/* * Copyright 2003-2018 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPD_THREAD_INPUT_STREAM_HXX #define MPD_THREAD_INPUT_STREAM_HXX #include "check.h" #include "InputStream.hxx" #include "thread/Thread.hxx" #include "thread/Cond.hxx" #include "util/HugeAllocator.hxx" #include "util/CircularBuffer.hxx" #include #include #include /** * Helper class for moving InputStream implementations with blocking * backend library implementation to a dedicated thread. Data is * being read into a ring buffer, and that buffer is then consumed by * another thread using the regular #InputStream API. This class * manages the thread and the buffer. * * This works only for "streams": unknown length, no seeking, no tags. * * The implementation must call Stop() before its destruction * completes. This cannot be done in ~ThreadInputStream() because at * this point, the class has been morphed back to #ThreadInputStream * and the still-running thread will crash due to pure method call. */ class ThreadInputStream : public InputStream { const char *const plugin; Thread thread; /** * Signalled when the thread shall be woken up: when data from * the buffer has been consumed and when the stream shall be * closed. */ Cond wake_cond; std::exception_ptr postponed_exception; HugeArray allocation; CircularBuffer buffer; /** * Shall the stream be closed? */ bool close = false; /** * Has the end of the stream been seen by the thread? */ bool eof = false; public: ThreadInputStream(const char *_plugin, const char *_uri, Mutex &_mutex, size_t _buffer_size) noexcept; #ifndef NDEBUG ~ThreadInputStream() override { /* Stop() must have been called already */ assert(!thread.IsDefined()); } #endif /** * Initialize the object and start the thread. */ void Start(); /* virtual methods from InputStream */ void Check() override final; bool IsEOF() noexcept final; bool IsAvailable() noexcept final; size_t Read(void *ptr, size_t size) override final; protected: /** * Stop the thread and free the buffer. This must be called * before destruction of this object completes. */ void Stop() noexcept; void SetMimeType(const char *_mime) noexcept { assert(thread.IsInside()); InputStream::SetMimeType(_mime); } /* to be implemented by the plugin */ /** * Optional initialization after entering the thread. After * this returns with success, the InputStream::ready flag is * set. * * The #InputStream is locked. Unlock/relock it if you do a * blocking operation. * * Throws std::runtime_error on error. */ virtual void Open() { } /** * Read from the stream. * * The #InputStream is not locked. * * Throws std::runtime_error on error. * * @return 0 on end-of-file */ virtual size_t ThreadRead(void *ptr, size_t size) = 0; /** * Optional deinitialization before leaving the thread. * * The #InputStream is not locked. */ virtual void Close() noexcept {} /** * Called from the client thread to cancel a Read() inside the * thread. * * The #InputStream is not locked. */ virtual void Cancel() noexcept {} private: void ThreadFunc() noexcept; }; #endif