/* * Copyright 2003-2017 The Music Player Daemon Project * http://www.musicpd.org * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "config.h" #include "PlaylistSave.hxx" #include "PlaylistFile.hxx" #include "PlaylistError.hxx" #include "queue/Playlist.hxx" #include "DetachedSong.hxx" #include "Mapper.hxx" #include "Idle.hxx" #include "fs/AllocatedPath.hxx" #include "fs/Traits.hxx" #include "fs/FileSystem.hxx" #include "fs/io/FileOutputStream.hxx" #include "fs/io/BufferedOutputStream.hxx" #include "util/UriUtil.hxx" #include static void playlist_print_path(BufferedOutputStream &os, const Path path) { #ifdef _UNICODE /* on Windows, playlists always contain UTF-8, because its "narrow" charset (i.e. CP_ACP) is incapable of storing all Unicode paths */ os.Format("%s\n", path.ToUTF8().c_str()); #else os.Format("%s\n", path.c_str()); #endif } void playlist_print_song(BufferedOutputStream &os, const DetachedSong &song) { const char *uri_utf8 = playlist_saveAbsolutePaths ? song.GetRealURI() : song.GetURI(); try { const auto uri_fs = AllocatedPath::FromUTF8Throw(uri_utf8); playlist_print_path(os, uri_fs); } catch (...) { } } void playlist_print_uri(BufferedOutputStream &os, const char *uri) { try { auto path = #ifdef ENABLE_DATABASE playlist_saveAbsolutePaths && !uri_has_scheme(uri) && !PathTraitsUTF8::IsAbsolute(uri) ? map_uri_fs(uri) : #endif AllocatedPath::FromUTF8Throw(uri); if (!path.IsNull()) playlist_print_path(os, path); } catch (...) { } } void spl_save_queue(const char *name_utf8, const Queue &queue) { const auto path_fs = spl_map_to_fs(name_utf8); assert(!path_fs.IsNull()); if (FileExists(path_fs)) throw PlaylistError(PlaylistResult::LIST_EXISTS, "Playlist already exists"); FileOutputStream fos(path_fs); BufferedOutputStream bos(fos); for (unsigned i = 0; i < queue.GetLength(); i++) playlist_print_song(bos, queue.Get(i)); bos.Flush(); fos.Commit(); idle_add(IDLE_STORED_PLAYLIST); } void spl_save_playlist(const char *name_utf8, const playlist &playlist) { spl_save_queue(name_utf8, playlist.queue); }