/* * Copyright 2003-2016 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "Bridge.hxx" #include "DecoderAPI.hxx" #include "DecoderError.hxx" #include "DecoderControl.hxx" #include "DetachedSong.hxx" #include "pcm/PcmConvert.hxx" #include "MusicPipe.hxx" #include "MusicBuffer.hxx" #include "MusicChunk.hxx" #include "pcm/PcmConvert.hxx" #include "tag/Tag.hxx" #include "AudioConfig.hxx" #include "ReplayGainConfig.hxx" #include "Log.hxx" #include "input/InputStream.hxx" #include "util/ConstBuffer.hxx" #include #include #include DecoderBridge::~DecoderBridge() { /* caller must flush the chunk */ assert(current_chunk == nullptr); if (convert != nullptr) { convert->Close(); delete convert; } delete song_tag; delete stream_tag; delete decoder_tag; } bool DecoderBridge::CheckCancelRead() const { if (error) /* this translates to DecoderCommand::STOP */ return true; if (dc.command == DecoderCommand::NONE) return false; /* ignore the SEEK command during initialization, the plugin should handle that after it has initialized successfully */ if (dc.command == DecoderCommand::SEEK && (dc.state == DecoderState::START || seeking || initial_seek_running)) return false; return true; } /** * All chunks are full of decoded data; wait for the player to free * one. */ static DecoderCommand need_chunks(DecoderControl &dc) { if (dc.command == DecoderCommand::NONE) dc.Wait(); return dc.command; } static DecoderCommand LockNeedChunks(DecoderControl &dc) { const ScopeLock protect(dc.mutex); return need_chunks(dc); } MusicChunk * DecoderBridge::GetChunk() { DecoderCommand cmd; if (current_chunk != nullptr) return current_chunk; do { current_chunk = dc.buffer->Allocate(); if (current_chunk != nullptr) { current_chunk->replay_gain_serial = replay_gain_serial; if (replay_gain_serial != 0) current_chunk->replay_gain_info = replay_gain_info; return current_chunk; } cmd = LockNeedChunks(dc); } while (cmd == DecoderCommand::NONE); return nullptr; } void DecoderBridge::FlushChunk() { assert(!seeking); assert(!initial_seek_running); assert(!initial_seek_pending); assert(current_chunk != nullptr); auto *chunk = std::exchange(current_chunk, nullptr); if (chunk->IsEmpty()) dc.buffer->Return(chunk); else dc.pipe->Push(chunk); const ScopeLock protect(dc.mutex); if (dc.client_is_waiting) dc.client_cond.signal(); } bool DecoderBridge::PrepareInitialSeek() { assert(dc.pipe != nullptr); if (dc.state != DecoderState::DECODE) /* wait until the decoder has finished initialisation (reading file headers etc.) before emitting the virtual "SEEK" command */ return false; if (initial_seek_running) /* initial seek has already begun - override any other command */ return true; if (initial_seek_pending) { if (!dc.seekable) { /* seeking is not possible */ initial_seek_pending = false; return false; } if (dc.command == DecoderCommand::NONE) { /* begin initial seek */ initial_seek_pending = false; initial_seek_running = true; return true; } /* skip initial seek when there's another command (e.g. STOP) */ initial_seek_pending = false; } return false; } DecoderCommand DecoderBridge::GetVirtualCommand() { if (error) /* an error has occurred: stop the decoder plugin */ return DecoderCommand::STOP; assert(dc.pipe != nullptr); if (PrepareInitialSeek()) return DecoderCommand::SEEK; return dc.command; } DecoderCommand DecoderBridge::LockGetVirtualCommand() { const ScopeLock protect(dc.mutex); return GetVirtualCommand(); } DecoderCommand DecoderBridge::DoSendTag(const Tag &tag) { if (current_chunk != nullptr) { /* there is a partial chunk - flush it, we want the tag in a new chunk */ FlushChunk(); } assert(current_chunk == nullptr); auto *chunk = GetChunk(); if (chunk == nullptr) { assert(dc.command != DecoderCommand::NONE); return dc.command; } chunk->tag = new Tag(tag); return DecoderCommand::NONE; } bool DecoderBridge::UpdateStreamTag(InputStream *is) { auto *tag = is != nullptr ? is->LockReadTag() : nullptr; if (tag == nullptr) { tag = song_tag; if (tag == nullptr) return false; /* no stream tag present - submit the song tag instead */ } else /* discard the song tag; we don't need it */ delete song_tag; song_tag = nullptr; delete stream_tag; stream_tag = tag; return true; } void DecoderBridge::Ready(const AudioFormat audio_format, bool seekable, SignedSongTime duration) { struct audio_format_string af_string; assert(dc.state == DecoderState::START); assert(dc.pipe != nullptr); assert(dc.pipe->IsEmpty()); assert(convert == nullptr); assert(stream_tag == nullptr); assert(decoder_tag == nullptr); assert(!seeking); assert(audio_format.IsDefined()); assert(audio_format.IsValid()); dc.in_audio_format = audio_format; dc.out_audio_format = getOutputAudioFormat(audio_format); dc.seekable = seekable; dc.total_time = duration; FormatDebug(decoder_domain, "audio_format=%s, seekable=%s", audio_format_to_string(dc.in_audio_format, &af_string), seekable ? "true" : "false"); if (dc.in_audio_format != dc.out_audio_format) { FormatDebug(decoder_domain, "converting to %s", audio_format_to_string(dc.out_audio_format, &af_string)); convert = new PcmConvert(); try { convert->Open(dc.in_audio_format, dc.out_audio_format); } catch (...) { error = std::current_exception(); } } const ScopeLock protect(dc.mutex); dc.state = DecoderState::DECODE; dc.client_cond.signal(); } DecoderCommand DecoderBridge::GetCommand() { return LockGetVirtualCommand(); } void DecoderBridge::CommandFinished() { const ScopeLock protect(dc.mutex); assert(dc.command != DecoderCommand::NONE || initial_seek_running); assert(dc.command != DecoderCommand::SEEK || initial_seek_running || dc.seek_error || seeking); assert(dc.pipe != nullptr); if (initial_seek_running) { assert(!seeking); assert(current_chunk == nullptr); assert(dc.pipe->IsEmpty()); initial_seek_running = false; timestamp = dc.start_time.ToDoubleS(); return; } if (seeking) { seeking = false; /* delete frames from the old song position */ if (current_chunk != nullptr) { dc.buffer->Return(current_chunk); current_chunk = nullptr; } dc.pipe->Clear(*dc.buffer); timestamp = dc.seek_time.ToDoubleS(); } dc.command = DecoderCommand::NONE; dc.client_cond.signal(); } SongTime DecoderBridge::GetSeekTime() { assert(dc.pipe != nullptr); if (initial_seek_running) return dc.start_time; assert(dc.command == DecoderCommand::SEEK); seeking = true; return dc.seek_time; } uint64_t DecoderBridge::GetSeekFrame() { return GetSeekTime().ToScale(dc.in_audio_format.sample_rate); } void DecoderBridge::SeekError() { assert(dc.pipe != nullptr); if (initial_seek_running) { /* d'oh, we can't seek to the sub-song start position, what now? - no idea, ignoring the problem for now. */ initial_seek_running = false; return; } assert(dc.command == DecoderCommand::SEEK); dc.seek_error = true; seeking = false; CommandFinished(); } InputStreamPtr DecoderBridge::OpenUri(const char *uri) { assert(dc.state == DecoderState::START || dc.state == DecoderState::DECODE); Mutex &mutex = dc.mutex; Cond &cond = dc.cond; auto is = InputStream::Open(uri, mutex, cond); const ScopeLock lock(mutex); while (true) { is->Update(); if (is->IsReady()) return is; if (dc.command == DecoderCommand::STOP) throw StopDecoder(); cond.wait(mutex); } } size_t DecoderBridge::Read(InputStream &is, void *buffer, size_t length) try { assert(buffer != nullptr); assert(dc.state == DecoderState::START || dc.state == DecoderState::DECODE); if (length == 0) return 0; ScopeLock lock(is.mutex); while (true) { if (CheckCancelRead()) return 0; if (is.IsAvailable()) break; is.cond.wait(is.mutex); } size_t nbytes = is.Read(buffer, length); assert(nbytes > 0 || is.IsEOF()); return nbytes; } catch (const std::runtime_error &e) { error = std::current_exception(); return 0; } void DecoderBridge::SubmitTimestamp(double t) { assert(t >= 0); timestamp = t; } DecoderCommand DecoderBridge::SubmitData(InputStream *is, const void *data, size_t length, uint16_t kbit_rate) { assert(dc.state == DecoderState::DECODE); assert(dc.pipe != nullptr); assert(length % dc.in_audio_format.GetFrameSize() == 0); DecoderCommand cmd = LockGetVirtualCommand(); if (cmd == DecoderCommand::STOP || cmd == DecoderCommand::SEEK || length == 0) return cmd; assert(!initial_seek_pending); assert(!initial_seek_running); /* send stream tags */ if (UpdateStreamTag(is)) { if (decoder_tag != nullptr) { /* merge with tag from decoder plugin */ Tag *tag = Tag::Merge(*decoder_tag, *stream_tag); cmd = DoSendTag(*tag); delete tag; } else /* send only the stream tag */ cmd = DoSendTag(*stream_tag); if (cmd != DecoderCommand::NONE) return cmd; } if (convert != nullptr) { assert(dc.in_audio_format != dc.out_audio_format); try { auto result = convert->Convert({data, length}); data = result.data; length = result.size; } catch (const std::runtime_error &e) { /* the PCM conversion has failed - stop playback, since we have no better way to bail out */ error = std::current_exception(); return DecoderCommand::STOP; } } else { assert(dc.in_audio_format == dc.out_audio_format); } while (length > 0) { bool full; auto *chunk = GetChunk(); if (chunk == nullptr) { assert(dc.command != DecoderCommand::NONE); return dc.command; } const auto dest = chunk->Write(dc.out_audio_format, SongTime::FromS(timestamp) - dc.song->GetStartTime(), kbit_rate); if (dest.IsEmpty()) { /* the chunk is full, flush it */ FlushChunk(); continue; } const size_t nbytes = std::min(dest.size, length); /* copy the buffer */ memcpy(dest.data, data, nbytes); /* expand the music pipe chunk */ full = chunk->Expand(dc.out_audio_format, nbytes); if (full) { /* the chunk is full, flush it */ FlushChunk(); } data = (const uint8_t *)data + nbytes; length -= nbytes; timestamp += (double)nbytes / dc.out_audio_format.GetTimeToSize(); if (dc.end_time.IsPositive() && timestamp >= dc.end_time.ToDoubleS()) /* the end of this range has been reached: stop decoding */ return DecoderCommand::STOP; } return DecoderCommand::NONE; } DecoderCommand DecoderBridge::SubmitTag(InputStream *is, Tag &&tag) { DecoderCommand cmd; assert(dc.state == DecoderState::DECODE); assert(dc.pipe != nullptr); /* save the tag */ delete decoder_tag; decoder_tag = new Tag(std::move(tag)); /* check for a new stream tag */ UpdateStreamTag(is); /* check if we're seeking */ if (PrepareInitialSeek()) /* during initial seek, no music chunk must be created until seeking is finished; skip the rest of the function here */ return DecoderCommand::SEEK; /* send tag to music pipe */ if (stream_tag != nullptr) { /* merge with tag from input stream */ Tag *merged; merged = Tag::Merge(*stream_tag, *decoder_tag); cmd = DoSendTag(*merged); delete merged; } else /* send only the decoder tag */ cmd = DoSendTag(*decoder_tag); return cmd; } void DecoderBridge::SubmitReplayGain(const ReplayGainInfo *new_replay_gain_info) { if (new_replay_gain_info != nullptr) { static unsigned serial; if (++serial == 0) serial = 1; if (REPLAY_GAIN_OFF != replay_gain_mode) { ReplayGainMode rgm = replay_gain_mode; if (rgm != REPLAY_GAIN_ALBUM) rgm = REPLAY_GAIN_TRACK; const auto &tuple = new_replay_gain_info->tuples[rgm]; const auto scale = tuple.CalculateScale(replay_gain_preamp, replay_gain_missing_preamp, replay_gain_limit); dc.replay_gain_db = 20.0 * log10f(scale); } replay_gain_info = *new_replay_gain_info; replay_gain_serial = serial; if (current_chunk != nullptr) { /* flush the current chunk because the new replay gain values affect the following samples */ FlushChunk(); } } else replay_gain_serial = 0; } void DecoderBridge::SubmitMixRamp(MixRampInfo &&mix_ramp) { dc.SetMixRamp(std::move(mix_ramp)); }