/* * Copyright 2003-2021 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "DatabasePlaylist.hxx" #include "DatabaseSong.hxx" #include "PlaylistFile.hxx" #include "Interface.hxx" #include "song/DetachedSong.hxx" #include static void AddSong(const Storage *storage, const char *playlist_path_utf8, const LightSong &song) { spl_append_song(playlist_path_utf8, DatabaseDetachSong(storage, song)); } void search_add_to_playlist(const Database &db, const Storage *storage, const char *playlist_path_utf8, const DatabaseSelection &selection) { const auto f = [=](auto && arg1) { return AddSong(storage, playlist_path_utf8, arg1); }; db.Visit(selection, f); }