/* * Copyright 2003-2017 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "MultipleOutputs.hxx" #include "Filtered.hxx" #include "Domain.hxx" #include "MusicBuffer.hxx" #include "MusicPipe.hxx" #include "MusicChunk.hxx" #include "config/Block.hxx" #include "config/ConfigGlobal.hxx" #include "config/ConfigOption.hxx" #include "notify.hxx" #include "util/RuntimeError.hxx" #include #include #include MultipleOutputs::MultipleOutputs(MixerListener &_mixer_listener) :mixer_listener(_mixer_listener) { } MultipleOutputs::~MultipleOutputs() { /* parallel destruction */ for (auto *i : outputs) i->BeginDestroy(); for (auto *i : outputs) i->FinishDestroy(); } static FilteredAudioOutput * LoadOutput(EventLoop &event_loop, const ReplayGainConfig &replay_gain_config, MixerListener &mixer_listener, const ConfigBlock &block) try { return audio_output_new(event_loop, replay_gain_config, block, mixer_listener); } catch (...) { if (block.line > 0) std::throw_with_nested(FormatRuntimeError("Failed to configure output in line %i", block.line)); else throw; } static AudioOutputControl * LoadOutputControl(EventLoop &event_loop, const ReplayGainConfig &replay_gain_config, MixerListener &mixer_listener, AudioOutputClient &client, const ConfigBlock &block) { auto *output = LoadOutput(event_loop, replay_gain_config, mixer_listener, block); auto *control = new AudioOutputControl(output, client); try { control->Configure(block); } catch (...) { control->BeginDestroy(); control->FinishDestroy(); delete control; throw; } return control; } void MultipleOutputs::Configure(EventLoop &event_loop, const ReplayGainConfig &replay_gain_config, AudioOutputClient &client) { for (const auto *param = config_get_block(ConfigBlockOption::AUDIO_OUTPUT); param != nullptr; param = param->next) { auto *output = LoadOutputControl(event_loop, replay_gain_config, mixer_listener, client, *param); if (FindByName(output->GetName()) != nullptr) throw FormatRuntimeError("output devices with identical " "names: %s", output->GetName()); outputs.push_back(output); } if (outputs.empty()) { /* auto-detect device */ const ConfigBlock empty; auto *output = LoadOutputControl(event_loop, replay_gain_config, mixer_listener, client, empty); outputs.push_back(output); } } void MultipleOutputs::AddNullOutput(EventLoop &event_loop, const ReplayGainConfig &replay_gain_config, AudioOutputClient &client) { ConfigBlock block; block.AddBlockParam("type", "null"); auto *output = LoadOutputControl(event_loop, replay_gain_config, mixer_listener, client, block); outputs.push_back(output); } AudioOutputControl * MultipleOutputs::FindByName(const char *name) noexcept { for (auto *i : outputs) if (strcmp(i->GetName(), name) == 0) return i; return nullptr; } void MultipleOutputs::EnableDisable() { /* parallel execution */ for (auto *ao : outputs) { const std::lock_guard lock(ao->mutex); ao->EnableDisableAsync(); } for (auto *ao : outputs) { const std::lock_guard lock(ao->mutex); ao->WaitForCommand(); } } bool MultipleOutputs::AllFinished() const noexcept { for (auto *ao : outputs) { const std::lock_guard protect(ao->mutex); if (ao->IsBusy()) return false; } return true; } void MultipleOutputs::WaitAll() noexcept { while (!AllFinished()) audio_output_client_notify.Wait(); } void MultipleOutputs::AllowPlay() { for (auto *ao : outputs) ao->LockAllowPlay(); } bool MultipleOutputs::Update(bool force) { bool ret = false; if (!input_audio_format.IsDefined()) return false; for (auto *ao : outputs) ret = ao->LockUpdate(input_audio_format, *pipe, force) || ret; return ret; } void MultipleOutputs::SetReplayGainMode(ReplayGainMode mode) { for (auto *ao : outputs) ao->SetReplayGainMode(mode); } void MultipleOutputs::Play(MusicChunk *chunk) { assert(buffer != nullptr); assert(pipe != nullptr); assert(chunk != nullptr); assert(chunk->CheckFormat(input_audio_format)); if (!Update(false)) /* TODO: obtain real error */ throw std::runtime_error("Failed to open audio output"); pipe->Push(chunk); for (auto *ao : outputs) ao->LockPlay(); } void MultipleOutputs::Open(const AudioFormat audio_format, MusicBuffer &_buffer) { bool ret = false, enabled = false; assert(buffer == nullptr || buffer == &_buffer); assert((pipe == nullptr) == (buffer == nullptr)); buffer = &_buffer; /* the audio format must be the same as existing chunks in the pipe */ assert(pipe == nullptr || pipe->CheckFormat(audio_format)); if (pipe == nullptr) pipe = new MusicPipe(); else /* if the pipe hasn't been cleared, the the audio format must not have changed */ assert(pipe->IsEmpty() || audio_format == input_audio_format); input_audio_format = audio_format; EnableDisable(); Update(true); std::exception_ptr first_error; for (auto *ao : outputs) { const std::lock_guard lock(ao->mutex); if (ao->IsEnabled()) enabled = true; if (ao->IsOpen()) ret = true; else if (!first_error) first_error = ao->GetLastError(); } if (!enabled) { /* close all devices if there was an error */ Close(); throw std::runtime_error("All audio outputs are disabled"); } else if (!ret) { /* close all devices if there was an error */ Close(); if (first_error) /* we have details, so throw that */ std::rethrow_exception(first_error); else throw std::runtime_error("Failed to open audio output"); } } bool MultipleOutputs::IsChunkConsumed(const MusicChunk *chunk) const noexcept { for (auto *ao : outputs) if (!ao->LockIsChunkConsumed(*chunk)) return false; return true; } inline void MultipleOutputs::ClearTailChunk(const MusicChunk *chunk, bool *locked) { assert(chunk->next == nullptr); assert(pipe->Contains(chunk)); for (unsigned i = 0, n = outputs.size(); i != n; ++i) { auto *ao = outputs[i]; /* this mutex will be unlocked by the caller when it's ready */ ao->mutex.lock(); locked[i] = ao->IsOpen(); if (!locked[i]) { ao->mutex.unlock(); continue; } ao->ClearTailChunk(*chunk); } } unsigned MultipleOutputs::Check() { const MusicChunk *chunk; bool is_tail; MusicChunk *shifted; bool locked[outputs.size()]; assert(buffer != nullptr); assert(pipe != nullptr); while ((chunk = pipe->Peek()) != nullptr) { assert(!pipe->IsEmpty()); if (!IsChunkConsumed(chunk)) /* at least one output is not finished playing this chunk */ return pipe->GetSize(); if (chunk->length > 0 && !chunk->time.IsNegative()) /* only update elapsed_time if the chunk provides a defined value */ elapsed_time = chunk->time; is_tail = chunk->next == nullptr; if (is_tail) /* this is the tail of the pipe - clear the chunk reference in all outputs */ ClearTailChunk(chunk, locked); /* remove the chunk from the pipe */ shifted = pipe->Shift(); assert(shifted == chunk); if (is_tail) /* unlock all audio outputs which were locked by clear_tail_chunk() */ for (unsigned i = 0, n = outputs.size(); i != n; ++i) if (locked[i]) outputs[i]->mutex.unlock(); /* return the chunk to the buffer */ buffer->Return(shifted); } return 0; } void MultipleOutputs::Pause() { Update(false); for (auto *ao : outputs) ao->LockPauseAsync(); WaitAll(); } void MultipleOutputs::Drain() { for (auto *ao : outputs) ao->LockDrainAsync(); WaitAll(); } void MultipleOutputs::Cancel() { /* send the cancel() command to all audio outputs */ for (auto *ao : outputs) ao->LockCancelAsync(); WaitAll(); /* clear the music pipe and return all chunks to the buffer */ if (pipe != nullptr) pipe->Clear(*buffer); /* the audio outputs are now waiting for a signal, to synchronize the cleared music pipe */ AllowPlay(); /* invalidate elapsed_time */ elapsed_time = SignedSongTime::Negative(); } void MultipleOutputs::Close() { for (auto *ao : outputs) ao->LockCloseWait(); if (pipe != nullptr) { assert(buffer != nullptr); pipe->Clear(*buffer); delete pipe; pipe = nullptr; } buffer = nullptr; input_audio_format.Clear(); elapsed_time = SignedSongTime::Negative(); } void MultipleOutputs::Release() { for (auto *ao : outputs) ao->LockRelease(); if (pipe != nullptr) { assert(buffer != nullptr); pipe->Clear(*buffer); delete pipe; pipe = nullptr; } buffer = nullptr; input_audio_format.Clear(); elapsed_time = SignedSongTime::Negative(); } void MultipleOutputs::SongBorder() { /* clear the elapsed_time pointer at the beginning of a new song */ elapsed_time = SignedSongTime::zero(); }