGainConfig &replay_gain_config, AudioOutputClient &client); void AddNullOutput(EventLoop &event_loop, const ReplayGainConfig &replay_gain_config, AudioOutputClient &client); /** * Returns the total number of audio output devices, including * those which are disabled right now. */ gcc_pure unsigned Size() const noexcept { return outputs.size(); } /** * Returns the "i"th audio output device. */ const AudioOutputControl &Get(unsigned i) const noexcept { assert(i < Size()); return *outputs[i]; } AudioOutputControl &Get(unsigned i) noexcept { assert(i < Size()); return *outputs[i]; } /** * Returns the audio output device with the specified name. * Returns nullptr if the name does not exist. */ gcc_pure AudioOutputControl *FindByName(const char *name) noexcept; void SetReplayGainMode(ReplayGainMode mode) noexcept; /** * Returns the average volume of all available mixers (range * 0..100). Returns -1 if no mixer can be queried. */ gcc_pure int GetVolume() const noexcept; /** * Sets the volume on all available mixers. * * @param volume the volume (range 0..100) * @return true on success, false on failure */ bool SetVolume(unsigned volume) noexcept; /** * Similar to GetVolume(), but gets the volume only for * software mixers. See #software_mixer_plugin. This * function fails if no software mixer is configured. */ gcc_pure int GetSoftwareVolume() const noexcept; /** * Similar to SetVolume(), but sets the volume only for * software mixers. See #software_mixer_plugin. This * function cannot fail, because the underlying software * mixers cannot fail either. */ void SetSoftwareVolume(unsigned volume) noexcept; private: /** * Wait until all (active) outputs have finished the current * command. */ void WaitAll() noexcept; /** * Signals all audio outputs which are open. */ void AllowPlay() noexcept; /** * Opens all output devices which are enabled, but closed. * * @return true if there is at least open output device which * is open */ bool Update(bool force) noexcept; /** * Has this chunk been consumed by all audio outputs? */ bool IsChunkConsumed(const MusicChunk *chunk) const noexcept; /** * There's only one chunk left in the pipe (#pipe), and all * audio outputs have consumed it already. Clear the * reference. */ void ClearTailChunk(const MusicChunk *chunk, bool *locked) noexcept; /* virtual methods from class PlayerOutputs */ void EnableDisable() override; void Open(const AudioFormat audio_format) override; void Close() noexcept override; void Release() noexcept override; void Play(MusicChunkPtr chunk) override; unsigned CheckPipe() noexcept override; void Pause() noexcept override; void Drain() noexcept override; void Cancel() noexcept override; void SongBorder() noexcept override; SignedSongTime GetElapsedTime() const noexcept override { return elapsed_time; } }; #endif