/* * Copyright 2003-2018 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "BufferedInputStream.hxx" #include "thread/Cond.hxx" #include "thread/Name.hxx" #include BufferedInputStream::BufferedInputStream(InputStreamPtr _input) :InputStream(_input->GetURI(), _input->mutex), input(std::move(_input)), thread(BIND_THIS_METHOD(RunThread)), buffer(input->GetSize()) { assert(IsEligible(*input)); input->SetHandler(this); if (input->HasMimeType()) SetMimeType(input->GetMimeType()); size = input->GetSize(); seekable = input->IsSeekable(); offset = input->GetOffset(); SetReady(); thread.Start(); } BufferedInputStream::~BufferedInputStream() noexcept { { const std::lock_guard lock(mutex); stop = true; wake_cond.signal(); } thread.Join(); } void BufferedInputStream::Check() { if (input) input->Check(); } void BufferedInputStream::Seek(offset_type new_offset) { auto r = buffer.Read(new_offset); if (r.HasData()) { /* nice, we already have some data at the desired offset and this method call is a no-op */ offset = new_offset; return; } seek_offset = new_offset; seek = true; wake_cond.signal(); while (seek) client_cond.wait(mutex); if (seek_error) std::rethrow_exception(std::exchange(seek_error, {})); offset = new_offset; } bool BufferedInputStream::IsEOF() noexcept { return offset == size; } bool BufferedInputStream::IsAvailable() noexcept { return IsEOF() || buffer.Read(offset).HasData(); } size_t BufferedInputStream::Read(void *ptr, size_t s) { if (offset >= size) return 0; while (true) { assert(size == buffer.size()); auto r = buffer.Read(offset); if (r.HasData()) { /* yay, we have some data */ size_t nbytes = std::min(s, r.defined_buffer.size); memcpy(ptr, r.defined_buffer.data, nbytes); offset += nbytes; if (!IsAvailable()) { /* wake up the sleeping thread */ idle = false; wake_cond.signal(); } return nbytes; } if (read_error) { wake_cond.signal(); std::rethrow_exception(std::exchange(read_error, {})); } if (idle) { /* wake up the sleeping thread */ idle = false; wake_cond.signal(); } client_cond.wait(mutex); } } void BufferedInputStream::RunThread() noexcept { SetThreadName("input_buffered"); const std::lock_guard lock(mutex); while (!stop) { assert(size == buffer.size()); if (seek) { try { input->Seek(seek_offset); } catch (...) { seek_error = std::current_exception(); } idle = false; seek = false; client_cond.signal(); } else if (!idle && !read_error && input->IsAvailable() && !input->IsEOF()) { const auto read_offset = input->GetOffset(); auto w = buffer.Write(read_offset); if (w.empty()) { if (IsAvailable()) { /* we still have enough data for the next Read() - sleep until we need more data */ idle = true; } else { /* we need more data at our current position, because the next Read() will stall - seek our input to our offset to prepare filling the buffer from there */ try { input->Seek(offset); } catch (...) { read_error = std::current_exception(); client_cond.signal(); InvokeOnAvailable(); } } continue; } try { size_t nbytes = input->Read(w.data, w.size); buffer.Commit(read_offset, read_offset + nbytes); } catch (...) { read_error = std::current_exception(); } client_cond.signal(); InvokeOnAvailable(); } else wake_cond.wait(mutex); } }