/* * Copyright 2003-2018 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "Loop.hxx" #include "SocketMonitor.hxx" #include "IdleMonitor.hxx" #include "DeferEvent.hxx" #include "util/ScopeExit.hxx" EventLoop::EventLoop(ThreadId _thread) :SocketMonitor(*this), /* if this instance is hosted by an EventThread (no ThreadId known yet) then we're not yet alive until the thread is started; for the main EventLoop instance, we assume it's already alive, because nobody but EventThread will call SetAlive() */ alive(!_thread.IsNull()), quit(false), thread(_thread) { SocketMonitor::Open(SocketDescriptor(wake_fd.Get())); } EventLoop::~EventLoop() noexcept { assert(idle.empty()); assert(timers.empty()); } void EventLoop::Break() noexcept { if (quit.exchange(true)) return; wake_fd.Write(); } bool EventLoop::Abandon(int _fd, SocketMonitor &m) noexcept { assert(IsInside()); poll_result.Clear(&m); return poll_group.Abandon(_fd); } bool EventLoop::RemoveFD(int _fd, SocketMonitor &m) noexcept { assert(IsInside()); poll_result.Clear(&m); return poll_group.Remove(_fd); } void EventLoop::AddIdle(IdleMonitor &i) noexcept { assert(IsInside()); idle.push_back(i); again = true; } void EventLoop::RemoveIdle(IdleMonitor &i) noexcept { assert(IsInside()); idle.erase(idle.iterator_to(i)); } void EventLoop::AddTimer(TimerEvent &t, std::chrono::steady_clock::duration d) noexcept { assert(IsInside()); t.due = now + d; timers.insert(t); again = true; } void EventLoop::CancelTimer(TimerEvent &t) noexcept { assert(IsInside()); timers.erase(timers.iterator_to(t)); } inline std::chrono::steady_clock::duration EventLoop::HandleTimers() noexcept { std::chrono::steady_clock::duration timeout; while (!quit) { auto i = timers.begin(); if (i == timers.end()) break; TimerEvent &t = *i; timeout = t.due - now; if (timeout > timeout.zero()) return timeout; timers.erase(i); t.Run(); } return std::chrono::steady_clock::duration(-1); } /** * Convert the given timeout specification to a milliseconds integer, * to be used by functions like poll() and epoll_wait(). Any negative * value (= never times out) is translated to the magic value -1. */ static constexpr int ExportTimeoutMS(std::chrono::steady_clock::duration timeout) { return timeout >= timeout.zero() ? int(std::chrono::duration_cast(timeout).count()) : -1; } void EventLoop::Run() noexcept { if (thread.IsNull()) thread = ThreadId::GetCurrent(); assert(IsInside()); assert(!quit); assert(alive); assert(busy); SocketMonitor::Schedule(SocketMonitor::READ); AtScopeExit(this) { SocketMonitor::Cancel(); }; do { now = std::chrono::steady_clock::now(); again = false; /* invoke timers */ const auto timeout = HandleTimers(); if (quit) break; /* invoke idle */ while (!idle.empty()) { IdleMonitor &m = idle.front(); idle.pop_front(); m.Run(); if (quit) return; } /* try to handle DeferEvents without WakeFD overhead */ { const std::lock_guard lock(mutex); HandleDeferred(); busy = false; if (again) /* re-evaluate timers because one of the IdleMonitors may have added a new timeout */ continue; } /* wait for new event */ poll_group.ReadEvents(poll_result, ExportTimeoutMS(timeout)); now = std::chrono::steady_clock::now(); { const std::lock_guard lock(mutex); busy = true; } /* invoke sockets */ for (size_t i = 0; i < poll_result.GetSize(); ++i) { auto events = poll_result.GetEvents(i); if (events != 0) { if (quit) break; auto m = (SocketMonitor *)poll_result.GetObject(i); m->Dispatch(events); } } poll_result.Reset(); } while (!quit); #ifndef NDEBUG assert(busy); assert(thread.IsInside()); #endif } void EventLoop::AddDeferred(DeferEvent &d) noexcept { bool must_wake; { const std::lock_guard lock(mutex); if (d.IsPending()) return; /* we don't need to wake up the EventLoop if another DeferEvent has already done it */ must_wake = !busy && deferred.empty(); deferred.push_back(d); again = true; } if (must_wake) wake_fd.Write(); } void EventLoop::RemoveDeferred(DeferEvent &d) noexcept { const std::lock_guard protect(mutex); if (d.IsPending()) deferred.erase(deferred.iterator_to(d)); } void EventLoop::HandleDeferred() noexcept { while (!deferred.empty() && !quit) { auto &m = deferred.front(); assert(m.IsPending()); deferred.pop_front(); const ScopeUnlock unlock(mutex); m.RunDeferred(); } } bool EventLoop::OnSocketReady(gcc_unused unsigned flags) noexcept { assert(IsInside()); wake_fd.Read(); const std::lock_guard lock(mutex); HandleDeferred(); return true; }