/* * Copyright 2003-2021 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "Client.hxx" #include "Config.hxx" #include "Domain.hxx" #include "List.hxx" #include "BackgroundCommand.hxx" #include "Partition.hxx" #include "Instance.hxx" #include "net/UniqueSocketDescriptor.hxx" #include "net/SocketAddress.hxx" #include "net/ToString.hxx" #include "Log.hxx" #include "Version.h" #include static constexpr char GREETING[] = "OK MPD " PROTOCOL_VERSION "\n"; Client::Client(EventLoop &_loop, Partition &_partition, UniqueSocketDescriptor _fd, int _uid, unsigned _permission, int _num) noexcept :FullyBufferedSocket(_fd.Release(), _loop, 16384, client_max_output_buffer_size), timeout_event(_loop, BIND_THIS_METHOD(OnTimeout)), partition(&_partition), permission(_permission), uid(_uid), num(_num) { timeout_event.Schedule(client_timeout); } void client_new(EventLoop &loop, Partition &partition, UniqueSocketDescriptor fd, SocketAddress address, int uid, unsigned permission) noexcept { static unsigned int next_client_num; const auto remote = ToString(address); assert(fd.IsDefined()); ClientList &client_list = *partition.instance.client_list; if (client_list.IsFull()) { LogWarning(client_domain, "Max connections reached"); return; } (void)fd.Write(GREETING, sizeof(GREETING) - 1); const unsigned num = next_client_num++; auto *client = new Client(loop, partition, std::move(fd), uid, permission, num); client_list.Add(*client); partition.clients.push_back(*client); FormatInfo(client_domain, "[%u] opened from %s", num, remote.c_str()); } void Client::Close() noexcept { partition->instance.client_list->Remove(*this); partition->clients.erase(partition->clients.iterator_to(*this)); if (FullyBufferedSocket::IsDefined()) FullyBufferedSocket::Close(); FormatInfo(client_domain, "[%u] closed", num); delete this; }